Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Feely bag Bag Familiar objects |
Variation: Sing a short phrase ( 'what's in the bag, what's in the bag, Harriet take a look, Harriet take a look') before each child's turn. | Give the child time to name the object. Help them by giving a prompt (e.g. a forced alternative, the first sound. or the word or sign to repeat). |
Secret picture Pictures of everyday objects You could use photos, or create using symbols | The child gets a picture which they say or sign the name of before showing the others. | Give the child time to name the object. Help them by giving a prompt (e.g. a forced alternative, the first sound. or the word or sign to repeat) |
Shopping games Everyday objects Shopping bag Table | One child sits at the 'shop'. Another is asked to go and buy an object. | A picture card can be used to help the child remember what they are going to shop for. |
Posting games Pictures of everyday objects Post box For pictures of everyday objects, you could use photos, or create using symbols | Give the child time to name the object. Help them by giving a prompt (e.g. a forced alternative, the first sound. or the word or sign to repeat). | |
Fishing game Pictures of objects with paper clips attached Magnetic fishing rods (e.g. each made out of a magnet, string and a pencil, or bought) 'Pond' e.g. a flat box For the pictures of objects, you could use photos, drawings, or create using symbols | Give the child time to name the object. Help them by giving a prompt (e.g. a forced alternative, the first sound, or the word or sign to repeat). | |
Strategy: giving choices Use this with any activity | ||
'Hide the fish' Eight picture cards; Small piece of paper with a fish drawn on it For the picture cards, you could use photos of objects, or create using symbols | ||
Non directive play Play equipment such as tea set, teddies, dolls; cars, bricks, play people etc. Could also be done with outdoor play equipment or in any other play situation. | Don't expect the child to say anything in this activity. The purpose of the activity is for them to get used to hearing key words, which directly relates to what they are doing. | |
Commenting in everyday situations No specific materials. Activities could be: painting, walking around the school, play. | Don't expect the child to say anything in this activity. The purpose of the activity is for them to get used to hearing key words, which directly relates to what they are doing. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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What's missing? Pictures of common actions You could use photos, or create using symbols | 1. Put a range of pictures of actions in front of the child. 2. Check the child can pick up/point to the action you name. 3. Ask the child to have a really good look at the cards. 4. Ask the child to close their eyes or turn their back. 5. Take one card away. 6. Ask the child to uncover their eyes and say what's missing. | The child needs a good visual memory to do this activity. |
Secret card Action cards You could use photos, drawings, or create using symbols | ||
Books Picture books showing a range of actions. | You could ask questions like "Who's crying?". To encourage speaking, you could talk about the picture leaving (long) pauses in your speaking where the child could add their own comments, you could even try making the occasional errors in your descriptions (especially if the child is understanding the names for actions) and see if the child corrects you (correct yourself if they don't). | |
Fishing Pictures of actions with paper clips attached. You could use photos, or create using symbols Magnetic fishing rod - you can make one yourself with a stick or pencil, piece of string and a magnet. Box or blue sheet of paper to represent a fish tank or pond (optional). | Some children may need help with the fishing rod - a shorter line can make it easier for some children with motor difficulties, larger paperclips or less cards can also make it easier. If the child has difficulty understanding, you can reduce the number of cards or give a prompt. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Play with miniatures | Give a commentary on what the child is doing, for example "Dolly's drinking", "Mohammed is pushing the car", "the car crashed!". | |
Make toy animals/teddy/doll do various actions | The child listens and does the actions, then the child indicates what actions you or another child should do. | |
Simon Says type game | Children take it in turns to tell what others in the group should do, for example 'clap', 'jump', 'sit down'. | You can use pictures as prompts to help children give commands. |
Checking pupils understanding of verbs being targeted Pictures of actions You could use photos, or create using symbols | You might need to check also that the child associates the picture with the actual action that they can see happening or can experience - with familiar pictures some children may learn to associate words with those particular pictures rather than with something they can do or experience. | |
Posting games Pictures of verbs, post box For the verb pictures, you could use photos, or create using symbols | Give the pupil time to name the action. Help them by giving a prompt (e.g. a forced alternative, the first sound. or the word or sign to repeat) | |
Dice Pictures of verbs on a die For the pictures, you could use photos, or create using symbols | ||
Feely bag Bag containing objects which you can do actions with. | ||
Verb pictures Pictures of actions on cards You could use photos, or create using symbols | ||
Throw the beanbag Pictures of actions on cards Beanbag For the pictures of actions, you could use photos, or create using symbols |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Ready steady go with toys A selection of the following: Large cardboard tube (e.g. used to send posters through the post), and small blocks, cars or toys. Marble run and marbles (note, only use the marble run if you can be certain the child won't put the marbles in their mouth.) Push and go toy. Cars and ramp. Pop up toy Any other suitable cause and effect toy. | This activity is described as if it is using one of the first four toys, but you can adapt it to the toys you have available. 1. Set up the equipment for the activity (e.g. make the marble run). 2. Give the child one item (ball, car, marble etc.) only, and take one for yourself. Put the others away out of reach and out of sight. 3. Say, "it's [your own name]'s turn". 4. Demonstrate how to do the activity. Before you drop the item down the chute, say "Ready, steady GO!" 5. Say "it's [name of the child]'s turn". 6. Put your hands over the top of the chute to prevent the child dropping the item too soon. 7. Say, "ready, steady, GO!" 8. As you say the word "go", take your hand away from the top of the chute to allow the child to post the item. 9. Prompt the child to post if necessary. 10. Repeat the above. 11. After the child has carried out the activity several times, begin saying "ready, steady....." and encourage them to say the word "go!" 12. After the child has carried out the activity several more times, begin saying "ready, ..." and encourage them to say the words "steady, go!" | Don't forget to praise the child for "good waiting", "good talking" etc. To encourage the child to say "go" after "ready steady": have several goes yourself saying "ready steady go", (releasing the marble etc. after saying go). Then say "ready steady" and wait for any response from the child indicating "go" and then immediately release the marble (etc.) - if necessary, you can say a clear "go" at this point. If the child makes no response after you have waited a while, say "go" and release the marble anyway. You can support "go" with a gesture or sign. The Makaton/Signalong sign for "start" is an appropriate one to use (NB, use the word "go" at the same time as this sign). See also: |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Using "go" after "ready steady" Any simple activity that the child enjoys for example: - marble or car run - rolling a ball - rolling a ball at some skittles - pushing the child in a swing | For example for the marble run: 1. Hold a marble at the top of the run; 2. Say "ready steady go" (using a sign for "go" at the same time) and let the marble go; 3. Repeat a few times; 4. Now: say "ready steady" (but don't say "go") and wait, if the child makes any noise (or sign), interpret that as "go" and say and sign "go" clearly letting the marble go at the same time; 5. If after a time the child has said or signed nothing, say and sign "go" clearly and let the marble go anyway; 6. Repeat as necessary. | The activity must be motivating and interesting for the child, otherwise it won't work. Be sensitive to how long you need to wait before saying "go" for the child and doing the action. You need to wait long enough to give the child an opportunity to make a response, but not so long that they get frustrated or lose interest. |
Saying or signing "more" Any simple activity that the child enjoys for example: - bubbles - balloon - marble run - rolling a ball - rolling a ball at some skittles - pushing the child in a swing | The activity must be motivating and interesting for the child, otherwise it won't work. Be sensitive to how long you need to wait before saying "more" for the child and doing the action. You need to wait long enough to give the child an opportunity to make a response, but not so long that they get frustrated or lose interest. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Which verse? Pictures to represent the verses in a song (e.g. animals for "Old MacDonald" or "Down in the Jungle"; bus, wheels, driver, windscreen wipers etc. for "the Wheels on the Bus"). Song videos/audio - optional | 1. Choose a suitable song, that is already familiar to the child, and prepare a range of suitable pictures to represent each verse. You need a different picture for each verse. 2. Choose two or three verses and select the correct pictures. 3. Spread the pictures out where the child can see them. 4. Pick up one of the pictures (e.g. a cow) and give it to the child. 5. Sing the corresponding verse (e.g. "Old MacDonald had a cow"). 6. When the verse is finished, take the picture away from the child and put it out of sight, for example in a "finished" box. 7. Select another picture, give it to the child and sing the relevant verse. 8. For the first few times you carry out this activity, you choose the pictures. After that, you can start to encourage the child to select the pictures. 9. You can increase the number of pictures you ask the child to select from according to their abilities. | You need to choose a song that the child is already familiar with and enjoys. The song needs to be one where the verses can be sung in any order. Songs that reinforce a sequence (e.g. days of the week, numbers or letters of the alphabet) are not suitable. To start with, only ask the child to choose from a selection of two or three pictures. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Dressing game with soft toys and clothing items | Use toy clothes and a teddy/dolly. Put the teddy in front of the child and a choice of two clothing items e.g. hat and shoes. Say' Teddy wants shoes.' Help the child to select shoes and allow the child to dress the teddy or help if needed. Repeat 'Teddy's shoes...........shoes'. Continue with different clothing items. When the child is familiar with some clothing names give the child more items of clothing to choose from. | Some times it is physically easier to take cloths off than to put them on - adapt the game for taking off! Have fun with this game! |
Tea party with soft toys and plastic food | ||
Bathing teddy and dolly Washable toys Wash cloths Soap Shaving foam Drying towel | ||
Plastic animals and a toy house or farm | ||
Language Steps Programme for learning single words |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Indicating 'Yes' An undesirable food item A favourite toy Two helpers | 1. Sit the child at a table with one communicator adult in front and one helper behind the child. 2. Offer the child an undesirable item and wait for the child to reject this. Then offer an item you know the child likes - either food or a toy - say 'Do you want this?' The communicator adult models acceptance by smiling, nodding and saying 'Yes'. The helper adult gently takes the child's head and makes a nod to indicate 'Yes' at the same time. The helper adult does not speak. 3. Continue until the child has learnt to indicate 'Yes' in an acceptable way. 4. Vary the items offered to the child. The child is automatically rewarded for indicating 'Yes' by getting the desired item. | Saying 'Yes' is more difficult for most children than saying 'No'. Work in short sharp bursts. When the skills for rejecting and accepting look as though they are understood extend the skill to lunch hour choices or playground choices of toys etc. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Indicating 'No' An undesirable food item A favourite toy Two helpers | 1. Sit the child at a table with one communicator adult in front and one helper behind the child. 2. The communicator adult offers the child a short play with the toy and then says 'finished'. 3. The communicator adult offers the child the undesirable food item - what ever you know the child dislikes - and says 'do you want this?'. The communicator adult models 'No' and shakes her/his head and holds up a hand to show 'No'. The helper adult gently shakes the child's head from behind but does not say anything. 4. The communicator adult takes away the undesirable food item and offers the child time to play with the toy again. 5. Repeat the process over and over again until the child starts to shake his/her own head or hold up a hand or say 'No' or a mix of all three to indicate rejection. 6. When the child starts to indicate 'No' acceptably reward immediately. 7. When the child reliably rejects one item move on and work on rejecting a different item - maybe not food. | The object of this activity is to give the child an acceptable way of rejecting things without having a tantrum. Only offer undesirable items you don't mind the child rejecting. Work on this activity in pairs for short sharp bursts. Children usually start to indicate 'No' before indicating 'Yes'. The sign for "no" in Signalong and Makaton is working flat hand held in front of the body facing forward, pointing up, moves sharply to the working side. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
---|---|---|
Barrier games - 2 identical black and white pictures. - Pens/pencils - A barrier (e.g. a large book) | 1. Play a barrier game:
2. Give a confusing instruction so that the others need to ask for clarification. For example, ask them to colour something that is not on the sheet, to use a colour that is not available. 3. Watch their reaction - if the student lets you know that the instruction is impossible, praise them for this. If the student does not say anything, ask them if there is a problem and talk about hte words that they could use to let you know. | |
Alien game - Picture of an alien - Some everyday objects |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
---|---|---|
Story cards Flashcards with a target word written on each one (because, to, when, while). Short sequences of 2 or 3 cards which make up a short story. | Tell the children that this activity is to practise using longer sentences. Introduce the words on the flashcards and explain that these help us to make longer sentences. Sequence the cards into the right order as a group. Choose one of the target words and place that flashcard near the pictures. Have the children think of a sentence (two if necessary) about the pictures, which uses the target word. Write down each sentence. | This activity can easily be adapted to use class topic work and stories. You may need to use a sentence frame to support the children to make sentences at first. An example of a sentence frame: The children can change the parts in the first and last boxes to make new sentences. |
Book Summaries As the activity above, but use a short book the children are familiar with. Flashcards with a target word written on each one (because, to, when, while). | It is better if the book has a lot of pictures to help the children follow the story. You could use just one page of a book, or one short section, if the book is longer than a few pages. You may need to use a sentence frame to support the children to make sentences at first. | |
Photo Captions Photos from magazines Or Photos of the children engaged in activities Flashcards with a target word written on each one (because, to, when, while). | You may need to use a sentence frame to support the children to make sentences at first. | |
Talk for a minute Flashcards with a target word written on each one (because, to, when, while). Pictures of actions or events Timer (if you don't have one, use a watch with a second hand) | You may need to use a sentence frame to support the children to make sentences at first. You can vary the time, to make it either longer or shorter. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Pretend Dinners Pictures of different foods (e.g. ice-cream, grapes, apple, pizza, burger, crisps, coffee) | 1. Talk about what miming is (i.e. pretending to do something without talking); 2. Show the children a mime of you pretending to eat an item of food; 3. Let the children take turns taking a picture and miming how they would eat it; 4. Let the other children in the group try to 'guess' what the food is. | Encourage the children to think about all the steps involved when miming (e.g. orange peel it, divide it into segments, eat it). To make it more challenging remove the visual prompts so that the children have to identify what food to mime. |
Let's Mime Cards with different situations on them (e.g. walking the dog, digging a hole, putting on lipstick, washing your hair, playing the piano, flying a kite, roller skating, climbing a ladder, riding a horse, shaving, chopping wood) "Let's Mime" cards can be purchased from 'Winslow' (sales@winslow-cat.com) these have pictures, or make your own by writing the description on a card. | Variation: 'Magic Bag' get the children to take turns holding the 'magic bag' (just use a paper bag) and they have to pretend to pull out an item and mime how they would use it while the other children have to guess what it is. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Do and review A simple activity, e.g. paper folding A framework to support the recall of the steps to do the activity (e.g. worksheet divided into boxes) Pen Prompt sheet for sequencing language (first, next, then, last, after, before, finally, etc) | 1. Explain that you are going to do _____ (your activity), and then write down what you did so that someone else would know how to do it. 2. Show the children the framework, so they can be thinking about the steps in the activity. 3. Do the activity. 4. Have the children record what they did, in a sequence of steps. They could draw or write. Have the prompt sheet where they can see it, to remind them of key sequencing words. | You can make this simpler by having descriptions already written on squares of paper, and having the children put them in the right order. You may also need to talk through what they have just done before they start recording it. Possible activities to use include: Paper folding, such as making aeroplanes or hats Other craft activities Cooking, e.g. making a cup of tea or making toast Simple science experiments |
News A framework to support the recall of events (e.g. worksheet divided into boxes) Pen Prompt sheet for sequencing language (first, next, then, last, after, before, finally, etc) | You could also have them work in pairs and report each other's news. Reporting on special events in school, e.g. school trips, is also a good opportunity to practise this skill. | |
Book review A story that is short enough for the children to work with the whole story (i.e. a few paragraphs). A framework to support the recall of events (e.g. worksheet divided into boxes) Pen Prompt sheet for sequencing language (first, next, then, last, after, before, finally, etc.) | To make this simpler, have the events of the story either written on sheets of paper, or relevant pictures copied. Have the children take it in turns to put them in the right order. A framework may still be needed to support this. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Barrier games Paper, coloured pens, a barrier so that children can't see what each other is doing . |
Variations: Children tell each other what to draw - for example 'draw a big red car', 'draw a monster on top of the roof'. You can use two sets of identical miniatures, and use instructions like 'put the man on the block and put the bike next to him'. | Start with simpler pictures and move on to more complicated ones. Using pictures where there are several similar objects means that instructions need to be more precise: E.g. a big blue square, a little blue square, a big blue star, a little blue star, and red versions of these shapes too means that all 3 details are needed. |
'Where's Wally?' 'Where's Wally?' pictures, or something similar (a particular person or object hidden in a large detailed picture) Photocopies of each picture you are going to use | You will need to help the first child find the target first! | |
What's wrong picture Pictures of a situation with an absurdity in it, e.g. wearing a raincoat at the beach. (Colour Cards by LDA publish a set of these). Paper Coloured pens | ||
Obstacle Course Simple obstacle course Blindfold | Change some parts of the obstacle course before each person has a turn, so that they have not memorised it. This could be played as a team activity. This can also be played using small world figures and miniature objects. You could also do this activity without the blindfold - the guider is (secretly) given a point to guide the other child to. They then give instructions which can only contain directions (forward, left, right, backward, stop, number of steps). |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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What are synonyms? - synonym picture cards and words - click here to print - You could also make up some of your own picture/word cards - click here for word list. | 1.Cut out the picture cards and word cards. Explain to your child that you are going to talk about "synonyms". 2. Explain that the word 'synonym' means two different words that have the same meaning. 3. Give an example of a common synonym e.g. 'woman' and 'lady'. Show the picture card and the two written words. 4. See if you can match all the words to the correct pictures. | |
Find it! Thesaurus Activity - Thesaurus | You could create your own dictionary of key words by collecting the sheets together and making them into a book. This could then be used as a reference for writing. Focussing on new words that are being introduced as part of a topic would be helpful. This will help increase your child's understanding of the topic and increase the vocabulary they are able to use to discuss their learning. |
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