Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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What's in the bag? - adjective symbol boards - click here to print - a variety of objects or pictures - click below for a selection of pictures: - a bag |
| Make sure your child/student has an understanding of the basic concepts, e.g. heavy/light, hard/soft before playing this game.
To make this activity easier, you could give your child/student a selection of pictures they can look at while you are giving clues to see if they can find the one you are describing. |
Label a picture - A selection of photographs or pictures of objects - you could cut them out from a newspaper, magazine or catalogue. - Paper - Glue |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Matching game |
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Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Matching Pairs |
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Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Male/Female and he/she sorting activity - Male female sorting symbols and pictures - click here to print - You could also use photographs of family members, pictures from magazines/newspapers. |
| Once your child is getting confident with sorting the pictures into the correct piles, you can start to add the labels 'he' and 'she', e.g. 'we call a woman/girl a 'she', 'we call a man/boy a 'he''. This is called modelling - your child is not expected to use the words at this point but it is important for them to start to hear the new words that they are going to learn. |
Which is it? | 1. Print and cut out the he/she pictures. Choose one each of an action, e.g. don't have both the boy and girl running. 2. Spread the pictures out in front of you. You may like to play a turn taking game alongside using the pictures. 3. Ask the child a question, e.g. "who is cooking?" 4. The child points to the correct picture and says, for example, "he is" or "he is cooking". 5. You can sort the pictures into a pile of he/she. | |
Play with dolls A male doll A female doll A selection of different objects e.g. cup, ball. | ||
Matching Pairs | ||
Using he/she plus an action word | ||
he/she lotto game |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Choosing Between Toys - Desired and undesired toys, other objects | To begin with hold out a liked toy and a neutral object like a piece of paper - encourage the child to reach for what they want. When they can do this consistently hold out two toys - encourage the child to reach to choose. | Vary which side you hold the toys out to ensure that the child doesn't always reach in one direction. Occasionally, when the child has been reaching for what they want swap the toys around and see whether they still reach for the same one. Always label what they choose for example "snake ... you want the snake...". |
Choosing Between Food - Two types of food | As above Always label what the child chooses or reaches for. For example: 'Oh, rice, mmmm' Make appropriate sounds like 'mmmmmm', 'yum yum' etc. |
Activity name/materials | Instructions | Comments |
Wrong picture names! Materials: Set of pictures of everyday objects - these should be cards that the child knows the names of |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Play with dolls A male doll A female doll 2 identical sets of items, e.g. toy food, counters, any small items.
| 1. Explain to the child that you are going to play a game that will help them learn 'him and 'her. 2. Set out the dolls and the items. Explain that you call the male doll 'him' and the female doll, 'her'. 3. Give you child instructions - e.g. give the cup to him, give the plate to her. 4. After a few turns, ask your child to give you an instruction using the word 'him' or 'her'. | Before woring on him/her, make sure your child can understand and use he/she - click here for activities to develop these concepts. |
Him/her sorting game |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Imitates vertical strokes Writing tools and paper Washing up brush and bucket of water Sand tray Play dough | (1) Start by making big vertical strokes with a washing up brush and a pail of water outside on a fine day. Say "Down ... down" (2) Give the brush to the child (3) Reward any attempts to make a downward stroke for example with clapping, praise etc. (4) Follow this procedure in the sand or in a rolled out piece of play dough etc. (5) Use a chunky crayon (not too long) and a piece of paper. Say 'Down ......down.' (6) Give the crayon to the child (7) Reward success with praise or reward toys. (8) Use a ruler to make two vertical tramlines on the page and then help the child draw between the lines in a downward motion. (9) Draw two or three tramlines on a page well spaced - and see if the child can start at the top and draw down. (10) Draw big dots in a downward line and make the starting off dot big and red. Model for the child drawing a downward line roughly along this line of dots. You may need to start the child off and stop half way down the line for the child to complete. (11) Use different colours and writing tools to make the task more interesting. Reward attending to the task with social praise or a reward toy. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Recall what happened in a lesson The materials you had in the lesson. Picture prompts for the activities that were carried out. Piece of card to stick the prompts onto as you do the activities in the lesson. |
| You can work on recall of the main activities in the lesson, for example:
Strategies you could use if the student is finding this difficult: At the end of one activity say we were "listening", next we will draw a picture. Show a prompt card for each - so the student can see the progression from one activity to another. Ask them about these two activities at the end of the second one. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Breakfast Breakfast food and implements, rough sketches or photos of each stage in the sequence to use as prompts. Ideas for sequences: Toast
Note: you can simplify the sequence - e.g. bread - toaster - spread butter. Or you could make it more complex. Make a cup of tea
As with the toast, you can simplify this or make it more complicated! |
| This activity incorporates some automatic feedback - if the student gets it wrong, then it will probably not work and they will need to correct themself. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Practical sequences Camera to make the picture sequences (or alternatively you can draw them or use a commercial resource). Resources as appropriate to carry out a simple sequence Examples of sequences (with suggested steps to make pictures for): Putting on a jumper (get jumper, put head through, put arms through); Drinking a drink (jug and cup, pour water into the cup, drink it) Peeling and eating a piece of fruit (fruit, peel fruit, eat it) Sitting down and eating dinner Drawing a picture (pencil and paper, child drawing, finished picture) Looking at a book (get it, open it, look at it) | 1. Carry out the activity without the pictures; 2. Do it again, showing the relevant picture for each part of the activity as you do it; 3. Get the child to do the sequence, tell them what to do by showing them a picture for each part of the sequence; 4. Get them to show you what to do by giving you a picture for each part of the sequence. Try to do exactly as the picture you are given indicates, for example if they give you a picture of someone blowing bubbles without having given you the step for opening the bubbles container, try to blow the bubbles anyway (and act being disappointed when you don't get any bubbles). | At this level children may often be able to learn particular sequences of pictures without understanding that they relate to a sequence of actions, these activities are designed to address this issue. Seeing how the sequence goes wrong if the wrong picture is chosen (in step 4) will encourage the child to work out which should have been the right picture without you needing to give any further feedback. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Which day? Sheet of paper with 3 boxes drawn on them for yesterday, today and tomorrow. A counter. Optional: sets of symbol cards or pictures showing a variety of activities - including activities the student may have done. You can create symbols cards using the Commtap Symboliser for PowerPoint. | 1. Talk about each day, one at a time. Get the student to draw or write things they have done or will do in each box. Use the picture symbols if the student is having difficulty coming up with things. 2. When you have finished, explain that there is going to be a quiz. Describe an activity and the student must say if they did it yesterday, did it today or will do it tomorrow. 3. Have them step the counter over onto the right day. | This works best when there are key things which are different about each day! |
The Story of Fred Set of three pictures - one showing a picture of a child, one showing a picture (preferably of the same person!) at a similar age to the student and one a picture of an older person. These could be photographs or drawings. Choose three ages which are appropriate/relevant for the student. Large 'thought clouds ' on A3 or A4 paper: Sticky tape Pens Picture symbol prompts if required. You can create symbol prompts using the Commtap Symboliser for PowerPoint. | ||
Calendar Calendar Pens | This is an ongoing activity. You could take photos of the key events, and put them on the calendar. | |
Daily Schedule/Picture Schedule Any activity or set of activities where the student might use a schedule or have a visual timetable. You can create a visual timetable/schedule using the Commtap Symboliser for PowerPoint. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Self Care Activities Camera to make the picture sequences (or alternatively you can draw them or use a commercial resource). Resources as appropriate to carry out a simple sequence Examples of sequences: Clean teeth: get toothpaste, open lid, get brush, squeeze toothpaste onto brush, put lid back onto toothpaste, brush teeth, spit out, put brush under water, repeat, clean brush, put brush away. Wash hands: turn on tap, rinse hands, put soap on hands, scrub hands, rinse under water, turn tap off, dry with towel. Brush hair: get brush, brush hair, put brush away. Deodorant: get deodorant, take off lid, spray at appropriate area, put lid back on, put away. | 1. Carry out the sequence without the pictures; 2. Do it again, showing the relevant picture for each part of the activity as you do it; 3. Get the student to do the sequence, showing them a picture for each part of the sequence as they do it; 4. Get them to show you what to do by giving you a picture for each part of the sequence. Try to do exactly as the picture you are given indicates, for example if they give you a picture of scrubbing your hands before the tap is turned on/before you have the soap, try to do this - but appear confused when this doesn't work. | At this level students may often be able to learn particular sequences of pictures without understanding that they relate to a sequence of actions, these activities are designed to address this issue. Seeing how the sequence goes wrong if the wrong picture is chosen (in step 4) will encourage the student to work out which should have been the right picture without you needing to give any further feedback. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Story books and pictures | Describe and look for things and actions in story books and pictures. | |
Fishing game pictures with paper clips attached, magnetic fishing rods, 'pond' e.g. a flat box | Put cards in the box, take turns to fish for a picture, say/sign what is fished out. | Give the pupil time to name the object. Help them by giving a prompt (e.g. a forced alternative, the first sound. or the word or sign to repeat) |
'Hide the fish' Eight picture cards, small piece of paper with a fish drawn on it | ||
Collages Pictures of everyday objects, background pictures (Black Sheep Sentence Builder and Narrative Packs have some good ones) | Give the pupil time to name the object. Help them by giving a prompt (e.g. a forced alternative, the first sound. or the word or sign to repeat) Have each child take a turn at thinking of other items they could add to that collage. They can draw these on. | |
Jotters Pictures of everyday objects from class and outside. A blank jotter book | Have the child take a turn at thinking of other items they could add | |
Odd one out activites Pictures of everyday objects from class and outside | Give the pupil time to think about it. Help them by giving a prompt (e.g. a forced alternative, talking about where you find each object and what you do with it.) |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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What have you done today? Optional - way of recording students responses - e.g. paper/pen, whiteboard/marker |
| Variations
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What have you done today - with a ball Optional - way of recording students responses - e.g. paper/pen, whiteboard/marker Soft ball or beanbag |
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