Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Sort the Washing (size + colour + noun) - Washing machine template - click here to print. You could stick the template onto a cardboard box and cut out a slot to post the clothing cards in to. | - Print and cut out the washing machine template and clothing cards. - Lay out the clothes cards in front of you. Explain to your child that you need to put the washing in the machine and that they can help. - Give instructions containing 3 key words (size+colour+clothing item), e.g. wash the big red hat, wash the small green socks. - After a few turns, encourage your child to give you an instruction. | If your child is finding it challenging to follow the instructions containing 3 key words you could try the following: - check that they understand the concepts being used in the instructions: colour and size Click here for activities that work on developing big/little/small. - Remove some of the pictures and give instructions containing 2 key words, e.g. have one size of clothes and different colours, 'was the red hat'. You could also look at activities that focus on two key words here: Two key word activities - set 1 Two key word activities - set 2 Two key word activities - set 3
If your child is following 3 key word instructions, you may like to try working on 4 key word instruction here: |
Alien Visitors (size + colour + place) | If your child is finding it challenging to follow the instructions containing 3 key words you could try the following: - check that they understand the concepts being used in the instructions: colour and size Click here for activities that work on developing big/little/small. - Remove some of the pictures and give instructions containing 2 key words, e.g. have one size of clothes and different colours, 'was the red hat'. You could also look at activities that focus on two key words here: Two key word activities - set 1 Two key word activities - set 2 Two key word activities - set 3
If your child is following 3 key word instructions, you may like to try working on 4 key word instruction here: | |
Pirate themed game (size + object + place) | If your child is finding it challenging to follow the instructions containing 3 key words you could try the following: - check that they understand the concepts being used in the instructions: size Click here for activities that work on developing big/little/small. - Remove some of the pictures and give instructions containing 2 key words, e.g. have one size of clothes and different colours, 'was the red hat'. You could also look at activities that focus on two key words here: Two key word activities - set 1 Two key word activities - set 2 Two key word activities - set 3 If your child is following 3 key word instructions, you may like to try working on 4 key word instruction here: |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Animal Game (size + noun + preposition) | 1. Print and cut out the big/little animal picture cards. 2. Explain to you child that you are going to ask them to place the animals in different places. 3. Lay out a selection of big and little animals in front of your child - make sure you have the big and little version of each animal. 4. Give instructions containing a preposition, e.g. put the big sheep under the box, put the little cow next to the box. Prepostion words you could use: in, on, under, being, in front, next to. | |
Hide the toys (noun + preposition + noun) - A room with different furniture or items such as baskets/boxes where you can hide objects. - Objects/toys (e.g. ball, car, doll etc) |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Picnic Time (noun + noun + noun) - 2 different soft toys, e.g dolly/teddy - 2 plates - baskets - Play food items | 1. Put teddy and dolly in front of your child. 2. Give teddy a plate and a basket, then give dolly a plate and a basket 3. Lay a selection of play food out for your child to see. 4. Give instructions to your child, e.g. "put the banana on teddy's plate", or "put the bread in dolly's basket". 5. After a few turns, see if your child is able to give you an instruction. | If your child is finding it challenging to understand 3 key words, try some of the activities that work on 2 key words - click on the links below:
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Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Big/little feeding game - works of object + size (noun + adjective) - a soft toy | 1. Print and cut out the big/little food pictures. 2. Ask your child to choose a favourite toy and explain you are going to feed them. 3. Explain you have big food and little food. Lay out a small selection of food - make sure you have both the big and little version of the same food. 4. Give your child instructions, e.g. give teddy the big carrot, give teddy the little eggs. 5. After a few turns, encourage your child to give you an instruction to follow. | If you child is finding understanding big/little difficult, try using some activities that focus on learning these concepts - click here |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Actions Game - works on object + action (noun + verb) - 2 different soft toys | 1. Print and cut out the action cards - you could draw some actions if you do not have access to a printer. 2. Show your child the actions and say the word - practice making both soft toys carry out the actions. 3. When you are sure your child understands the different action words, start to give your child instructions, e.g. make teddy fly, make dolly sleep. 4. After a few turns see if your child can give you an instruction. | To increase complexity, click here for activities focusing on three key word instructions. (Add link) |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Musical Instruments - a selection of musical instruments - Click here for ideas of how to use household items to make musical instruments | 1. Each person chooses a musical instrument. 2. If you wish, you can use symbols alongside the words you use. Talk about noisy sounds and quiet sounds. Practice making these with your musical instrument. 3. Swap musical instruments and make noisy/quiet sounds again. 4. Play a game where you take turns at being the conductor and give the instructions of noisy or quiet for the others to follow. | If your child is finding it challenging to grasp the difference between noisy and quiet. Choose one concept first, e.g. noisy, and use 'not noisy' as the alternative. Once you are confident that your child understands this concept you can start to teach the concept of quiet. |
Listening Walk | If your child is finding it challenging to grasp the difference between noisy and quiet. Choose one concept first, e.g. noisy, and use 'not noisy' as the alternative. Once you are confident that your child understands this concept you can start to teach the concept of quiet. | |
Noisy/quiet sorting game | If your child is finding it challenging to grasp the difference between noisy and quiet. Choose one concept first, e.g. noisy, and use 'not noisy' as the alternative. Once you are confident that your child understands this concept you can start to teach the concept of quiet. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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The who/what/why sheet Sheet with 3 columns, one headed "who?", one headed "what?", one headed "why?" Brick cube 'Wh' word symbols You can make these resources using the Commtap Symboliser for PowerPoint. |
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Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Emotions picture cards Picture cards with emotions Optional - choice of pictures showing possible reasons - for example a picture of a boy who has fallen over to go with a picture of a boy who is crying. |
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Why is it.... One or more pictures showing scenes - for example someone running away, a hot beach. Or... Pictures in a book. | ||
A desirable and a non-desirable toy Two toys one desirable and one not. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Familiar picture books
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| WARNING: it can become a habit to keep asking a child "what's that" whenever you see a picture (a phenomenom that might be called "What's that-ing") - so use in moderation - and, in other situations, try leaving long pauses for a child to tell you about a picture rather than asking a specific question. When the child is able to understand this question, you could try taking it in turns so that they get a go at asking you "what's that?". |
Silly questions One or more of these:
... and if required: "What" symbol card |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Familiar picture books
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| Teach these concepts using repeated phrases and matching them as much as possible with the relevant symbol. Allow thinking time. Reward any attempts. |
Photos of people One or more of these:
...and if required:
| You may need to give the child a language model before he/she can ask a 'who' question. | |
Who is around? A situation where there are other people - for example in class, in the playground. "Who" symbol card if required. |
Intermediate listening games for groups.
Activity name and materials required |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Dressing up - Some everyday clothes eg hat, gloves, scarf, sun glasses - Large soft toy - Digital camera or phone with a camera. |
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Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Storyteller Stories the child is unfamiliar with. They can be extracts from reading books or made up. Photocopy of the story (optional) | 1. Explain to the child that they are going to tell a story. You are going to tell it first and then it will be their turn. 2. Tell the story. It should be about 150 - 200 words. Make sure that there is enough detail in the section you have chosen or in the story you have made up. 3. Have the child tell the story back to you, or to another child. 4. Look at the photocopy of the story together and highlight all the details the child remembered (optional). | You can have the child use a puppet when they are telling the story |
Quiz Story, description or explanation the child is unfamiliar with. Photocopy of this (optional) | If the child is finding it very difficult, make your questions easier, so that the child finishes the activity with success. You can ask easier questions, give the child clues (e.g. multiple choice answers) or read part of the story / description / explanation again. | |
Messages Story, description or explanation the child is unfamiliar with. Photocopy of this (optional) Pens and paper or whiteboards | If you can, try and put yourselves at different ends of the room so the second child cannot hear the message when you say it! You could make the activity more interesting by setting the scene and sending the messages in character - e.g. shopping, an adventure story or something related to a literacy or history topic. | |
Comprehension Activities Curriculum topic activities |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Story String String Pegs Who-what-where-what prompt sheet using symbols, colour-coded:
Who (orange) What (i.e. objects - green) Where (red) What (i.e. actions - yellow)
Picture cards in separate bags or envelopes follows: Who envelope: e.g. various people, animals, monsters, spacemen, football players What (objects) envelope: e.g. football, car, rocket, computer, stick, box, bicycle Where envelope: e.g. park, mountain, house, beach What (actions) envelope: e.g. jump, sleep, fly, fall, cry, drive You could also use the Commtap Symboliser for PowerPoint to get picture symbols for these items. | 1. Pick a card from each envelope and peg them onto the string. 2. Make up a simple story which has everything on the string in it. 3. Have the child recap the main parts of the story to you, using the prompt sheet. 4. Take it in turns to make up the story, but have the child do the retell of it every time. | |
Story Retell A familiar story, and key pictures of who, where, what and what happened in the story. (You might be able to photocopy this from a book). Who-what-where-what prompt sheet using symbols, colour-coded:
Who (orange) What (i.e. objects - green) Where (red) What (i.e. actions - yellow) You could use the Commtap Symboliser for PowerPoint to get symbols. | Example: Goldilocks - book Pictures: Who: Goldilocks, 3 bears Where: house, forest What things: porridge, chair, bed What happened: hot, walking, eating, breaking, sleeping, come back, run away You could vary this by watch short clips of film / computer programmes instead of having the book. | |
Walk the walk A wind up toy (e.g. Simon the Sheep) Pictures of things it might see or do on its walk Who-what-where-what prompt sheet using symbols, colour-coded:
Who (orange) What (i.e. objects - green) Where (red) What (i.e. actions - yellow) You could use the Commtap Symboliser for PowerPoint to get symbols. | ||
Any story or recount of an event Who-what-where-what prompt sheet using symbols, colour-coded:
Who (orange) What (i.e. objects - green) Where (red) What (i.e. actions - yellow) You could use the Commtap Symboliser for PowerPoint to get symbols. |
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