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Topic “Understanding”  

Identify key information in stories with question prompts

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Story String

String

Pegs

Who-what-where-what prompt sheet using symbols, colour-coded:

 

Who (orange)

What (i.e. objects - green)

Where (red)

What (i.e. actions - yellow)

 

Picture cards in separate bags or envelopes follows:

Who envelope: e.g. various people, animals, monsters, spacemen, football players

What (objects) envelope: e.g. football, car, rocket, computer, stick, box, bicycle

Where envelope: e.g. park, mountain, house, beach

What (actions) envelope: e.g. jump, sleep, fly, fall, cry, drive

You could also use the Commtap Symboliser for PowerPoint to get picture symbols for these items.

1. Pick a card from each envelope and peg them onto the string.

2. Make up a simple story which has everything on the string in it.

3. Have the child recap the main parts of the story to you, using the prompt sheet.

4. Take it in turns to make up the story, but have the child do the retell of it every time.

Story Retell

A familiar story, and key pictures of who, where, what and what happened in the story. (You might be able to photocopy this from a book).

Who-what-where-what prompt sheet using symbols, colour-coded:

 

Who (orange)

What (i.e. objects - green)

Where (red)

What (i.e. actions - yellow)

You could use the Commtap Symboliser for PowerPoint to get symbols.

Example:

Goldilocks - book

Pictures:

Who: Goldilocks, 3 bears

Where: house, forest

What things: porridge, chair, bed

What happened: hot, walking, eating, breaking, sleeping, come back, run away

You could vary this by watch short clips of film / computer programmes instead of having the book.

Walk the walk

A wind up toy (e.g. Simon the Sheep)

Pictures of things it might see or do on its walk

Who-what-where-what prompt sheet using symbols, colour-coded:

 

Who (orange)

What (i.e. objects - green)

Where (red)

What (i.e. actions - yellow)

You could use the Commtap Symboliser for PowerPoint to get symbols.

Any story or recount of an event

Who-what-where-what prompt sheet using symbols, colour-coded:

 

Who (orange)

What (i.e. objects - green)

Where (red)

What (i.e. actions - yellow)

You could use the Commtap Symboliser for PowerPoint to get symbols.

Two part instructions with prepositions and plurals

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Hunt the treasure

Something to use as 'treasure' - an interesting object or toy.

Explain that one person will be the person to hunt the treasure (the 'pirate' if appropriate!). The other children will hide the object and think of an instruction of where to look.

The person hunting closes their eyes / goes out of the room.

Hide the object, and think of an instruction to give a clue of where to look. Make sure the hiding place is not too easy, so that the instruction is long enough to be challenging.

(For example: "walk two steps and look behind the cupboard below the window").

Bring the person hunting the object back, and explain they need to listen carefully to the instruction. Give them the instruction.

They have to follow it to find the 'treasure'.

You may need to support the person hunting the treasure to remember the instruction, by using memory strategies.

If they forget where they need to look, encourage them to ask questions of the group. It is recommended that the group only answers yes / no - i.e. the child must formulate a precise question such as 'is it near the window?' rather than asking 'where is it?'

Alternatively, the person hunting can say 'give me a clue'. The other children must then give them a further instruction to help them, but not tell them exactly where the object is, for example 'go forward 2 steps and look up' You may need to support the children to do this.

Simon Says

Imagination!

The instructions you give do not just need to be actions - they can involve the children finding objects, touching particular colours, etc.

Selection challenge

A range of objects laid out on the table.

The objects can be everyday classroom objects. To make the activity topic specific, use objects linked to a current topic in class or in the language group.

Using objects the children find interesting makes the activity more enjoyable.

For younger children you could use a box, bag, or basket for them to put the objects they collect in.

To help the children develop self-monitoring skills, write down or draw the list of things you asked them to find (use paper or a white board). When they have made their selection, show them the list and have them check if they remembered what they needed to find.

Practical Activities

Any practical activity where the child must listen to instructions and carry them out to make something - e.g. origami fortuneteller, craft activities.

This is easily transferable to classroom activities.

Barrier Worksheets

A picture to colour - enough copies for everyone doing the activity, and for the adult too.

Colouring pens / pencils

A big book or folder to make a barrier

More ideas for barrier games

The activity is designed so that the child has to listen to, understand, and remember an instruction of 4-5 key words. If you break the instruction up into the different steps, the child will be working with several short instructions instead of one long one. For example, 'colour the robot's head blue'. (Pause, child has chance to start doing this part) 'And then colour two shoes red.' is two instructions not one.

Make sure the child listens to your whole instruction before s/he starts to carry it out.

There is automatic feedback in this activity, as the child will be able to see from your picture if s/he got it right. If s/he got it wrong, s/he will be able to see what the instruction actually was.

To follow sequenced 4 to 5 key word instructions

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Barrier Worksheets

A picture to colour - enough copies for everyone doing the activity, and for the adult too.

Colouring pens / pencils

A big book or folder to make a barrier

Explain that this activity is to practise listening, so the child must listen carefully. You will only say the instruction once.

Give the child / children a sheet (one for everyone) and take one yourself.

Put the barrier up, so that the child cannot see your picture.

Give an instruction telling them to colour part of the picture, and colour it yourself. Make sure the instruction has at least 4 key words, and involves doing one thing before something else. E.g. if you have a picture of a robot you could say: 'Colour the robot's head blue and then colour two shoes red.' The words underlined are the key words, and there are 2 steps to the instruction.

When you have all finished that instruction, hold up your picture, so the children can check if they got it right.

The activity is designed so that the child has to listen to, understand and remember an instruction of 4-5 key words. If you break the instruction up into the different steps, the child will be working with several short instructions instead of one long one. E.g. 'colour the robot's head blue. And then colour two shoes red.' is two instructions not one.

Make sure the child listens to your whole instruction before s/he starts to carry it out.

There is automatic feedback in this activity, as the child will be able to see from your picture if s/he got it right. If s/he got it wrong, s/he will be able to see what the instruction actually was.

Topic vocabulary from e.g. a science topic or a history topic could be used, and simple worksheets created using software such as Clicker or Communicate in Print (see www.commtap.org for links to suppliers of this software).

Barrier Patterns

2D shapes in several different colours

Something to use as a barrier

Make sure you say the pattern as one instruction and don't break the instruction up into the different steps. Otherwise the child will be working with several short instructions instead of one long one. E.g. 'A blue circle. A red square. And a triangle' is 3 short instructions.

Make sure the child listens to your whole instruction before s/he starts to carry it out.

You can use almost anything to make patterns - compare bears, mini beasts, small world toys etc.

Pictures of topic vocabulary could be printed out and cut to make cards. The barrier pattern could then be made using a pattern of pictures. E.g. 'fire, fire, bucket of water, diary, diary' (linking to the Fire of London topic).

Simon Says

Imagination!

Make sure the child listens to the whole instruction before doing it.

Make sure that you give the instruction as one long one not several short ones.

Recall key information from a story

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Stories that the child isn't familiar with.

Stories could be taken from reading books, or from picture sequence cards. (For example 'And then' published by Schubi).

Read chunks of the story to the child, or tell the story from the sequence cards. The chunks should be around 100 words long (a couple of paragraphs) and/or contain between two and four things that happen. (Use shorter chunks if this is too long for the child).

Ask the child to retell the chunk you have read.

The child could also be asked to reconstruct the story using drawing, using miniatures (e.g. playmobil), selecting and ordering cards from a set of picture sequence cards.

For the child to gain more information from stories and explanations at other times he/she will be assisted by the use of visuals to support this, and also by being asked a question before hearing the story or explanation so that he/she has something to focus his/her listening on.

If the child has difficulties you can help him/her to recall the story using the following:

Ask a question relevant to the key information in the story. For example, suppose this was part of the story: "Lucy rode her red bicycle down the hill. At the bottom she couldn't stop and fell straight into the fish pond..." Relevant questions would be 'What did Lucy do', 'What happened to Lucy at the bottom of the hill': avoid asking questions about details which aren't particularly relevant to the story such as 'What colour was Lucy's bike?';

Ask the child the question then re-read the part of the story which contains the answer to the question;

Show him/her part of the story using pictures.

Try to guide the child to recall the information with the minimum amount of prompts necessary. Try to avoid the situation where you need to say what the answer is. If you keep needing to do this despite using the ideas above then the story is probably too hard.

Improve listening skills using fun group games

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Dragon's Egg
  • Chair
  • Blindfold
  • Toy Egg
  • Group of Children
  1. Have all the children sit in a circle on the mat;
  2. Put the chair in the middle of the circle with one child ( 'the dragon') sitting on the chair wearing the blindfold.
  3. Put the egg under the chair;
  4. Choose another child to quietly creep forward and steal the dragon's egg;
  5. Get all the children to put their hands behind their backs and the dragon to remove the blindfold and guess who has the egg;
  6. Allow the dragon to have 3 guesses.

Prompt all the children to be very quiet so the dragon can try to identify where the egg stealer is coming from.

Fish and Chips

None

To make the task more challenging, get children to try to disguise their voices (give examples of making voice high pitched, low, monotone etc).

Farmer find your Animals
  • Hoops
  • Blindfold
  • Large space (e.g. a hall)

It's best to play this game with 10 to 13 children otherwise it is very noisy and difficult for the farmer to locate where the sounds are coming from.

Could also play this game with zoo animals/ zoo keeper or a police man/ different types of transport (e.g. ambulance, motor bike, helicopter, train).

Follow 4 key word instructions with before and after

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Sammy and Marvin's Picnic

Two toys, one to be Sammy and the other to be Marvin

Picnic 'blanket' (optional)

Toy food

Pictures of the toy food, and pictures of Sammy and Marvin (can be very rough!)

1. Explain that Sammy and Marvin are going to have a picnic.

2. Have the child give them the food following your instructions.

3. Give instructions using 'before' and 'after' e.g. 'give Sammy an apple before you give one to Marvin'.

4. Select the pictures of the food you mentioned, and put them with the pictures of Sammy and Marvin in the right order (for who should have got the food first and who should have got the food second). Do not let the child see.

5. When the child has given the toys the food, have them check your pictures to see if they got it right.

Filming the child carrying out the instruction can help them to decide if they got it right by watching it back.

The sentence in (4) is four key words because:

a) You could say Sammy or Marvin in either order = 1 key word (because if the first one you said was Marvin, the second one the child would expect you to say is Sammy - so they wouldn't need to listen to this word to still get the instruction right).

b) You could say 'before' or 'after' = 1 key word.

c) You are using the names of two foods - which could be the same or different = 2 more key words the child needs to listen for.

Total number of key words = 1+1+2 =4.

Queue Game

Several different animals or toy people

One or two exciting vehicles, e.g. fire engine and police car

Vary this by having the animals get into the vehicles. You may need to only use one vehicle for this. E.g. 'the horse gets in after the cow'.

To make this four key words, have two lines - for example one to get in the fire engine and the other to get in the police car. Have some animals which are the same but in different queues. Now give instructions like "put the horse before the cow in the fire engine line".

Super Simon Says

Laminated cue sheet with a picture of a person and then pictures of several actions e.g. jump, sit down, turn around, clap your hands. For example:

Dry wipe marker

You could film this using a digital camera so that the child can watch it back and check what they did.

To make this four key words you will need to combine more actions: for example "clap your hands and sit down after turning around".

First next middle last in sentences

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Barrier Worksheets

A picture to colour - enough copies for everyone doing the activity, and for the adult too.

Colouring pens / pencils

A big book or folder to make a barrier

Explain that this activity is to practise listening, so the child must listen carefully. You will only say the instruction once.

Give the child / children a sheet (one each) and take one yourself.

Put the barrier up, so that the child cannot see your picture.

Give an instruction telling them to colour part of the picture, and colour it yourself. Make sure the instruction uses 'first', 'next, 'middle', or 'last'. E.g. if you have a picture of a robot you could say: 'First colour the robot's head blue and next colour two shoes red.' Or 'colour the middle robot red and blue.'

When you have all finished that instruction, hold up your picture, so the children can check if they got it right.

Make sure the child listens to your whole instruction before s/he starts to carry it out.

There is automatic feedback in this activity, as the child will be able to see from your picture if s/he got it right. If s/he got it wrong, s/he will be able to see what the instruction actually was.

Topic vocabulary from e.g. a science topic or a history topic could be used, and simple worksheets created using software such as Clicker or Communicate in Print (see www.commtap.org for links to suppliers of this software).

Barrier Patterns

2D shapes in several different colours

Something to use as a barrier

If the child is struggling, break your instructions down into shorter chunks.

Make sure the child listens to your whole instruction before s/he starts to carry it out.

You can use almost anything to make patterns - compare bears, mini beast pictures/models, small world toys etc.

Pictures of topic vocabulary could be printed out and cut to make cards. The barrier pattern could then be made using a pattern of pictures. E.g. 'fire, fire, bucket of water, diary, diary' (linking to the Fire of London topic).

Simon Says

Imagination!

Cue sheet for 'first', 'next', 'last', 'middle' (optional)

If the child is struggling, make your instructions shorter.

Make sure the child listens to the whole instruction before doing it.

It may help to have a cue sheet with 'first', 'next', 'middle', 'last' written on it and a diagram or symbol.

Origami

A very simple origami shape. See:

http://www.origami-instructions.com/origami-for-kids.html

http://www.tammyyee.com/origami.html

Paper for folding.

Cue sheet for 'first, next, last, middle' (optional)

If the child is struggling, make your instructions shorter.

Make sure the child listens to the whole instruction before doing it.

It may help to have a cue sheet with 'first', 'next', 'middle', 'last' written on it and a diagram or symbol.

Model the instructions as you say them.

Understand sentences containing a future tense

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
What's going to happen

Familiar picture story books - the story should involve at least two people/animals etc.

1. Read the book to the child - make sure they can see the pictures - (note this is NOT a reading activity - the child does not need to read the book);

2. As you go through the book, say what each person is doing and what they are going to do on the next page, for example "Daisy is wearing a hat", "Sam is going to put a hat on";

3. Next time round, ask questions like "who is wearing a hat?", "who is going to put a hat on": accept the child's answer, however if it is incorrect, you can say "I think Sam's going to wear the hat", then turn the page, and say something like "oh, yes, he put the hat on". If the child got it right, then you can say something like "Yes! Sam put the hat on!".

Make sure your language fits the context - it can be tempting to use the target language (future tense) even though it doesn't quite fit with the situation. For example, in the example on the left with Sam and Daisy, on the first page (where Sam is not yet wearing a hat) you could say "Sam is going to put his hat on". However, when you get to the second page (which shows that he has put his hat on), the language to use is not now "Sam is going to put his hat on" (because he's already put it on), now you would have to say something like "(ah) ...Sam put his hat on".

What's going to happen using pictures

You can use purpose designed pictures, or you can make your own:

Make a set of pictures using a digital camera with at least two children you are working with. You could also use two soft toys such as a teddy and a doll.

Make a sequence of pictures showing the children doing various actions, such as putting on a hat, kicking a ball, drinking something, eating a cake.

First picture: show the two children;

Second picture: one child doing the action e.g. putting a hat on - and the other child waiting to do the action;

Third picture: the other child doing the action (the first child should also be in the picture having done the action - e.g. if they have just put a hat on, this picture should have them with the hat on).

Put the three pictures in this order in a book.

It might be necessary to act out the sequence rather than just repeat it using the pictures: see "EW P7 sequences three pictures showing a practical activity" at www.commtap.org.

Instead of pictures, you could film the sequence with a digital camera.

Listen to short story and answer questions on it

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Stories that the child isn't familiar with.

Stories could be taken from reading books, or from picture sequence cards. (For example 'And then' published by Schubi).

You could also use stories from "Language for Thinking" (Stephen Parsons and Anna Branagan). Initially don't show the pictures but instead read the stories from p136 to the children, before asking the suggested questions on them.

You could also find short animated stories on YouTube for example, so that you can show the child the story after you have narrated it and asked the child questions on it.

Read chunks of the story to the child, or tell the story from the sequence cards. The chunks should be around 50 words long (a paragraph) and/or contain between two and three things that happen. (Use shorter chunks if this is too long for the child).

Ask a question relevant to the key information in the story. For example, suppose this was part of the story: "Lucy rode her red bicycle down the hill. At the bottom she couldn't stop and fell straight into the fish pond..." Relevant questions would be 'What did Lucy do', 'What happened to Lucy at the bottom of the hill': avoid asking questions about details which aren't particularly relevant to the story such as 'What colour was Lucy's bike?';

Ask the child the question then re-read the part of the story which contains the answer to the question;

Show him/her part of the story using pictures.

Try to guide the child to recall the information with the minimum amount of prompts necessary. Try to avoid the situation where you need to say what the answer is. If you keep needing to do this then the story is probably too hard.

You could also ask the child to retell the chunk you have read.

The child could also be asked to reconstruct the story using drawing, using miniatures (e.g. playmobil), selecting and ordering cards from a set of picture sequence cards.

For the child to gain more information from stories and explanations at other times he/she will be assisted by the use of visuals to support this, and also by being asked a question before hearing the story or explanation so that he/she has something to focus his/her listening on.

Activities to develop understanding of 4 key word instructions (nouns/verbs/adjectives/prepositions)

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Dinner Time (noun + size + noun + noun)

- 2 different soft toys

- 2 plates

- 2 boxes or baskets

- big/little food pictures - click here to print

2. Put the 2 soft toys in front of your child, and put a plate and box/basket in front of each one.

2. Select four or five pairs of pictures (i.e., big and small apple, big and small burger etc.) and spread them out - putting the big and small pictures next to each other. Say the name of each picture as you put them out.

3. Ask your child to put an item of food on the doll's or teddy's plate or basket (e.g. "put the big banana on teddy's plate").

Place the items (noun + size + noun + noun)

Follows two related instructions

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Instructions in PE

PE equipment

Give sequences of one then two instructions, for example: 'Run to the post then turn around', 'Jump then run to the window', 'Throw the yellow ball', 'Jump three times then turn around'

Variations:

Have a fixed set of instructions, for example turn around, throw the ball, run to the post, jump in the hoop. Let the children take it in turns to be the teacher, giving the other children the instructions. It may be useful to have picture prompts for the instructions which the children can use.

If the child gets it wrong you can:

- repeat the instruction doing the actions together;

- hold up a finger for each instruction you do to remind the child that there was more than one instruction;

- use less steps in the instruction

General class room instructions

No specific equipment

Be careful about how much you are expecting the child to understand - use no more than two steps in the instruction.

Some situations require very little understanding of language, for example asking 'get your coat' when it's home time requires no language understanding as this what a child would normally expect to do at this time.

Barrier games

Paper, coloured pens, a barrier so that children can't see what each other is doing

Black sheet press have a range of ready made sheets for doing these activities.

At first, you can start by giving the instructions.

respond to who what

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Tea party

Two soft toys

cups and plastic food

Laminated symbols for who and what

Use symbols you already have, or get them using the Commtap Symboliser.

1. Set up a tea party together and talk about it using 2/3 word phrases e.g. "teddy's got the cup" and "dragon's got the banana";

2. Play at drinking and eating etc.;

3. Show the symbol for "who" and ask "Who has the banana?" To start with give the model answer "Look.........teddy's got the banana";

4. As the child gets used to this type of response give fewer clues e.g. "Look, ... t....." etc.

Make the activity fun and as much as possible keep it snappy!

Use simple language - 2/3 key words in a phrase at a time. (E.g. "Teddy's got the banana.")

Give time for the child to respond.

Give lots of praise for success or good tries.

Miniatures

Small figures

Small furniture

Small animals

1. Use these to play games so that the boy sleeps on the bed or the camel jumps on the chair etc. Ask "who" questions as above using the "who" symbol;

2. Model the correct answer if needed.

Favourite book

Favourite book

Find examples in everyday life to ask "who...?"
What

See above activities for resources, plus laminated "what" symbol

Large dice game

Any of the above equipment

Home made dice:

(Stick "who" and "what" symbols onto sides of a square box to make a dice)

Use symbols you already have, or get them using the Commtap Symboliser.

Lucky dip

Any of the above equipment

Several "Who?" and "What?" symbols

Bag

For the symbols, use symbols you already have, or get them using the Commtap Symboliser.

answers simple questions

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Sharing a familiar book

e.g. a pop-up or a picture book

When the child is familiar with a book and the possible answers to likely questions point to pictures and ask questions using a short phrase e.g. 'Where's Spot?', 'Who's that?', What's that?'. You want a two word answer e.g. 'under bed' etc.

If possible work in a comfortable place so that the child associates this activity as relaxing and fun

Remember to allow processing time for the child to answer questions.

Only ask questions you know the child can answer or the experience is stressful for the child and the child may refuse to cooperate.

Digital photos of school life

Digital camera

Book of photos taken at school

If a digital camera is not available use ordinary cameras and photos.

If you are using an ordinary camera for the photos you may need to keep a written record of photos taken. It is easy to muddle up what you have already photographed and what you want to photograph!

Home corner play

Dressing up cloths

Cooking toys

Dolls

Tea set

Remember to give lots of processing time to answer questions - and only to ask questions the child can answer!

understand verb plus noun

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Colour or cut

Simple outline drawings, e.g. pictures of food, everyday objects, or pictures related to the current class topic

Coloured crayons or pens

Safety scissors

1. Put three or four pictures in front of the child;

2. Make sure the child understands the names of the items in the pictures (e.g. ask them to "find the apple");

3. Ask the child to colour or cut out one of the items (for example "cut out the fish", "colour the house");

4. Guide or prompt the child if they are having difficulties working out what to do;

5. After a few goes, you can give the child a go at telling you what to do.

If the activity is too hard, you can make it easier by only having one picture out (so the child only needs to understand one word - "colour" or "cut"), or by only asking the child to colour in pictures to start with.

When the child gets it right (whether they needed prompting/help or not) give strong positive feedback using the words/sentence you are working on, e.g. "Mary's colouring the house!"

You can also support the child's development of this skill by using signs (e.g. Signalong/Makaton) with the underlined words.

Physical Education

Various PE activities, for example

ball and beanbag

or

Crawl tunnel or bench or mats etc.

Make sure the child understands the names of the various objects or actions you are using.

Other children who understand the language can be used as a model to help the child understand what to do.

If the activity is too hard, you can start off by only having one place to go to, but two possible actions; or only using one action word with two possible places to do it.

When the child gets it right (whether they needed prompting/help or not) give strong positive feedback using the words/sentence you are working on, e.g. "Sadia's jumping on the mat!"

Try to make sure that there is always a choice of at least two possible actions (e.g. walk or jump) and two possible places to do the action (e.g. hoop or mat).

You can use key word signs (e.g. Signalong/Makaton) to support the child's understanding.

This activity should be adaptable to many gymnastic type activities.

understand a negative and an action eg do not run

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Tell teddy to do the actions

A teddy or soft toy

1. Tell teddy to do something, e.g. "jump" and then make him do it;

2. Do this three or four times with different actions, e.g. "run", "sleep", "sit", "lie down";

3. Give the child the teddy and tell them to do one or two actions;

4. Take the teddy back and tell him to do an action again, e.g. "run";

5. Tell teddy "don't run" (make sure he stays still!);

6. Tell teddy to run, then tell him "don't run" (repeat);

7. Give the teddy to the child, and then give commands using just run (or another action you chose in "4"). Change between saying e.g. "run" and "don't run". Help the child to keep the teddy still when you say "don't run".

8. Repeat with different actions.

You may need to demonstrate this several times.

If you say an action with a negative, for example "Don't jump" and the child starts to make the teddy jump, you will need to keep the teddy still. Be ready to hold the teddy down as soon as you have said the command.

Support this activity with keyword signs if possible (such as Signalong or Makaton), or picture symbols.

To go further, you could get the children to give the instructions - use pictures or symbols as a prompt as to what instructions they can give.

Do the action

No materials required

It may be easier to make sure that the child is able to respond to the activity where you are telling teddy to do the actions (above).

You may need to help children to not move if you give an instruction containing a negative (for example "don't jump").

Support this activity with keyword signs if possible (such as Signalong or Makaton), or picture symbols.

To go further, you could get the children to give the instructions - use pictures or symbols as a prompt as to what instructions they can give.

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  1. Visitor donations mean we can continue to host over 1,000 free activities to support speech, language, and communication development.
  2. Visitor donations mean we can continue to provide free resources to address a wide range of communication needs, including limited speech or language, interaction challenges, and needs associated with conditions such as developmental language disorder, autism, and cerebral palsy.
  3. Visitor donations mean we can continue to provide resources to support the work of speech and language therapists, teachers, teaching assistants, parents, and carers.

It costs £5,000 a year to cover Commtap's basic day-to-day running costs. We have £1,000 left.

Right now, less than 1% of Commtap's visitors pay anything towards the running of the site.

We know that not everyone is able to afford to pay to access these resources, however, if you can, please make a minimum donation of £10 to keep the site going.

Thank you

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