Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Tea party 3 soft toys Plastic tea set Plastic food Two bowls and fruit to cut into fruit salad | Have a tea party. Hand out the food. Point out which ones have less. Ask the child to take away a piece of plastic food from one of the toys so that it has one less - say that it has got "one less". Make fruit salad. Use two bowls. Cut up fruit for the two bowls and ask 'One less banana here? 'Can the child tell you what to take out of each bowl using 'one less'. | Avoid working on "one more" and "one less" together until the child has mastered both of these. When both are mastered, you can mix both concepts in this activity, for example asking "one more banana here?" |
Number line Number line | Avoid working on "one more" and "one less" together until the child has mastered both of these. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Activities from TAP sheet: "MN P6 counts to 3.doc" "Counts to 3" activities sheet on www.commtap.org. Materials as described on this sheet. | Use materials and activities described in this activities sheet. Extend the activities to go up to the number 5. | See the guidelines given on the sheet. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Basic board games with simple dice Larger home-made die with the following on the sides:
Simple board games (probably best to be home made so they can be simple and adapted to meet your needs e.g. reinforce the colours being taught etc). | 1. Take it in turn to roll a die. 2. Count the spots on the side that faces up. 3. Repeat the number a few times - 'ok, you go 3. Number 3; let's count 3 places...' 4. Move the counter forward 3 places, counting each square. 5. Roll again etc. | Repetition Count each spot/square by touching it with your finger Extension activity: each square could be one of 3 colours. When you land on a red square you choose a card from the red pile... so vocabulary or sight words etc. could be targeted too. |
Counting actions Action Cards - clapping, jumping, nodding, stand up; Simple die (as above). |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments | |||||
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Giving out Books/pencils/cups etc to class mates. Pile of items the teacher wants handed round to the class | Give the child a pile of books to hand out. Does the child notice if there is one too many or one too few? Set it up so that there is one too many/few and comment. Say 'Look......too many/too few books/pens' etc. | Commenting on 'unequal sets' is a very everyday activity. Children experience 'unequal sets' when there are too few chairs in the class room, too many children for the number of cakes at dinner. Comment on these experiences. Keep the activity concrete - work with objects at this stage. | |||||
Completing a form board Form boards | |||||||
Car parking Paper with parking slots drawn on e.g.:
Various cars | |||||||
Snack time party Real party with small food items and a group of children. Cups with straws Pretend party with dolls and teddies and a tea set. | |||||||
Lego models Building simple models |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Number action rhymes | Follow the instructions on the number action rhymes sheet. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Matching 1, 2, 3, objects to pictures representing 1, 2, 3, objects Large laminated cards with the number 1 and one black square and the number 2 and 2 black squares etc (large number cards - Word document); Sets of objects e.g. pens, cars, bricks; Tidy up bag/box. |
| Give lots and lots of chances to practice this skill. Use the number cards until the child is able to count to 3 most of the time to ensure feelings of success. Give a model if the child struggles and reward attempts as well as success with praise. |
Fun games Marble run or garage and car run or magnetic fishing game; 1, 2, 3, cards. |
| |
Drawings of faces Colouring pens; Paper. | See if the child can tell you how many things to draw. You could give them a choice, for example, should I draw 1, 2 or 3 spots? | |
Monster faces Colouring pens; Paper. | ||
Stickers Soft toys. | ||
Count things in the everyday environment |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Sorting objects Lego Pencils and coloured pencils Plastic cups Symbol to represent 'one' and 'lots' You can obtain symbols through the Commtap Symboliser. | Collect lego pieces that are all the same size and colour - add one lego piece that is different. Sort the lego into bowls and use the symbols of 'one' and 'lots' to label the bowls. Ask the child to give you 'one' or 'lots' and give as much help as needed to ensure success. Reward the child for completing the activity even if you have given lots of help. Do the same sorting activity with lots of pencils adding one coloured pencil Do the same with plastic cups adding one that is different | Understanding that things can be categorized and labelled in many ways. Extend this skill to everyday life - categorize knives and forks, shoes and boots etc |
Snack time Symbols for 'one' and 'lots' on plates. Snack items You can obtain symbols through the Commtap Symboliser. | ||
Cars, marbles, toys Garage with a car ramp and a number of cars Marble run game with lots of marbles Bag of toys with lots of toys in and bag with only one toy in. | ||
Feeding soft toys Soft toys and pictures of food. | ||
Pictures Computer printouts or hand made drawings of groups of lots of teddies/boxes/flowers etc and single teddy/box/flower. Symbols of 'one' and 'lots' You can obtain symbols through the Commtap Symboliser. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Making matching Lego towers Lego bricks | Make a tower of 3 bricks and another identical one of 2 bricks. Hand the child the third brick needed for the smaller tower and help the child complete the tower. Say 'Look...the same' and point to the 2 towers. Compare the towers and count the bricks. Increase the height of the towers and the number of the bricks the child has to add to make the towers the same. Make your tower and then say 'Look......make the same'. Give lots of praise for making a tower the same. | Allow the child to explore the materials you are using before you start the activity' . You want the child to get the idea of things being the same. Extend the idea into everyday life e.g. match cups at snack time or knives and forks at dinner time. |
Peg board patterns Pegs and a peg board | Make a peg pattern e.g. red peg, blue peg, red peg. Start the pattern off for the child. Say 'Look.........Make the same'. You may need to hand the child the pegs to complete the pattern to start with. When the child makes the same pattern praise and say 'Look.......the same' Allow the child to complete more and more of a pattern that you have made as they become familiar with the activity. Praise for completion. | |
Matching using coloured counters/coloured care bears etc Care bears Counters | ||
Line of coloured dots on a piece of paper Colours and paper. | ||
Paper and colours | ||
Establishing one to one correspondence Large laminated numbers 1/2/3 on card Small laminated numbers 1/2/3 on card Pieces of food/crisps/biscuits (or other motivating items) Marbles and marble run game Cars and garage ramp | Understanding that '1' is always '1' and '2' always '2' etc is quite abstract and a big step for a child. This skill needs lots of practise and encouragement. Give yourself enough time. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Sing shortened versions of well known number songs A number of quickly drawn speckled frogs Blue-tack | 1. Sing 2 Green Speckled Frogs. Use lots of animation 2. Stick one/two green speckled frog pictures on your finger/s to illustrate the song 3. Can the child copy your actions with speckled frogs on his/her finger/s 4. If the child does not want frogs on her/his fingers stick them to the desk in front of the child and point to or touch the frogs right number of frogs as you sing 5. Do this activity with a friend who will be a good role model for the child. | Make this a fun activity Keep the pace snappy Use simple language (2/3 words only at one time.) Give children time to process information and requests. Where possible work in a quiet place, and make sure the child is attending to you. Work for short periods only but repeat often. |
Adapted song of 10 little monkeys Miniature figures of people or animals | ||
Snack time Fruit pieces | ||
Stickers on fingers Two quick drawings of hands Small stickers |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Three Little Speckled Frogs Recording of the song; (for example on youtube) Water spray; Picture of a log and a pond with Velcro attached to the log and three bits of Velcro in the pond; Three Velcro frogs | 1. Give the child one frog at a time to place on the log. 2. You count the frogs. 3. Start playing the recording and do the actions to the rhyme. 4. Let the child move the frogs from the log into the pond at the correct part of the song and reward with a spray from the water spray. | You may need to stop the recording if the child needs prompting to move the frogs from the log into the pond. Note, you should not expect the child to be able to count at this level. They may be able to join in with some of the sound patterns. The main goal of these activities is for the child to show interest in these rhymes in some way - this could be imitating some of the sounds or actions, or it could simply be being attentive to the song. |
If you're happy and you know it Recording of the song; Visual prompt card (grid 2x3 on A4 with prompts for clap, stamp, nod, say "Ha ha" and do all 4). | 1. Play the recording and/or sing the song. 2. Encourage the child to do the actions with a physical prompt, verbal prompt, in imitation or spontaneously as necessary. | It is best to go through all the actions at the beginning of the activity and review at the end of the song. |
Garden Song Chair; Large thick cardboard covered in glittery paper; Water spray; Talcum powder. Optional: symbols for more/finished. You can find symbols in the Commtap Symboliser for PowerPoint. | Encourage the child to stay seated throughout the rhyme. The wind/water/snow are quite rewarding so children will usually sit back down if requested to do so. Encourage children to join in the rhyme or sign wind/rain/snow as they become familiar with the rhyme. | |
Watching and then joining in with number rhymes Objects to represent number rhymes | Use lots of animation and have fun You want the child to watch you, begin to join in and show some pleasure in the songs. You want the child to show some anticipation - build pauses into your routines for this to happen. | |
Child chooses a number rhyme from a choice of two pictures of rhymes Pictures for familiar rhymes | ||
Five little men in a flying saucer Laminated picture of a flying saucer and five men. Attach Velcro to the flying saucer and each of the five men. | Note, you should not expect the child to be able to count at this level. They may be able to join in with some of the sound patterns. The main goal of these activities is for the child to show interest in these rhymes in some way - this could be imitating some of the sounds or actions, or it could simply be being attentive to the song. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Calculation Lotto Duplicate the resource if there are more than 2 players. Cut up the calculation cards. Some children will need some visual prompts to help them remember what the mathematical vocabulary means. | 1. Each child has a Lotto base board with the addition, subtraction, multiplication and division symbols. 2. Put the calculation cards face down in a pile. 3. Each player picks a calculation card from the pile and matches it to the appropriate symbol on their base board. 4. If a player can't use a calculation card because they have used up all their spaces then they return the card to a discard pile in the middle and miss their turn. 5. Other players can choose to take a card from the top of the face-down pile or from the pile of cards discarded by other players. 6. The winner is the player to cover their board first. | Use a visual prompt initially, prompting players to find the words on the prompt and match them to the symbols. Take this prompt away when children become familiar with the words. You can make the game more challenging by asking children to give the answers to the simple calculations on the cards. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Choosing between food items 1
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| Give child time to settle and see the items to choose from. Work for short bursts. Give lots of praise for making a choice or starting to make a choice. |
Choosing between food items 2 Small pieces of 2 different desired foods. | ||
Choosing between toy items 1
| ||
Choosing between toy items 2 Two desired toys |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Role play Access to areas for role-play e.g. a pretend cafe area, a pretend train or station. Scrap paper for writing tickets or menus. | (1) In a train /station area can the child write for tickets e.g. '2 tickets please' or ' tickets to London'. The message can be posted or given to the station manager/train driver. The child may need a model to copy the phrase at first or you can write half the phrase for the child and allow the child to finish the writing on their own. (2) In a pretend caf can the child order a meal e.g. write 'burger and chips please' and give this message to the 'waiter'. (3) 2 children can work together - one child orders food and the other child is the waiter and writes the order down. You may need to provide models for the writing child to copy e.g. a number of food items written on a pretend menu. The child ordering can then copy his/her choice and hand it over. (4) Children can be encouraged to make their own menus maybe using a picture of food items with the food name written by the child underneath. The 'customer' child can then point and ask for food items. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Writes about simple pictures e.g. of a dog/cat etc Letter tiles or letter cards, clear simple pictures | 1. Stick the chosen picture into a book. 2. Draw short lines under the picture to stand for the letters of the picture. 3. Help the child select letter tiles or alphabet cards to put on the lines. Can you do some of the letters and the child finishes off the last letter? 4. Can the child copy the letter tiles to write about the picture? 5. As the child becomes familiar with the activity make 2 word descriptions of pictures etc | Choose motivating pictures for the child to write about. Give lots of help with writing and lots of rewards for attempts. Make sure words to be written are familiar and short |
Writes 3 words to describe a photo Photos of child engaged in clear actions e.g. going into dinner, playing outside, reading a book | 1. Look at a photo with the child and encourage the child to talk about it. Write down 3 or 4 words about the photo using words the child is very familiar with. 2. Print out child's descriptive words in large type on computer. 3. Cut the printed words up. Can the child sequence the words to match the photo and stick the words under the photo. 4. Encourage the child to draw a picture of the photo and to copy the matching descriptive print. 5. Select a photo and encourage the child to talk about it. You start the writing to describe the photo e.g the first word. Can the child finish off the writing? It may help to draw dots for the child to write over to begin with. | |
Describes a picture from a favourite book Photo copies of some favourite pictures Photo copies of the pictures' matching print | ||
Colours and then describes a picture A black and white picture to colour. Colouring pens | ||
Describes own drawing Letter tiles and alphabet cards | ||
Uses the computer to write about a picture |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Stories using miniatures Play people, bricks, etc. as required Can be done 1:1 or in a small group Suggestions for stories: 1. dad, mum, baby, bike, bricks: dad: bye bye baby, bye, bye mum, etc., gets on bike, drives into bricks, falls off; 2. helicopter rescue: helicopter comes and rescues those on an island; 3. dog eats picnic when others aren't looking; 4. fire!: children spot a fire in a building - make a story about what they do next; 5. swim across crocodile infested river. | 1. Show the child a story with the miniatures; 2. Get child to redo the story using the miniatures; 3. With the child make simple drawings for each key part of the story (the drawings do not need to be works of art); 4. Cut the pictures up and get the child to put them back in the right order; 5. Check if the story still works if you follow the sequence of pictures. The stories can also be physically acted out. | Children can get automatic feedback from this - if the pictures are in the wrong order the stories won't usually work - for example the brick tower can't be knocked down if the picture for it being built hasn't yet been used. Look puzzled when you can't do this bit of the story giving the child the opportunity to try and rectify the problem by re-ordering the pictures. |
Any activity sequence in the classroom For example: 1. getting materials required for an activity; 2. lining up; 3. making a drawing; 4. a simple game you play; 5. going to assembly; 6. turning on and listening to a tape recorder/CD/MP3 player; 7. Switching on a computer and doing something on it; 8. opening a pot of bubbles and blowing them; 9. making a sandwich; 10. (a little more complex): playground games such as 'had', 'hide and seek', 'football' Materials as required. | 1. Do the activity; 2. With the child make simple drawings for each key part of the activity (the drawings do not need to be works of art); 3. Cut the pictures up and get the child to put them back in the right order; 4. Try to follow the sequence of pictures to see if it works. | Children can get automatic feedback from this - if the pictures are in the wrong order the sequence won't usually work. Look puzzled when a bit of the activity can't be done giving the child the opportunity to try and rectify the problem by re-ordering the pictures. |
Books Familiar book Photocopied pictures | As a reward you could allow the child to colour or stick, or to make a book out of pictures to take home. | |
Picture sequencing Published sequencing cards (e.g. LDA cards) Or worksheets with 3-4 picture sequences (Black Sheep have some ready made ones) | If the child is finding it difficult, remind the child of what is happening in each picture. If the child puts the pictures in the wrong order, tell the story as it is (e.g. The boy gave the flowers to his mum, then he saw the flowers in shop, then he bought the flowers.) Ask the child if the story makes sense. If the child is still finding it hard, tell them what the first picture is. You could ask the child to think about what might happen next in the story. | |
Photocopied pictures from a familiar story | As above | |
Photo shoot! Photos of the child doing an everyday activity (i.e. a sequence of them) |
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