Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
---|---|---|
Playing action games Action toys Action nursery rhymes | 1. Use any toy which you need to post or press a key or push a part to make something happen e.g. rolling marbles down a kitchen roll holder, catching fish with a magnet and putting into a pond, press a button and the toy pops up. Set the toy up and take turns to have a go. 2. Play round and round the garden type games. Start the game and pause before the exciting end part and wait for the child to indicate he/she wants you to continue by the child looking at you or moving your hand to show he/she wants more. | Child learns to take turns Child accepts ending and starting a turn |
Child says bye. | Be consistent in the ritual. The only thing that varies is the names of the people involved. | |
Child greets familiar adults Soft toys | ||
Child sits in a small group for story time. Comfy bean bags and favourite book |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
---|---|---|
Marble run game Marble run game; Waiting cards. |
| Keep this activity for the end of a small group work session. Keep the activity short and snappy so that the children keep motivated. Choose really interesting toys for this activity that the children don't have general access to. |
Songs Box of song cards with a name/picture for each song that could be chosen. |
| Keep the song short - only sing a bit of it to avoid the children having to wait to long between choosing a song. |
A bag with a selection of appealing toys inside | ||
Stickers Variety of stickers - for example of cartoon characters, cars, animals etc. | You could do this activity as an activity to end a group session. Some children may find it difficult to peel off a sticker - give them minimum help to do it themselves, for example peeling up a small corner of a sticker. | |
Bubbles Pot of bubbles liquid. | Depending on the children, it may be easier (and less messy!) to pass the bubble wand (stick) around and for you to keep hold of the bubbles container - on their turn they dip the wand into the bubbles to blow. | |
Musical instruments One drum or other instrument. Or, on drum or other instrument for each child. | ||
Any other high interest activity game that can be used in a small group Game Waiting cards |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
---|---|---|
Items from a bag 1 Bag Set of objects which the child understands the names of | 1. Take the objects out of the bag one at a time, for each item say to the child "It's a [name of object]" for example "It's an apple". Look to the child for confirmation that it's an apple (as if you are not quite sure). Then, with certainty, say "Yes, it's an apple"; 2. After a few items, start to get the occasional item wrong (use exactly the same not-quite-sure facial expression you used before). E.g. "It's a pencil" (but it's a toy car). Can the child tell you that it isn't? If not, have a look at the item again and pretend to suddenly realise you were wrong, say "(oh) No, it's not a pencil. It's a car. 3. Repeat. | This activity requires a bit of play acting to work well. Over time you may be able to name/incorrectly name items more quickly, and be more positive about being right every time (even though you are not). |
Jemima and Polly Two toy animals or dolls (each with a name) (Optional) things that the dolls can use, e.g. tea set |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
---|---|---|
Taking turns on the computer Computer 2 chairs simple computer programme e.g. a painting programme | Set up the computer with your chosen programme Sit next to the child Show the child how to take turns by: Saying 'My turn' ........'Your turn' etc Support this by using gesture/points Depending on the level of difficulties the child is having, you may also need to do the following: Use a visual timetable with your name in a (drawn) box and then the child's name in a box, then your name in a box and so on i.e. make a list of the turns with names written in boxes For example: As you take a turn, cross off one of the boxes with your name in it As the child takes a turn help him/her to cross off one of his/her names in a box. | It is important to take a turn even if the child finds sharing very difficult. Start by taking a very short turn for yourself and letting the child have a longer turn. As the child begins to understand that his/her turn will come around again you can lengthen the time of your turns. You can use similar strategies for taking turns in other activities. |
Taking turns with a computer game. Computer game and two chairs Egg timer |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
---|---|---|
Choose and give A variety of stickers or a variety of small pieces of fruit | Explain that each child will choose a sticker/piece of fruit to give to another person in the group. Give each child an opportunity to do this | Emphasise the importance of giving something the other person would like |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
---|---|---|
Old MacDonald Pictures of animals A good singing voice!! | Children sit in a circle and start to sing. After, "and on that farm he had a......" a child is chosen to choose a picture and sign the animal. Group continues to sing. Next verse a different child chooses an animal | Always encourage the child to sign the animal name alongside the other children. Ask the child "What's that?" when they choose the animal picture so the child is given an opportunity to spontaneously sign the animal. |
Wheels on the bus Card with prompts for actions (optional) | Child can point to the card or do an action to indicate which verse to sing next. Give choices, "Shall we sing wipers or wheels next?" etc. | |
If you're happy and you know it Card with prompts for actions: clap/stamp etc. (optional) | Child can point to the card or do an action to indicate which verse to sing next. Give choices, "Shall we clap or stamp next?" etc. |
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