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Topic “Speaking”  

Act out and name simple actions.

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Lotto games

Cards of simple actions

Action lotto boards

The children have a lotto board each. You pull out a card, or have them take turns to pull out a card. If they have that action, they must say it or act it out to claim the card.

The child who fills their board first wins.

Posting games

pictures of simple actions, post box

Take a picture of an action, say or act out what it is, and post it

Give the pupil time to name the action. Help them by giving a prompt (e.g. a forced alternative, the first sound. or the word or sign to repeat)

Fishing game

pictures with paper clips attached, magnetic fishing rods, 'pond' e.g. a flat box

Give the pupil time to name the object. Help them by giving a prompt (e.g. a forced alternative, the first sound. or the word or sign to repeat)

'Hide the fish'

Eight picture cards, small piece of paper with a fish drawn on it

Guess the mime

Picture cards of actions

Story books and pictures
Do the actions

Symbols or pictures of four or six actions, such as 'jump', 'stand up', 'hand on your head', 'make a big smile'.

You can get picture symbols from the Commtap Symboliser.

Joins in small group for rhyme or stories

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Welcome

Sing a welcome song or gently tap a drum and say the names of children as you welcome all the children to the group or use a puppet to welcome children with a wave etc.

Being a good singer is not important. You just need to enjoy the activity !

Other forms of welcome are fine if singing is not for you!

Define group rules

Use pictures to make things clear.

Singing a song

A song choosing board with pictures to represent the songs you want to sing velcroed onto a board

Use lots of gesture and facial expression.

Repetition is important and children like it.

A story activity

Same approach as for the singing activity.

Good bye time

Use two key word phrases to give instructions

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Barrier games

Felt sheets (e.g. "Funky Foam") in basic colours.

Digital camera.

Examples of other materials you could use:

small coloured bricks in different shapes with some proportionately sized cars or animals;

small soft toys with plastic food items.

How to make the game:

1. Choose your subject e.g. house & setting; face; person with top, trousers & shoes.

2. Make a simple pattern and cut the main features from the felt in two or more different colours e.g. 2 walls, 2 roofs, etc. (with garden items too if required).

3. Set up one house on a neutral background and photograph from above.

4. Change one feature and photograph again. Carry on until you have a set with a variety of combinations (10 cards or more). It is much easier to take the photos with extra background and edit them to fit 4 per A4 page afterwards. Avoid flash if any of your items are shiny.

5. Do not make the pictures too complicated and have some really simple ones, for example one just consisting of a red car, or one containing a flower and a tree;

6. Print your pictures on lightweight card.

7. Keep pictures and the materials used in a box together!

1. This game is best played in pairs;

2. Introduce the game by turning over a picture so the child/children can also see it;

3. Show them how to copy the picture using the materials: describe the picture using two word phrases as you do it;

4. Turn over another picture for a child to have a go;

5. Once you are sure the children understand how to make their "picture", turn over another card but this time describe what's on the card (with two word phrases) for them to make a picture/scene;

6. Players take it in turns to take a card and say what is on it so the other person can make it with their materials;

7. Many pictures can be described with two-word phrases e.g. blue eyes/ smiley mouth; green house/ yellow door; big brick/ car

Make sure that the children understand all the vocabulary you are using before starting this game.

A barrier game like this (where one player gives essential information to the other) demands that the speaker gives clear instructions. The listener has to understand, and do something (which the speaker can assess as being correct or not).

The game lets the adult judge just how clearly the child is speaking!

As the adult player, be careful you construct what the child is describing facing the child. Most young children cannot check the construction against their photo if it isn't facing them - the adult must make the adjustment!

This idea can be adapted to work on:

colour and noun;

size and noun;

number and shape;

preposition and shape;

and increased in complexity by adding in more detail e.g. if there are big blue eyes and small blue eyes; a metal car and a wooden car.

Use subject and verb in the correct order

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Small world people

Miniature figures

List of target action words e.g. run, jump, sit, sleep, stand, walk

1. Model making a figure run. Say 'Look. The boy's running!' , 'Look. Daddy's jumping!' etc.

2. Give the child the figures. Can he/she make the figures do the actions?

3. Help him/her label the actions and form sentences by saying 'Daddy's jumping/ sleeping/ running' etc.

4. Ask the child 'What's daddy doing?' You want the answer 'Daddy's running' or 'Dad run' etc. If the child does not provide this response model the response for them.

Use lots of repetition.

This can be a fun activity.

Children work well with small figures.

If the child makes a sentence and puts the words in the wrong order try to model the correct sentence in a conversational way rather than correcting them (e.g. if they say, 'Jumping he is' you say 'He's jumping').

The child may need to hear correct versions of the sentences many times before they are able to use them themselves.

Daily situations

No special equipment

If the child makes a sentence and puts the words in the wrong order try to model the correct sentence in a conversational way rather than correcting them (e.g. if they say, 'talk mum' you say 'aah, Mum's talking!').

The child may need to hear correct versions of the sentences many times before they are able to use them themselves.

Use two word phrase with an action word

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Learning early action words

e.g. cut, clap, eat, drink, brush etc

Digital camera

Play food, cutlery, brush, cup etc.

Start by playing with the cutlery and play food. Eat some food yourself and say ' eating banana/apple/bread' etc

Let the child play with the food. As he/she eats say 'Eating banana/apple/bread' etc

Take a photo of the child eating/You eating/soft toys eating etc. Look at the photo on the camera and say 'Look.......eating apple etc.'

Print the photo and put in a book. Show the child the book. Can he/she respond when you ask 'What's this?' You may need to model the answer for the child i.e. 'Eating apple/banana/bread' etc.

Keep language repetitive and at the two word phrase level.

It is OK to have silence between repeats of the phrases.

Using action words and playing with small world people.

Miniature figures

List of target action words e.g. run, jump, sit, sleep, stand, walk

Use lots of repetition.

This can be a fun activity. Children word well with small figures.

Using action pictures/cards
Generalise using two word phrases with an action word.

No special equipment

Combine two key words 2

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Playing in the water/sand with toy animals

Plastic animals and a water/sand tray/pots/cups/etc

Watch the child playing with an animal in the sand or water and comment on the play at the two word level e.g. 'dog's swimming' or 'cat's hiding' or 'horse gone'

Copy the child's activity and comment on what you are doing e,g, child makes dog jump........you make dog jump and comment by saying 'Dog jump!'

Choose activities that are motivating for the child.

Keep language to the 2-word level.

Allow processing time.

Silence is OK while you wait for a suitable action from the child to comment on. Only use the short 2 word phrases you want the child to start using

Bubbles
Action toys

Marble run

Cars and a car run

Spinning top

Jack-in-a-box

Cause and effect toys

Noise making

Drum

Cups

Boxes

Anything to bang with a beater

Combine two key words 1

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Non directive play

Play equipment such as tea set, teddies, dolls; cars, bricks, play people etc.

Could also be done with outdoor play equipment or in any other play situation.

  1. Allow the child to play with the toys freely with the minimum amount of help or intervention;
  2. Using one or two keywords only comment on what the child is doing. For example teddy's got the apple; the bricks fell over; Fred's swinging.

Don't expect the child to say anything in this activity. The purpose of the activity is for them to get used to hearing two keyword phrases, which directly relates to what they are doing.

Sorting games

(1) Sets of pictures and two places to sort them to e.g. clothes pictures, furniture pictures, picture of a house, picture of a wardrobe.

or (2) Sets of clothes pictures and outlines of a boy and a girl to stick them to

or (3) Sets of objects and two places to sort them to.

For example with the clothes and furniture pictures activity:

  1. Introduce the pictures first. (The child should already know the names of the objects you use).
  2. Mix up and turn the clothes and furniture pictures over.
  3. Take it in turns to turn over the picture and say its name, and the place it goes, for example 'TV... House'.

The child may need to hear the model a number of times before they are able to start saying both words themselves.

Kim's game

A selection of about four to six objects, cloth to cover them.

Symbols for the objects if required

You can get communication symbols for objects with the Commtap Symboliser for PowerPoint.

Giving instructions in a physical activity

(Small group)

Symbols for actions to support communication if required

You get communication symbols for actions with the Commtap Symboliser for PowerPoint.

As part of a range of classroom activities

No specific materials

Story

Favourite story and some toy figures or toy plastic animals from the story

Tea party

Plastic tea set and food and some soft toys

Combine two key ideas or concepts

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Dressing Up

Hats and scarves and socks and shoes

  1. Play a dressing up game;
  2. Put a hat on your head and say 'look.... Mary's hat';
  3. Then let the child choose a hat and (you) say 'look.... Mohammed's hat'.
Dressing toys up

Soft toys and clothing

Tidy up

As above and a tidy up bag

Story

Favourite story and some toy figures or toy plastic animals from the story

If the child does not make a response at step 6, you could:

  • Wait;
  • Start the sentence yourself, for example "Goldilocks is...";
  • Say something wrong and see if the child corrects you, for example "Goldilocks is sleeping" (and if the child does not correct you, you can correct yourself - e.g. look confused about what you just said and then say the correct thing;
  • Continue commenting on what the characters are doing.
Tea party

Plastic tea set and food and some soft toys

Asks who what where questions at 2 word level

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Sharing a familiar book

e.g. a pop-up or a picture book

When the child is familiar with a book, point to pictures and ask questions using a short phrase e.g. 'Where's Spot?','Who's that?', What's that?'. You want a two word answer e.g. 'under bed' etc.

Digital photos of school life

Digital camera

Book of photos taken at school

Home corner play

Dressing up cloths

Cooking toys

Dolls

Tea set

Use single words signs or symbols

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Feely bag

Bag

Familiar objects

  1. Take it in turns to take an object out of the bag;
  2. Name or sign the object.

Variation:

Sing a short phrase ( 'what's in the bag, what's in the bag, Harriet take a look, Harriet take a look') before each child's turn.

Give the child time to name the object. Help them by giving a prompt (e.g. a forced alternative, the first sound. or the word or sign to repeat).

Secret picture

Pictures of everyday objects

You could use photos, or create using symbols

The child gets a picture which they say or sign the name of before showing the others.

Give the child time to name the object. Help them by giving a prompt (e.g. a forced alternative, the first sound. or the word or sign to repeat)

Shopping games

Everyday objects

Shopping bag

Table

One child sits at the 'shop'. Another is asked to go and buy an object.

A picture card can be used to help the child remember what they are going to shop for.

Posting games

Pictures of everyday objects

Post box

For pictures of everyday objects, you could use photos, or create using symbols

Give the child time to name the object. Help them by giving a prompt (e.g. a forced alternative, the first sound. or the word or sign to repeat).

Fishing game

Pictures of objects with paper clips attached

Magnetic fishing rods (e.g. each made out of a magnet, string and a pencil, or bought)

'Pond' e.g. a flat box

For the pictures of objects, you could use photos, drawings, or create using symbols

Give the child time to name the object. Help them by giving a prompt (e.g. a forced alternative, the first sound, or the word or sign to repeat).

Strategy: giving choices

Use this with any activity

'Hide the fish'

Eight picture cards;

Small piece of paper with a fish drawn on it

For the picture cards, you could use photos of objects, or create using symbols

Non directive play

Play equipment such as tea set, teddies, dolls; cars, bricks, play people etc.

Could also be done with outdoor play equipment or in any other play situation.

Don't expect the child to say anything in this activity. The purpose of the activity is for them to get used to hearing key words, which directly relates to what they are doing.

Commenting in everyday situations

No specific materials. Activities could be: painting, walking around the school, play.

Don't expect the child to say anything in this activity. The purpose of the activity is for them to get used to hearing key words, which directly relates to what they are doing.

use single words signs or symbols for actions 1

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Play with miniatures

Give a commentary on what the child is doing, for example "Dolly's drinking", "Mohammed is pushing the car", "the car crashed!".

Make toy animals/teddy/doll do various actions

The child listens and does the actions, then the child indicates what actions you or another child should do.

Simon Says type game

Children take it in turns to tell what others in the group should do, for example 'clap', 'jump', 'sit down'.

You can use pictures as prompts to help children give commands.

Checking pupils understanding of verbs being targeted

Pictures of actions

You could use photos, or create using symbols

You might need to check also that the child associates the picture with the actual action that they can see happening or can experience - with familiar pictures some children may learn to associate words with those particular pictures rather than with something they can do or experience.

Posting games

Pictures of verbs, post box

For the verb pictures, you could use photos, or create using symbols

Give the pupil time to name the action. Help them by giving a prompt (e.g. a forced alternative, the first sound. or the word or sign to repeat)

Dice

Pictures of verbs on a die

For the pictures, you could use photos, or create using symbols

Feely bag

Bag containing objects which you can do actions with.

Verb pictures

Pictures of actions on cards

You could use photos, or create using symbols

Throw the beanbag

Pictures of actions on cards

Beanbag

For the pictures of actions, you could use photos, or create using symbols

Use ready steady go in turn taking

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Ready steady go with toys

A selection of the following:

Large cardboard tube (e.g. used to send posters through the post), and small blocks, cars or toys.

Marble run and marbles (note, only use the marble run if you can be certain the child won't put the marbles in their mouth.)

Push and go toy.

Cars and ramp.

Pop up toy

Any other suitable cause and effect toy.

This activity is described as if it is using one of the first four toys, but you can adapt it to the toys you have available.

1. Set up the equipment for the activity (e.g. make the marble run).

2. Give the child one item (ball, car, marble etc.) only, and take one for yourself. Put the others away out of reach and out of sight.

3. Say, "it's [your own name]'s turn".

4. Demonstrate how to do the activity. Before you drop the item down the chute, say "Ready, steady GO!"

5. Say "it's [name of the child]'s turn".

6. Put your hands over the top of the chute to prevent the child dropping the item too soon.

7. Say, "ready, steady, GO!"

8. As you say the word "go", take your hand away from the top of the chute to allow the child to post the item.

9. Prompt the child to post if necessary.

10. Repeat the above.

11. After the child has carried out the activity several times, begin saying "ready, steady....." and encourage them to say the word "go!"

12. After the child has carried out the activity several more times, begin saying "ready, ..." and encourage them to say the words "steady, go!"

Don't forget to praise the child for "good waiting", "good talking" etc.

To encourage the child to say "go" after "ready steady": have several goes yourself saying "ready steady go", (releasing the marble etc. after saying go). Then say "ready steady" and wait for any response from the child indicating "go" and then immediately release the marble (etc.) - if necessary, you can say a clear "go" at this point.

If the child makes no response after you have waited a while, say "go" and release the marble anyway.

You can support "go" with a gesture or sign. The Makaton/Signalong sign for "start" is an appropriate one to use (NB, use the word "go" at the same time as this sign).

See also:

Use a sign or word to indicate more on www.commtap.org

Activities to develop using a sign or word to indicate 'more'.

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Using "go" after "ready steady"

Any simple activity that the child enjoys for example:

- marble or car run

- rolling a ball

- rolling a ball at some skittles

- pushing the child in a swing

For example for the marble run:

1. Hold a marble at the top of the run;

2. Say "ready steady go" (using a sign for "go" at the same time) and let the marble go;

3. Repeat a few times;

4. Now: say "ready steady" (but don't say "go") and wait, if the child makes any noise (or sign), interpret that as "go" and say and sign "go" clearly letting the marble go at the same time;

5. If after a time the child has said or signed nothing, say and sign "go" clearly and let the marble go anyway;

6. Repeat as necessary.

The activity must be motivating and interesting for the child, otherwise it won't work.

Be sensitive to how long you need to wait before saying "go" for the child and doing the action. You need to wait long enough to give the child an opportunity to make a response, but not so long that they get frustrated or lose interest.

Saying or signing "more"

Any simple activity that the child enjoys for example:

- bubbles

- balloon

- marble run

- rolling a ball

- rolling a ball at some skittles

- pushing the child in a swing

The activity must be motivating and interesting for the child, otherwise it won't work.

Be sensitive to how long you need to wait before saying "more" for the child and doing the action. You need to wait long enough to give the child an opportunity to make a response, but not so long that they get frustrated or lose interest.

use a picture to make a request

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Which verse?

Pictures to represent the verses in a song (e.g. animals for "Old MacDonald" or "Down in the Jungle"; bus, wheels, driver, windscreen wipers etc. for "the Wheels on the Bus").

Song videos/audio - optional

1. Choose a suitable song, that is already familiar to the child, and prepare a range of suitable pictures to represent each verse. You need a different picture for each verse.

2. Choose two or three verses and select the correct pictures.

3. Spread the pictures out where the child can see them.

4. Pick up one of the pictures (e.g. a cow) and give it to the child.

5. Sing the corresponding verse (e.g. "Old MacDonald had a cow").

6. When the verse is finished, take the picture away from the child and put it out of sight, for example in a "finished" box.

7. Select another picture, give it to the child and sing the relevant verse.

8. For the first few times you carry out this activity, you choose the pictures. After that, you can start to encourage the child to select the pictures.

9. You can increase the number of pictures you ask the child to select from according to their abilities.

You need to choose a song that the child is already familiar with and enjoys.

The song needs to be one where the verses can be sung in any order. Songs that reinforce a sequence (e.g. days of the week, numbers or letters of the alphabet) are not suitable.

To start with, only ask the child to choose from a selection of two or three pictures.

Use single words

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Dressing game with soft toys and clothing items

Use toy clothes and a teddy/dolly. Put the teddy in front of the child and a choice of two clothing items e.g. hat and shoes. Say' Teddy wants shoes.' Help the child to select shoes and allow the child to dress the teddy or help if needed. Repeat 'Teddy's shoes...........shoes'.

Continue with different clothing items. When the child is familiar with some clothing names give the child more items of clothing to choose from.

Some times it is physically easier to take cloths off than to put them on - adapt the game for taking off!

Have fun with this game!

Tea party with soft toys and plastic food
Bathing teddy and dolly

Washable toys

Wash cloths

Soap

Shaving foam

Drying towel

Plastic animals and a toy house or farm
Language Steps Programme for learning single words

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