Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Matching game |
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This page contains printable story telling dice.
Story Telling Dice
Places Dice
Objects Dice
Characters Dice
Topic Themed Dice
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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The who/what/why sheet Sheet with 3 columns, one headed "who?", one headed "what?", one headed "why?" Brick cube 'Wh' word symbols You can make these resources using the Commtap Symboliser for PowerPoint. |
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Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Emotions picture cards Picture cards with emotions Optional - choice of pictures showing possible reasons - for example a picture of a boy who has fallen over to go with a picture of a boy who is crying. |
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Why is it.... One or more pictures showing scenes - for example someone running away, a hot beach. Or... Pictures in a book. | ||
A desirable and a non-desirable toy Two toys one desirable and one not. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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I like/ I don’t like Laminated A3 sheet divided in half with a line, with an "I like" symbol on one side and an "I don’t like" symbol on the other side (symbols could be a smiley face and a sad face); Assortment of pictures of food, animals, cartoon characters, games etc.; Use Velcro or blue-tak to attach pictures to board. You can also get picture symbols from the Commtap Symboliser.
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Jump in the hoop Large plastic hoop. Assortment of pictures of food, animals, cartoon characters, games etc. (if needed). |
These can be used with activities sheets from www.commtap.org including:
Some common irregular past tense verbs for use in the above activities
See below if you are not sure what an irregular past tense verb is.
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Sequencing cards - sets of 3 picture sequencing cards - you will need to source these. | 1. Choose a set of three cards and mix them up. 2. Ask your child to sort the pictures in the order that they happened. If your child finds this hard, put them in order together. Match them to the symbols. 3. Describe what is happening in the pictures using the words first, next and last - you can point to the symbols as you say the words. 4. Encourage your child to describe what is happening using the words first, next and last. | If the child finds it difficult to remember whether to put the pictures in order from left to right, or right to left, you can draw a large arrow (→) on the sheet. Numbering the boxes 1-3 can also help. |
Photo sequencing |
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Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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What is wrong? pictures Pictures of everyday objects and situations with errors, for example a picture of a house with the front door on the second floor, a picture of a phone with a banana instead of a handset, a someone using an umbrella with holes in it in the rain Commercially produced "What's Wrong?" cards are available. If you have any of your own pictures appropriate for this activity or you know of a link, please consider adding them to the site at www.commtap.org | 1. Have a look at the card and get the child to identify what is wrong or unusual about what is depicted on the card. 2. Get the child to talk about what problems could arise from the situation in the picture and how they could be resolved. 3. Get the child to relate the picture to their own experience. | If the child has difficulties, you can look surprised or puzzled when you see the picture, make comments like "there's something wrong", or "my phone's not like that", or "Oh no! He's getting wet!" To keep the child motivated they could also post the card once the card has been discussed. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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What's wrong pictures What's wrong pictures (e.g. LDA, Colorcards) Pen and paper | 1. Choose a picture (or let the child choose one). Both people look at it. Take it in turns to describe the picture and say how it should look. Make sure you have a new picture to describe each time. 2. Take it in turns to choose a picture, which you keep hidden from the other person. Describe the picture while the other person tries to draw it based on your description. Compare the drawing to the original picture and say how the picture should look. If the drawing does not look very much like the picture, say why this went wrong. | |
Did I get it right? Large composite pictures (e.g. "passages a decouvrir"). Score sheet (2 columns - one with your name at the top, the other with the child's) Pen | Some children find it extremely difficult to correct adults, even if the adult's mistake means the child gets something wrong (for example colouring a banana blue because the adult passed the wrong pen). You may need to reassure the child that it's ok to correct you. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Identifying a group of identical things as the same and a final object as different A group of identical objects e.g. red lego bricks/coloured beakers/paint brushes and an object that is quite different. Pictures of identical things e.g. lots of pictures of apples/shoes from the computer. Or photo copy something a number of times Contrast with a different computer image or photo copied item. | Put out the identical objects one at a time and say 'Red lego, red lego' etc 'Look...........the same.' Use a sign/symbol/word to label the things as 'Same'. Make a show of the item that is different. Label as 'Different' with sign/symbol/word. Follow the same procedure with pictures as for working with objects. | Its easier to identify something as different when it is very different from others in the group Extend understanding of this concept to everyday e.g. comment on children who have the same anorak/shoes/dinner and then contrast with a child who is different. |
Barrier games Colouring -in pictures of house/car/child/snowman etc | ||
Snap Set of snap cards. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Picture sequences with first/next/last template This is a preparatory activity for working on sequencing daily events. See also the following (at www.commtap.org): Sequences three or more pictures; Sequences three pictures with first next last; Sequence pictures symbols words Materials required: Your own or commercially produced sequencing cards (e.g. Black Sheep press - see "general resources"), Colorcards - available from many educational suppliers) FIRST/LAST template which looks like this (leaving spaces to put the pictures): FIRST LAST FIRST/NEXT/LAST template, as follows (leave spaces for the pictures): FIRST NEXT LAST | 1. Use the first/last template to model the sequence of first and last. 2. Start with 2 picture sequences of a simple event e.g. 'rain falling' 'girl puts up umbrella'. 3. Talk about the pictures. Ask the child 'What is happening in the first picture?' Discuss the consequences of the first picture (getting wet) and what the girl does (puts up the umbrella) 4. Put the two pictures into the template: one in the FIRST column and the other in the LAST column. 5. Do this with a range of 2 sequence picture stories. 6. Turn the cards face down and take turns to turn them over and put them in the right part of the FIRST/LAST template. Can the child tell the story? 7. When the child is confident using the FIRST LAST template to order 2 picture sequences move onto using 3 picture sequences and use the FIRST/NEXT/LAST template. 8. Follow the procedure for working with 2 picture sequences. | Prepare materials in advance. Give a child time to familiarise him/herself with teaching materials and comment on them if needed before starting the learning activity. Give lots of praise. Correct mistakes gently! You can also look confused if the child tells the story in the wrong order. For children who are having difficulties grasping the connection between the picture sequence and an actual event, start with simple sequences you can actually act out - such as pouring a drink - and match a picture with each step of the sequence - e.g. (1) empty glass, full bottle, (2) pouring from bottle into the glass, (3) full glass, half empty bottle. |
Photos of school life FIRST/NEXT/LAST template Photos of familiar aspects of school life (use a digital camera to take photos) | To help the child build links between the pictures and real events and their order, show them the pictures when the events are actually happening. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Sequencing Strips Pictures of activities relevant to a school day e.g. break time, different lessons Pictures of activities relevant to a weekend day e.g. going to the park, going to the shops A strip of card with Velcro on it, long enough to fit the whole sequence on it / timeline | 1. Start with just one set of pictures; the school day ones will have the least variation and so should be easier. 2. Go over what the pictures are first. 3. Have the child put them in the right order on the strip to fit their own day. 4. Discuss any variation in routines, and use sequencing language such as 'before, after, first, then, next'. Refer to time for well known points, e.g. start of school, lunch time, home time. Emphasise concepts of 'morning, afternoon, evening, night'. 5. Introduce pictures of activities at home and put in order for a weekend or holiday day. When the children are confident with this, you could give them all the pictures and have them sort them out. | If sequencing a whole day is too hard, either reduce the number of cards or reduce the task to just the morning or just the afternoon. You could also put some of the key markers on the strip, e.g. start school, lunch, go home. When the children are confident with the activity, discuss which things they do both on a school day and a non-school day. See also: "order three daily events using pictures" on www.commtap.org |
Design an ideal day Pens / pencils Paper Glue Scissors | You may need to model this activity by talking about your ideal day. | |
Commercially available activities Black Sheep Worksheets: There are several relevant packs, including 'times of the day' and 'days'. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Shape pairs A set of cards with shapes you are working on - say four with squares on, four with triangles on, four with rectangles on and four with circles on. |
| Make sure you have a go as well as the children. Take your go in the same way as they do, saying the name of the shape as you turn it over. If the child struggles to say the name of the shape, say it for them. Having lots of goes rather than labouring over one go is likely to be more satisfying for the children. Variations Shapes and object pictures Half the cards have the shape picture on, the other half have pictures of objects that are that shape (viewed from an angle that looks like that shape) - for example: book, iPad, ball, clock, door, coin, cheese triangle, end of Toblerone box, road warning sign. To make pairs, you now have to match a shape to an object picture. Call out the shapes for the objects and shape pictures as before. Object pictures |
Models with 2D shapes Printed cards with pictures of the shapes and their names. Selection of 2D shapes. | Start with a small number of shapes - e.g. squares and triangles. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Sammy Snake's Shopping Toy snake (or some other character) Basket 3 each of fruit, vegetables, cooked foods. Whiteboard and pen | 1. Set out the food in a row of 3, each different type on a different table. 2. Explain to the children that Sammy Snake is hungry, but doesn't know the names of the foods. He needs them to listen to what he says and go and get him the food he wants, in the basket. 3. The children take it in turn to go shopping with the basket. Sammy gives instructions e.g. 'I want the first fruit and the last vegetable'. 4. The children can take a turn to be Sammy. | |
Monkey's Washing Monkey (or some other character) Washing line Pegs Some clothes (dolls clothes are good) | If any of the children have fine motor difficulties, you will need to help them with the pegs. You can also leave 3 pegs on the line to help with this. | |
Wind up toys race 3 wind up toys 'beginning' 'middle' 'end' written on cards and finishing line ribbon First next last written on pictures of gold silver and bronze medals | Make sure the course isn't too long! You may need to help the children wind up the toys. You could keep score - e.g. how many times each toy came first / last. You could video them with a digital camera to add interest if necessary, or to use later. This activity will also help to build the link between order in space and order in time: the first toy over the line (time) will also be the first toy in the line of toys (space). | |
Visual Timetable The visual timetable used in class, or in your small group / 1:1 session | This is not an activity in itself, but is easy to do when you are using the visual timetable. By doing this activity you are helping to build the link between order in space - the order of the items on the visual timetable - and order in time - the order in which the items are actually done. | |
Life cycles Pictures sequences of simple animal life cycles First next last, beginning middle end prompt card / frame | This activity helps to build the link between order in time - the order in which simple events happen - and order in space - the order in which you put the steps in these events down on paper using the pictures. For more activities to build links between a sequence of pictures and events, see: sequences three pictures showing a practical activity and picture sequencing". |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Do the actions Imagination! | Play Simon Says, but change the rules. The important thing is not 'Simon' or 'no Simon' it is to get the actions right. Make sure you use the concepts 'before' and 'after' in the instructions and that the children do the steps in the same order that you do them. E.g. 'touch your head after you jump on the spot'. | At first you should choose to either work on "before" or "after". Once the children respond to each concept appropriately when used individually, use them contrastively, i.e. mix instructions containing "before" with others containing "after". Initially you may need to provide plenty of model responses yourself, you may need to build up the sentence to show how they work: for example say "jump on the spot", then "touch your head after you jump on the spot". Make sure the child listens to the whole instruction before doing it. Make sure that you give each instruction in one go, and not as several short ones. |
What happened? | Initially provide the sentence to the student in a written format so that they can re-read the sentence and then circle what happened first in one colour and what happened second in another colour. If the student has difficulties with reading these sentences, put a picture symbol above each part of the sentence, for example someone eating a sandwich above "I ate my sandwich", an appropriate symbol for "after" and a picture symbol for "I finished my drink". Software is available for creating sentences like this, for example: https://symboliser.commtap.org. As the student becomes more confident provide the sentence with no visual support. |
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