Blank M., Rose S., and Berlin L. (1978) "The Language of Learning: The Preschool Years". Grune and Stratton, New York.
Blank's Levels of Discourse and the associated descriptions quoted from Blank, Rose and Berlin (1978) are used on Commtap by kind permission of Dr. Marion Blank. Marion Blank's software programmes Reading Kingdom and ASD Reading use the ideas developed in this discourse model.
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Which day? Card with 3 boxes, for yesterday, today and tomorrow A jumping frog (or any other toy animal that jumps!) | 1. Talk about each day, one at a time. Have the child draw or write key things they have done or that they will do in each box. 2. When you have finished, explain that there is going to be a quiz. Describe an activity and the child must say if they did it yesterday, today or if they will do it tomorrow. 3. Have them jump the frog onto the right day. | This works best when there are key things which are different about each day! |
Walter the Worm Set of three toy animals - a small one, a medium sized one, and a large one - all the same colour - for example three plastic worms Large 'thought clouds ' on A3 or A4 paper: Sticky tape Pens | * It is better to do this over at least two sessions. If the child is finding it easy to think about this, you could repeat the activity but have the child think about when he was a baby, and then about when he is grown up. | |
Calendar Calendar Pens | This is an ongoing activity You could take photos of the key events, and put them on the calendar | |
Visual Timetable Any activity where you use a visual timetable This activity is also suitable for working with children at lower levels: for example to develop communication about past present and future experiences (English Speaking P7), and sequence pictures of daily events (Maths Shape Space and Measures P8). You can make a visual timetable with symbols using the Commtap Symboliser for PowerPoint.
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Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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About my class Classroom equipment: Pencil, Paper, Etc. Prompt cards with the key words (as indicated in the text of the activity) written on. | 1. Working with a group of children, help the group to line up in order of height. 2. Ask one child to identify the tallest (or biggest) and shortest (or smallest) person. Help as necessary. 3. Give the tallest person a card that says "tallest", and give the shortest person a card that says "shortest". 4. Explain that 'taller' means "more tall". Find two children who have quite different heights. Say e.g. "Martin is taller than Fatima". Explain that 'shorter' means "more short". Say e.g. "Fatima is shorter than Martin" 5. Ask each child to identify one person who is taller and shorter than themselves. 6. You can repeat this activity comparing other features such as: biggest/smallest shoes longest/shortest hair widest/narrowest hand span heaviest/lightest person person who can jump the longest/ shortest distance person who lives nearest to/furthest from school most/fewest brothers and sisters most/fewest letters in the name longest/shortest hair oldest/youngest person or anything else you think of! | This is a group activity. This work could be tied in with practical maths activities such as measuring and weighing people. You could make a graph or table to record the information. It is easier to make comparisons between two people (or things) that are very different, rather than things that are quite similar (e.g. a very tall and a very short person, rather than two people who are almost the same height.) |
Sort the pencils Selection of pencils | An activity for individuals. | |
Order of age Pictures showing people at different stages of life (e.g. baby, toddler, young child, older child, teenager, young adult, middle aged adult, old adult) | An activity for individuals. This could be linked to a Science or PSHE activity about growth and development. You could use pictures from an animal's life cycle as well as a human's. | |
Superlative pass the parcel Pass the parcel consisting of the following: A small prize in the centre (a bag of sweets/raisins etc. which the group can share is a good idea). Several layers of paper, each one needs a sticky label with a description on it. Each description needs to contain a superlative e.g.: the oldest person the youngest person the tallest person the shortest person the person with the biggest feet the person with the smallest feet. the person with the longest hair the person with the shortest hair the person who was born furthest away the person who was born nearest the person who lives furthest away the person who lives nearest the person who has the most brothers and sisters the person who has the fewest brothers and sisters the person who speaks the most different languages the person who has had fewest turns at the game anything else you can think of! | This is a group activity. This activity requires a significant amount of preparation. If you use alternate coloured paper to wrap each layer, it is easier for the children to see when they have got all the paper off. Make sure you have access to a bin when you are playing the game! |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Timetable Game A blank timetable for a school day (or week) Flashcards with lessons and other school day activities on them (e.g. assembly, playtime, literacy, history etc) Pen and paper or whiteboard | 1. Explain that you are going to give instructions and the children should take it in turns to listen to you and put the right things on the timetable. 2. Give an instruction, using 'before', 'after' and 'then'. E.g. 'Before lunch I have numeracy and then handwriting. After lunch I have ICT.' 3. Note down what you have said on paper or a whiteboard so that the children can check later. 4. Have the children take it in turns to put the things on the timetable in the order you have said. 5. Let them check it against your notes. | Give the children a chance to give instructions too. |
Simon Says Imagination! | At first you should choose to either work on 'before' or 'after' or 'then'. Once the children respond to each concept appropriately when used individually, use them contrastively, i.e. mix instructions containing 'before' with others containing 'after'. Initially you may need to provide plenty of model responses yourself; you may need to build up the sentence to show how they work: for example say 'jump on the spot', then 'touch your head after you jump on the spot'. Make sure the child listens to the whole instruction. Make sure that you give each instruction in one go, and not as several short ones. | |
Barrier games Pictures to colour Pens OR Blank paper Pens OR Sets of objects | It can be difficult to see what order children do the steps in, so watch carefully. They may be able to number what they do too, but after they have finished the instruction as it's too much to remember all at once. Make sure the children cannot see each others sheets to copy! You can use blank paper and have them draw things rather than colour what is already there. Or you can use objects to make a pattern and the children must make the same as yours. | |
Picture sequencing to descriptions Sets of pictures (one for each child) E.g. food pictures, clothes pictures, activities, or topic related words. | Have the children take turns giving a description too. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Stories using miniatures Play people, bricks, etc. as required Can be done 1:1 or in a small group Suggestions for stories: 1. dad, mum, baby, bike, bricks: dad: bye bye baby, bye, bye mum, etc., gets on bike, drives into bricks, falls off; 2. helicopter rescue: helicopter comes and rescues those on an island; 3. dog eats picnic when others aren't looking; 4. fire!: children spot a fire in a building - make a story about what they do next; 5. swim across crocodile infested river. | 1. Show the child a story with the miniatures; 2. Get child to redo the story using the miniatures; 3. With the child make simple drawings for each key part of the story (the drawings do not need to be works of art); 4. Cut the pictures up and get the child to put them back in the right order; 5. Check if the story still works if you follow the sequence of pictures. The stories can also be physically acted out. | Children can get automatic feedback from this - if the pictures are in the wrong order the stories won't usually work - for example the brick tower can't be knocked down if the picture for it being built hasn't yet been used. Look puzzled when you can't do this bit of the story giving the child the opportunity to try and rectify the problem by re-ordering the pictures. |
Any activity sequence in the classroom For example: 1. getting materials required for an activity; 2. lining up; 3. making a drawing; 4. a simple game you play; 5. going to assembly; 6. turning on and listening to a tape recorder/CD/MP3 player; 7. Switching on a computer and doing something on it; 8. opening a pot of bubbles and blowing them; 9. making a sandwich; 10. (a little more complex): playground games such as 'had', 'hide and seek', 'football' Materials as required. | 1. Do the activity; 2. With the child make simple drawings for each key part of the activity (the drawings do not need to be works of art); 3. Cut the pictures up and get the child to put them back in the right order; 4. Try to follow the sequence of pictures to see if it works. | Children can get automatic feedback from this - if the pictures are in the wrong order the sequence won't usually work. Look puzzled when a bit of the activity can't be done giving the child the opportunity to try and rectify the problem by re-ordering the pictures. |
Books Familiar book Photocopied pictures | As a reward you could allow the child to colour or stick, or to make a book out of pictures to take home. | |
Picture sequencing Published sequencing cards (e.g. LDA cards) Or worksheets with 3-4 picture sequences (Black Sheep have some ready made ones) | If the child is finding it difficult, remind the child of what is happening in each picture. If the child puts the pictures in the wrong order, tell the story as it is (e.g. The boy gave the flowers to his mum, then he saw the flowers in shop, then he bought the flowers.) Ask the child if the story makes sense. If the child is still finding it hard, tell them what the first picture is. You could ask the child to think about what might happen next in the story. | |
Photocopied pictures from a familiar story | As above | |
Photo shoot! Photos of the child doing an everyday activity (i.e. a sequence of them) |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Practical sequences Camera to make the picture sequences (or alternatively you can draw them or use a commercial resource). Resources as appropriate to carry out a simple sequence Examples of sequences (with suggested steps to make pictures for): Putting on a jumper (get jumper, put head through, put arms through); Drinking a drink (jug and cup, pour water into the cup, drink it) Peeling and eating a piece of fruit (fruit, peel fruit, eat it) Going to the door and lining up Sitting down and eating dinner Drawing a picture (pencil and paper, child drawing, finished picture) Bubbles (unscrew lid, remove wand, blow bubbles) Looking at a book (get it, open it, look at it) | 1. Carry out the activity without the pictures; 2. Do it again, showing the relevant picture for each part of the activity as you do it; 3. Get the child to do the sequence, tell them what to do by showing them a picture for each part of the sequence; 4. Get them to show you what to do by giving you a picture for each part of the sequence. Try to do exactly as the picture you are given indicates, for example if they give you a picture of someone blowing bubbles without having given you the step for opening the bubbles container, try to blow the bubbles anyway (and act being disappointed when you don't get any bubbles). | At this level children may often be able to learn particular sequences of pictures without understanding that they relate to a sequence of actions, these activities are designed to address this issue. Seeing how the sequence goes wrong if the wrong picture is chosen (in step 4) will encourage the child to work out which should have been the right picture without you needing to give any further feedback. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Topic books - Ring binder and paper or some blank exercise books - Topic pictures | 1. Choose a topic - this can either be curriculum related (at school) or around an activity you will be doing e.g. a trip to the seaside (at home). 2. Explain that you are going to think about all the words you need to talk about that topic. Aim for 5-6 words. 3. Think about what sort of things you will see and do. You could write these down - let your child think of as many as they can. 4. Together look for pictures to stick in the book for each word. 5. Write down the word for each picture and fill in a word web template. 6. Put the word webs together to make a book that you can use to discuss your topic. | |
Bingo - Bingo cards - each with a list of your topic related words on it - you may wish to put a picture/symbol alongside each picture. - A set of definitions of the words (descriptions of what the words mean). | ||
Alphabet Game | The category cards in this game are general - you may like to add more speicifc ones related to the topic you have been working on. | |
Topic Trees / Mind Maps - Blank sheet of paper - Pens - Cards with different topics on them (optional) | You can use a different colour for each set of branches. | |
What is that Word? Game |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Hunt the Treasure Who what where prompt cards (each prompt card should have the word e.g. "who" along with a picture or picture symbol for that word) Counters or other treasure A range of objects including animals (optional) You can make the prompt cards using the Commtap Symboliser for PowerPoint. | 1. Hide the counters as treasure. Put them around the room, or under / behind the different objects. 2. Explain to the child that they can find out where to look for the treasure by asking questions. 3. Revise the questions they might need to ask, and remind them of the prompt cards. 4. As they ask questions, give them the information to find the treasure. 5. See how much treasure they can find in a set time! | You could use pictures of the child's classmates instead of counters for treasure. |
Who am I? Question prompt cards 2 sets of pictures - use at least 2 categories, e.g. animals and food Masking tape / head band | ||
Secrets A book with interesting pictures Question prompt cards | If you have two copies of the same book, each person can have a copy. Alternatively, you can photocopy pictures from the book. | |
Making movies Digital camera Playmobil figures or other action figures and simple props. Question words. | The camera on a mobile phone could be used if a digital camera is not available. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments | |||||
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News Report Prompt sheet with a series of boxes in order, e.g. | 1. Ask the child to tell you about something they have done, e.g. making a snowman. 2. Encourage them to tell you what they did first, next, next, at the end, using the prompt sheet. | You can use the prompt sheet by pointing to the boxes in order as you go through the event. You or the child could add drawings or pictures into the boxes. | |||||
Timeline A timeline drawn on paper or a string | Start with what the child has done in the morning or the day. You can move on to longer periods of time. You can do this by using pictures off a visual timetable. | ||||||
What's in the Bag? Bag Objects to do with a familiar routine, e.g. getting up |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Sequencing pictures sheet Sheet with boxes labelled "...will...", "...is..." and "...has...": Simple sequencing pictures showing an action that is about to happen, the same action happening and the action when it is complete, for example Black Sheep Press's 3-step sequencing pack. Alternatively, you could make your own (e.g. take photos of the child, or draw them) or you could print them out from a picture resource such as "Flash-Pro" if you have it, or use other commercially produced sequencing pictures such as LDA or Colorcards. Glue or Blu-tac Pen or pencil | 1. Put the sheet with the boxes labelled "....will....", "....is...." and "....has...." in front of the child and help the child to read the words. 2. Mix up the pictures from one of the sequences. 3. Help the child put them in the correct order, putting them in the correct boxes on the sheet. 4. Ask him/her to describe the sequence, using the words "will", "is" and "has" in his/her description (e.g. "the boy will eat the apple, the boy is eating the apple, the boy has eaten the apple"). You may need to give the child some support to use the right form of the verb at this stage. 5. Help him/her to stick them in the correct places on the sheet (use Blu-tac if you want to be able to re-use the pictures). 6. Help the child to write a description (using the words "will", "is" and "has") under the pictures. | Make sure the child does not glue anything on to the sheet until you (and they) are confident the pictures are in the correct order. If the child cannot write, they could dictate their description to you, and you could write it under the correct picture. In some cases it will feel more natural to use "going to" than "will" (for example, "The boy is going to eat the apple" rather than "The boy will eat the apple"), you should always use (and encourage) the form which feels the most natural. |
"Matching threes" game Sequencing pictures as above. | This activity could be carried out with an individual or a small group. The idea of this activity is to allow the child to practice using "will", "is" and "has" with reduced support. | |
Missing card game Sequencing pictures as above. Card with a large '?' on it (some sets of cards come with this card included). |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Everyday situation with a picture and a story A picture of an everyday event, or social setting e.g. crossing the road, or going to the cinema. A story to go with the picture (no more than 5 or 6 sentences). Or See the resource sheets in 'Language for Thinking' (LfT) by Parsons and Branagan (Published by Speechmark). If using this publication, use Module 1 and the level B questions. This programme has questions for a range of ability levels. | 1. Choose a scenario picture. 2. Show the children the picture and read the story to them. 3. Focus on the questions where the child must use what they can see in the picture and also some wider context to answer the questions ("LfT level B questions"). E.g. 'What will happen next?' 'How did he...?' 'What is a ....?' 'How are these the same?' | If a child gives a short answer, prompt them to expand it. If the child finds these questions easy, use some questions that require more working out and understanding of the context, e.g. 'What will happen if he...?' 'Why is it made of that?' 'If you were X, what would you say / do?' 'Why can't he?' ("LfT level C questions"). |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Cooking Basic kitchen equipment - dependent on what you make. Whiteboard or paper Pen Camera (optional) | 1. Choose something very simple which the children are familiar with, e.g. making toast. 2. Explain to the children that you are going to make toast, and that they are the 'teacher'. They need to tell you exactly what to do, in steps. 3. Ask them what the steps are, and write or draw them on the paper or whiteboard. Do not correct their answers. 4. Carry out the steps exactly as they have told you. Allow them to identify any errors and to correct them. 5. Record the accurate stages at the end of the activity. 6. Photos of the stages of the activity can be used as a sequencing task as well. | Make it fun! It is not a test and exaggerating the errors when you are doing them will allow the children to spot them more easily. |
Photo sequencing Photos taken in the activity above Paper Scissors Glue | If you are making e.g. tea, there will be some acceptable variations - do you put the milk in before or after the tea? | |
Going to the shops Paper Pen Shop! Some money | ||
Planning steps in familiar routines Paper Pen Whiteboard | To make this easier, give them a number of steps they have to fill in, or pictures to sequence. These tasks are very useful for children who find it difficult to organise themselves. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Retelling a story with miniature figures (Individual work or small group work) Small world figures or animals IDEAS FOR SIMPLE STORIES. (1) Use a Mum and a child figure: 'Come on 'Child's name' - its time to go to the park. Look I see the swings. I am swinging on the swings it is fun. Weeeee etc. Come on 'Child's name ' its time to go home now. (2) Use a Mum and a child figure: Come on 'child' name'. Lets go to the shops. We are going to buy new shoes. I like these shoes - I can run fast in these new shoes. Thanks Mum. (3) Use two child figures: Hello 'name of friend' lets go to the playground. Weee I am jumping...Look I am running....I am going to catch you. Oh dear. It is dark . We must go home now. (4) Use a Mum and a child figure: Time for school. Hurry up 'child's name', hurry we will be late. Coat on, hat on, hold my hand . Lets walk to school. Look there is the school. Bye bye 'child's name ' Bye bye Mum. (5) Use a Mum and a child figure: Its dinner time 'child's name'. Come and sit down. Look here is a beef burger. Here are some chips. Yum yum this is good. I like burger and chips. Mmmm I like burger and chips too. | Use miniature figures. Have one in each hand. Make walking or running or jumping movements with the figures as appropriate to tell the story. Make each figure do some very simple talking. Say the words as if the figure was really doing the talking. Don't use 'Mum said...' Just move Mum a bit and say the words as if the toy was able to talk! Don't say, 'The dog goes woof woof' just jump the dog up and down and say woof woof. Use the present tense. You 'do' the story once, then ask the most able child to do the story then the next most able child etc. Accept any attempt to retell the story. If the child needs help, tell the story a little bit for them then wait for the child to finish the story.. Give lots of praise for telling a story - in what ever way. . | Make the stories very short, very simple. Use lots of repetition. Use stories about things the child will have had some experience of. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Everyday situation with a picture and a story A picture of an everyday event, or social setting e.g. crossing the road, or going to the cinema. A story to go with the picture (no more than 5 or 6 sentences). Or See the resource sheets in 'Language for Thinking' (LfT) by Parsons and Branagan (Published by Speechmark). If using this publication, use Module 1 and level A questions. This programme has questions for a range of ability levels. | 1. Choose a scenario picture. 2. Show the children the picture and read the story to them. 3. Focus on questions where the child looks for the answer in the picture and just uses a little background knowledge. E.g. 'Find one that is....', 'When did...', 'What does this do?' 'What else is an X? etc. | If a child gives a short answer, prompt them to expand it. If the child finds these questions easy, use some questions that require more working out and understanding of the context e.g. 'What will happen next?' 'How else could he do it? ("LfT level B" questions if you are using this publication). |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Barrier games - 2 identical black and white pictures. - Pens/pencils - A barrier (e.g. a large book) | 1. Play a barrier game:
2. Give a confusing instruction so that the others need to ask for clarification. For example, ask them to colour something that is not on the sheet, to use a colour that is not available. 3. Watch their reaction - if the student lets you know that the instruction is impossible, praise them for this. If the student does not say anything, ask them if there is a problem and talk about hte words that they could use to let you know. | |
Alien game - Picture of an alien - Some everyday objects |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Story cards Flashcards with a target word written on each one (because, to, when, while). Short sequences of 2 or 3 cards which make up a short story. | Tell the children that this activity is to practise using longer sentences. Introduce the words on the flashcards and explain that these help us to make longer sentences. Sequence the cards into the right order as a group. Choose one of the target words and place that flashcard near the pictures. Have the children think of a sentence (two if necessary) about the pictures, which uses the target word. Write down each sentence. | This activity can easily be adapted to use class topic work and stories. You may need to use a sentence frame to support the children to make sentences at first. An example of a sentence frame: The children can change the parts in the first and last boxes to make new sentences. |
Book Summaries As the activity above, but use a short book the children are familiar with. Flashcards with a target word written on each one (because, to, when, while). | It is better if the book has a lot of pictures to help the children follow the story. You could use just one page of a book, or one short section, if the book is longer than a few pages. You may need to use a sentence frame to support the children to make sentences at first. | |
Photo Captions Photos from magazines Or Photos of the children engaged in activities Flashcards with a target word written on each one (because, to, when, while). | You may need to use a sentence frame to support the children to make sentences at first. | |
Talk for a minute Flashcards with a target word written on each one (because, to, when, while). Pictures of actions or events Timer (if you don't have one, use a watch with a second hand) | You may need to use a sentence frame to support the children to make sentences at first. You can vary the time, to make it either longer or shorter. |
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