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Language and Communication Identify key information in stories with question prompts  This resource has been viewed by a moderator.

Description:

To identify the key information in a short story with prompts of 'who, what (thing), where, what (doing)'.

Early years skill:Understanding
Early years typical range:30-50m
P-scales/Nat. Curriculum skill:English Listening
P-scales/Nat. Curriculum level:P7
TAP skill:Language Understanding
TAP level:TAP42
Section:Early Years (0-5yrs) info; Primary (5-11yrs) info

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Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Story String

String

Pegs

Who-what-where-what prompt sheet using symbols, colour-coded:

 

Who (orange)

What (i.e. objects - green)

Where (red)

What (i.e. actions - yellow)

 

Picture cards in separate bags or envelopes follows:

Who envelope: e.g. various people, animals, monsters, spacemen, football players

What (objects) envelope: e.g. football, car, rocket, computer, stick, box, bicycle

Where envelope: e.g. park, mountain, house, beach

What (actions) envelope: e.g. jump, sleep, fly, fall, cry, drive

1. Pick a card from each envelope and peg them onto the string.

2. Make up a simple story which has everything on the string in it.

3. Have the child recap the main parts of the story to you, using the prompt sheet.

4. Take it in turns to make up the story, but have the child do the retell of it every time.

Story Retell

A familiar story, and key pictures of who, where, what and what happened in the story. (You might be able to photocopy this from a book).

Who-what-where-what prompt sheet using symbols, colour-coded:

 

Who (orange)

What (i.e. objects - green)

Where (red)

What (i.e. actions - yellow)

 

Example:

Goldilocks - book

Pictures:

Who: Goldilocks, 3 bears

Where: house, forest

What things: porridge, chair, bed

What happened: hot, walking, eating, breaking, sleeping, come back, run away

You could vary this by watch short clips of film / computer programmes instead of having the book.

Walk the walk

A wind up toy (e.g. Simon the Sheep)

Pictures of things it might see or do on its walk

Who-what-where-what prompt sheet using symbols, colour-coded:

 

Who (orange)

What (i.e. objects - green)

Where (red)

What (i.e. actions - yellow)

 

Any story or recount of an event

Who-what-where-what prompt sheet using symbols, colour-coded:

 

Who (orange)

What (i.e. objects - green)

Where (red)

What (i.e. actions - yellow)

 

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