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Topic “English Listening”  

Activities to develop understanding of instructions containing 3 key words - set 2 (nouns/adjectives)

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Sort the Washing (size + colour + noun)

- Washing machine template - click here to print. You could stick the template onto a cardboard box and cut out a slot to post the clothing cards in to.

- Clothing picture cards - click here to print.

- Print and cut out the washing machine template and clothing cards.

- Lay out the clothes cards in front of you. Explain to your child that you need to put the washing in the machine and that they can help.

- Give instructions containing 3 key words (size+colour+clothing item), e.g. wash the big red hat, wash the small green socks.

- After a few turns, encourage your child to give you an instruction. 

If your child is finding it challenging to follow the instructions containing 3 key words you could try the following:

- check that they understand the concepts being used in the instructions: colour and size

Click here for activities that work on developing big/little/small.

- Remove some of the pictures and give instructions containing 2 key words, e.g. have one size of clothes and different colours, 'was the red hat'.

You could also look at activities that focus on two key words here:

Two key word activities - set 1

Two key word activities - set 2

Two key word activities - set 3

 

If your child is following 3 key word instructions, you may like to try working on 4 key word instruction here:

- Four key word activities

Alien Visitors (size + colour + place)

If your child is finding it challenging to follow the instructions containing 3 key words you could try the following:

- check that they understand the concepts being used in the instructions: colour and size

Click here for activities that work on developing big/little/small.

- Remove some of the pictures and give instructions containing 2 key words, e.g. have one size of clothes and different colours, 'was the red hat'.

You could also look at activities that focus on two key words here:

Two key word activities - set 1

Two key word activities - set 2

Two key word activities - set 3

 

If your child is following 3 key word instructions, you may like to try working on 4 key word instruction here:

- Four key word activities

Pirate themed game (size + object + place)

If your child is finding it challenging to follow the instructions containing 3 key words you could try the following:

- check that they understand the concepts being used in the instructions: size

Click here for activities that work on developing big/little/small.

- Remove some of the pictures and give instructions containing 2 key words, e.g. have one size of clothes and different colours, 'was the red hat'.

You could also look at activities that focus on two key words here:

Two key word activities - set 1

Two key word activities - set 2

Two key word activities - set 3

If your child is following 3 key word instructions, you may like to try working on 4 key word instruction here:

- Four key word activities

Activities to develop understanding of instructions containing 3 key words - set 3 (nouns/adjectives/prepositions)

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Animal Game (size + noun + preposition)

1. Print and cut out the big/little animal picture cards.

2. Explain to you child that you are going to ask them to place the animals in different places.

3. Lay out a selection of big and little animals in front of your child - make sure you have the big and little version of each animal.

4. Give instructions containing a preposition, e.g. put the big sheep under the box, put the little cow next to the box.

Prepostion words you could use: in, on, under, being, in front, next to.

Hide the toys (noun + preposition + noun)

- A room with different furniture or items such as baskets/boxes where you can hide objects.

- Objects/toys (e.g. ball, car, doll etc)

Activities to develop understanding of instructions containing 3 key words - set 1 (nouns/verbs)

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Picnic Time (noun + noun + noun)

- 2 different soft toys, e.g dolly/teddy

- 2 plates

- baskets

- Play food items

1. Put teddy and dolly in front of your child.

2. Give teddy a plate and a basket, then give dolly a plate and a basket

3. Lay a selection of play food out for your child to see.

4. Give instructions to your child, e.g. "put the banana on teddy's plate", or "put the bread in dolly's basket".

5. After a few turns, see if your child is able to give you an instruction.

If your child is finding it challenging to understand 3 key words, try some of the activities that work on 2 key words - click on the links below:

Activities set 1

Activities set 2

Activities set 3

 

Activities to develop understanding of instructions containing 2 key words - set 3 (noun + adjective/preposition)

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Big/little feeding game - works of object + size (noun + adjective)

1. Print and cut out the big/little food pictures.

2. Ask your child to choose a favourite toy and explain you are going to feed them.

3. Explain you have big food and little food. Lay out a small selection of food - make sure you have both the big and little version of the same food.

4. Give your child instructions, e.g. give teddy the big carrot, give teddy the little eggs.

5. After a few turns, encourage your child to give you an instruction to follow. 

If you child is finding understanding big/little difficult, try using some activities that focus on learning these concepts - click here

Activities to develop understanding of instructions containing 2 key words - set 2 (noun + verb)

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Actions Game - works on object + action (noun + verb)

- 2 different soft toys

- Actions cards - click here to print

1. Print and cut out the action cards - you could draw some actions if you do not have access to a printer. 

2. Show your child the actions and say the word - practice making both soft toys carry out the actions.

3. When you are sure your child understands the different action words, start to give your child instructions, e.g. make teddy fly, make dolly sleep.

4. After a few turns see if your child can give you an instruction. 

To increase complexity, click here for activities focusing on three key word instructions. (Add link)

Activities to develop understanding of the concepts noisy and quiet

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Musical Instruments

1. Each person chooses a musical instrument.

2. If you wish, you can use symbols alongside the words you use. Talk about noisy sounds and quiet sounds. Practice making these with your musical instrument.

3. Swap musical instruments and make noisy/quiet sounds again.

4. Play a game where you take turns at being the conductor and give the instructions of noisy or quiet for the others to follow.

If your child is finding it challenging to grasp the difference between noisy and quiet. Choose one concept first, e.g. noisy, and use 'not noisy' as the alternative. Once you are confident that your child understands this concept you can start to teach the concept of quiet.

Listening Walk

- optional camera to take photographs

- piece of paper and pencil

- optional noisy/quiet symbols

 

If your child is finding it challenging to grasp the difference between noisy and quiet. Choose one concept first, e.g. noisy, and use 'not noisy' as the alternative. Once you are confident that your child understands this concept you can start to teach the concept of quiet.

Noisy/quiet sorting game

If your child is finding it challenging to grasp the difference between noisy and quiet. Choose one concept first, e.g. noisy, and use 'not noisy' as the alternative. Once you are confident that your child understands this concept you can start to teach the concept of quiet.

Responds to who what and why

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
The who/what/why sheet

Sheet with 3 columns, one headed "who?", one headed "what?", one headed "why?"

Brick cube

'Wh' word symbols

You can make these resources using the Commtap Symboliser for PowerPoint.

  1. Use the sheet as you retell stories or events or activities that you have recently done with the child. Fill in the columns so that you can 'read' across the sheet and retell the story.
  2. Each time ask the child a 'wh' question and give any help needed with the answer so that the child feels successful.
  3. Stick the 'wh' word symbols to the sides of a brick cube. Have a picture available to discuss and play games rolling the cube and answering the 'wh' question that is uppermost on the dice.

Responds to why questions

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Emotions picture cards

Picture cards with emotions

Optional - choice of pictures showing possible reasons - for example a picture of a boy who has fallen over to go with a picture of a boy who is crying.

  1. Look at an emotion picture card - discuss what is happening, for example, "Look... the boy is crying.";
  2. Ask 'Why is he crying?' and give a model answer for example "because he is sad", "because he fell over".
Why is it....

One or more pictures showing scenes - for example someone running away, a hot beach.

Or...

Pictures in a book.

A desirable and a non-desirable toy

Two toys one desirable and one not.

Responds to what questions

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Familiar picture books
  • A familiar picture book;
  • If required, a symbol card to represent 'what' (for example a question mark).
  1. Ask "what" questions about familiar pictures in books. For example, ask 'What is this?';
  2. Model the answer if the child has difficulty answering, for example "What's this?". You could also use a "what" symbol card when you ask questions - pointing to it when you use the word 'what'.

WARNING: it can become a habit to keep asking a child "what's that" whenever you see a picture (a phenomenom that might be called "What's that-ing") - so use in moderation - and, in other situations, try leaving long pauses for a child to tell you about a picture rather than asking a specific question.

When the child is able to understand this question, you could try taking it in turns so that they get a go at asking you "what's that?".

Silly questions

One or more of these:

  • own photos from school or home;
  • pictures of things.

... and if required:

"What" symbol card

Responds to who questions

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Familiar picture books
  • A familiar picture book;
  • If required, a symbol card to represent 'who' (for example a question mark next to a picture of a face).
  1. Ask 'who' questions about familiar pictures in books. For example, ask 'Who is this?';
  2. Model the answer if the child has difficulty answering, for example "This is Sam". You could also use a "who" symbol card when you ask questions - pointing to it when you use the word 'who'.

Teach these concepts using repeated phrases and matching them as much as possible with the relevant symbol.

Allow thinking time.

Reward any attempts.

Photos of people

One or more of these:

  • own photos from home or school;
  • picture cards with people on.

...and if required:

  • a symbol card to represent 'who' (for example a question mark next to a picture of a face).

You may need to give the child a language model before he/she can ask a 'who' question.

Who is around?

A situation where there are other people - for example in class, in the playground.

"Who" symbol card if required.

Intermediate Listening Games

Intermediate listening games for groups.

Harder listening games

Activity name and materials required

Activities to develop understanding of a negative and a noun, e.g. "no hat"

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Dressing up

- Some everyday clothes eg hat, gloves, scarf, sun glasses

- Large soft toy

- Digital camera or phone with a camera.

  1. Take turns to put on the clothing items one at a time and take a picture. Take a picture with the clothing item removed. You can print the pictures out if you wish.
  2. Comment ‘Look ...... ‘Child’s name) with a hat, and (child’s name) with no hat’.
  3. Ask the child to look at the two pictures and say ‘Show me (child’s name) with a hat’ and show me (child’s name) with no hat.’
  4. Do the same using the large soft toy.

-

recall story details and retell them

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Storyteller

Stories the child is unfamiliar with. They can be extracts from reading books or made up.

Photocopy of the story (optional)

1. Explain to the child that they are going to tell a story. You are going to tell it first and then it will be their turn.

2. Tell the story. It should be about 150 - 200 words. Make sure that there is enough detail in the section you have chosen or in the story you have made up.

3. Have the child tell the story back to you, or to another child.

4. Look at the photocopy of the story together and highlight all the details the child remembered (optional).

You can have the child use a puppet when they are telling the story

Quiz

Story, description or explanation the child is unfamiliar with.

Photocopy of this (optional)

If the child is finding it very difficult, make your questions easier, so that the child finishes the activity with success. You can ask easier questions, give the child clues (e.g. multiple choice answers) or read part of the story / description / explanation again.

Messages

Story, description or explanation the child is unfamiliar with.

Photocopy of this (optional)

Pens and paper or whiteboards

If you can, try and put yourselves at different ends of the room so the second child cannot hear the message when you say it!

You could make the activity more interesting by setting the scene and sending the messages in character - e.g. shopping, an adventure story or something related to a literacy or history topic.

Comprehension Activities

Curriculum topic activities

Identify key information in stories with question prompts

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Story String

String

Pegs

Who-what-where-what prompt sheet using symbols, colour-coded:

 

Who (orange)

What (i.e. objects - green)

Where (red)

What (i.e. actions - yellow)

 

Picture cards in separate bags or envelopes follows:

Who envelope: e.g. various people, animals, monsters, spacemen, football players

What (objects) envelope: e.g. football, car, rocket, computer, stick, box, bicycle

Where envelope: e.g. park, mountain, house, beach

What (actions) envelope: e.g. jump, sleep, fly, fall, cry, drive

You could also use the Commtap Symboliser for PowerPoint to get picture symbols for these items.

1. Pick a card from each envelope and peg them onto the string.

2. Make up a simple story which has everything on the string in it.

3. Have the child recap the main parts of the story to you, using the prompt sheet.

4. Take it in turns to make up the story, but have the child do the retell of it every time.

Story Retell

A familiar story, and key pictures of who, where, what and what happened in the story. (You might be able to photocopy this from a book).

Who-what-where-what prompt sheet using symbols, colour-coded:

 

Who (orange)

What (i.e. objects - green)

Where (red)

What (i.e. actions - yellow)

You could use the Commtap Symboliser for PowerPoint to get symbols.

Example:

Goldilocks - book

Pictures:

Who: Goldilocks, 3 bears

Where: house, forest

What things: porridge, chair, bed

What happened: hot, walking, eating, breaking, sleeping, come back, run away

You could vary this by watch short clips of film / computer programmes instead of having the book.

Walk the walk

A wind up toy (e.g. Simon the Sheep)

Pictures of things it might see or do on its walk

Who-what-where-what prompt sheet using symbols, colour-coded:

 

Who (orange)

What (i.e. objects - green)

Where (red)

What (i.e. actions - yellow)

You could use the Commtap Symboliser for PowerPoint to get symbols.

Any story or recount of an event

Who-what-where-what prompt sheet using symbols, colour-coded:

 

Who (orange)

What (i.e. objects - green)

Where (red)

What (i.e. actions - yellow)

You could use the Commtap Symboliser for PowerPoint to get symbols.

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