| Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
|---|---|---|
| Cause-and-Effect Sensory Play – Toys that respond to actions (e.g. pop-up toys, switches, musical buttons, sound books, light up toys). | 1. Present one cause-and-effect toy within easy reach. 2. Model the action once and allow your child to explore freely. 3. Pause and wait for your child to repeat the action to gain the sensory feedback. | Ensure the sensory response is immediate and clear. Avoid prompting other than modelling. |
| Sound-Making Exploration – Objects that create sound when acted upon (e.g. shakers, drums, crinkly materials). | Keep the environment calm and uncluttered. Accept repetition as purposeful exploration. Avoid demanding variation too early. | |
| Visual Feedback Play – Light-up toys, mirrors, or reflective surfaces. | Keep the environment calm and uncluttered. Accept repetition as purposeful exploration. Avoid demanding variation too early. | |
| Bouncing Exercise ball or trampoline | Use minimal language when giving instructions |
| Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
|---|---|---|
| Attention Shifting Through Imitation – Familiar toys or materials the child enjoys. | 1. Imitate your child’s current play. 2. Slowly introduce a small change in your own play (e.g. moving to a different toy). 3. Wait to see if your child notices and follows the shift. | Changes should be small and predictable. |
| Sensory Bridge Activity – Two activities with shared sensory features (e.g. water play to bubbles, textured toys). | Linking sensory experiences supports smoother transitions. Observe sensory regulation carefully. Withdraw if the child becomes distressed. | |
| Side-by-Side Activity Change - Two simple activities placed next to each other (e.g. puzzle and blocks). | Model interest rather than instructing. Avoid verbal demands. Accept partial attention or brief glances as successful shifts. |
| Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
|---|---|---|
| Incorporate characters or special objects into learning Character toy or laminated print out of favourite TV or film character | Incorporate your child's favourite character into free flow learning, e.g. 1) If you are learning "We're going on a Bear Hunt", allow the character to go through the grass, mud river etc. 2) If you are learning Three Little Pigs and playing with toy houses, allow the character to visit the houses. 3) If you are learning transport, using a train set, use a laminate of the character and blu tac to allow them to ride the train. | Try to retain elements of the whole class learning so that your child is having new experiences related to the theme. |
| Special Interest Play Session – Toys, objects or media linked to the child’s special interest (e.g. trains, dinosaurs, animals, letters, numbers, cars). | Follow your child’s lead and do not direct the play. Use the interest as motivation for shared attention and enjoyment. Avoid removing or changing materials too quickly. | |
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| Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
|---|---|---|
| Tactile toys Different materials, fabrics and textures, e.g. feather duster, vibrating massager, fake fur, hand fan | 1. Show your child one of the objects, allow them to explore it, then use their hand or arm to show them how it feels. 2. Look for signs that your child is enjoying/not enjoying the interaction and then continue or stop as appropriate.
| Use minimal communication to reduce demands and allow sensory exploration. Ensure objects are suitable to be mouthed if you think your child may do this. |
| Messy sensory play Use, for example, one of the following sets of items: Sand tray with spades, pots etc. Water tray with pots, sieves, pourers etc Rice tray with pots and pourers etc | Allow your child to explore the objects any way that is safe. Don't ask questions and allow them to spend as much or as little time on each object. | |
| Peek-a-boo - A piece of material - this could be a blanket, a muslin, a cloth, a scarf. | Sit on the carpet or at a table dependent on where is most comfortable for your child. Your child may not respond to their name so you may need to make an interesting sound to get their attention. |
| Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
|---|---|---|
| Interactive Music Play - Small instruments like a drum, tambourine, or shaker. | 1. Sit with your child and play an instrument together. 2. Encourage the child to make sounds and watch your response. 3. Respond enthusiastically to the child’s sounds by smiling, clapping, or mimicking the sound. | - Pause and imitate the child’s actions to reinforce interaction. - If the child loses interest, pause and reintroduce the activity later. - Avoid using much language |
| Peek-a-Boo / Hide and Seek Game Hands, scarves, or small objects to hide behind. | - Reinforce attempts at interaction immediately with attention and enthusiasm. | |
| Action Imitation Play - Everyday objects like a ball, toy car, or cup. | - Watch for anticipation behaviors, such as the child looking at you before performing an action. - Respond positively to even small attempts at interaction to reinforce engagement. | |
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| Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
|---|---|---|
| Texture Touch Refusal Variety of textures (foam, lotion, slime, fabric) | 1. Show your child the texture. 2. Touch a small amount to your child’s hand or arm. 3. Pause and wait. 4. Remove the texture when your child shows refusal (wiping hand, pulling away). | Gently introduce the textures Allow your child to control the duration Honour your child's refusal when they request an activity to stop |
| Offering object during sensory play or sensory story Fan Water spray Bubble wand Vibrating toy Tickles | Pause to wait for your child's response Honour your child's refusal when they request an activity to stop | |
| Unwanted Item Presentation Non-preferred toy, food, or object | Pause to wait for your child's response Honour your child's refusal when they request an activity to stop | |
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| Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
|---|---|---|
| Sound-Making Toy Exploration Toys that make sounds (rattle, bell, crinkle toy) | 1. Briefly activate the toy to gain interest, then pause. 2. Let your child explore by shaking, tapping, or squeezing. 3. Use single-word comments linked to your child’s actions or sounds. 4. Continue while your child remains engaged. | Follow your child's lead Avoid over modelling and asking questions |
| Object Exploration Basket Basket with a variety of everyday objects (spoon, cup, ball, soft toy, lid) Objects should be safe and easy for the child to manipulate | 1. Place the basket within reach and wait for your child to choose an item. 2. Allow your child to handle, turn, bang, mouth, or visually inspect the object. 3. Observe and follow the child’s lead, positioning objects so they are easy to see and reach. 4. If child loses interest, take another object out of the box, showing excitement to try to regain attention. | Allow your child to explore the objects any way that is safe. Don't ask questions and allow them to spend as much or as little time on each object. |
| Household Object Play Safe household objects (cups, spoons, lids, boxes) | Let the child control which object is explored and for how long. Avoid showing the “correct” use of the item too quickly. Pause and wait to allow independent investigation before introducing a new object. | |
| Cause-and-Effect Toy Play Simple cause-and-effect toys (pop-up toy, push-button toy, spinning toy) | Give the child time to experiment through trial and error. Do not overprompt; investigation is more important than success. Repeat actions only if the child shows continued interest. | |
| Sensory Tray Investigation Tray or bin with sand, rice, water, or jelly Small objects hidden inside (cups, animals, blocks) | Allow messy, hands-on exploration. Follow your child’s preferred sensory actions. Avoid rushing your child to find all objects. | |
| Container Play Containers with lids, boxes, bags Small toys or objects to place inside | Exploration is more important than completing the task. Let the child attempt problem-solving independently. Keep language simple and responsive. |
| Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
|---|---|---|
| Sensory Play - Sensory toys and materials for messy play (e.g. trays with sand/ cornflour and water/jelly). - The best toys are those that the child can manipulate easily to produce a result. | 1. Guide your child's hands and visual attention to toys/trays of material(s) that they can touch and look at. 2. Let your child explore the toys/materials in the tray and encourage them to investigate all their properties, stimulating all of the child's senses as far as possible (colour, smell, texture). 3. You may need to draw the child's attention back to the activity if the child becomes distracted. Use your voice to regain their attention (e.g. a drawn out "ohhhh!", or an intake of breath). | Do not continue with something the child has lost interest in, but wait a while before introducing another object. |
| Textured Toy Play Toys with different textures (soft, bumpy, smooth, squishy) | Allow your child to explore the objects any way that is safe. Don't ask questions and allow them to spend as much or as little time on each object. | |
| Household Object Play Safe household objects (cups, spoons, lids, boxes) | Allow the child to lead the play. Let them play with the objects in the way they choose, they do not need to use the objects functionally. |
| Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
|---|---|---|
| Choosing Between Toys - Desired and undesired toys, other objects | To begin with hold out a liked toy and a neutral object like a piece of paper - encourage the child to reach for what they want. When they can do this consistently hold out two toys - encourage the child to reach to choose. | Vary which side you hold the toys out to ensure that the child doesn't always reach in one direction. Occasionally, when the child has been reaching for what they want swap the toys around and see whether they still reach for the same one. Always label what they choose for example "snake ... you want the snake...". |
| Choosing Between Food - Two types of food | As above Always label what the child chooses or reaches for. For example: 'Oh, rice, mmmm' Make appropriate sounds like 'mmmmmm', 'yum yum' etc. |
| Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
|---|---|---|
| Sensory Suitcase Use a small box or bag to collect toys which target different sensory areas e.g. Auditory (noisy toys) toys (rattles, squeakers, shakers, musical items, drums etc.) Visual toys (flags, streamers, Slinkies, spinners, bubbles, flashing items, torches, pop-up toys, windmills etc.) Tactile toys (toys that feel different) (balls of different textures to squeeze, brushes of different textures to be tickled with, materials e.g. velvet, sandpaper, feathers, pots of rice/macaroni to feel, Play dough to squeeze/cut ) Scented toys (play dough, Plasticine, some rubber toys) | 1. Collect some toys from each of the sensory categories described. 2. Store the toys in a container which you use only for this specific activity and is otherwise stored away from children. 3. Find a quiet comfortable place to work either at a table or on the floor. Try to make sure the child cannot easily run off or get distracted. 4. Make a show of shaking the suitcase and seeming happy about the approaching activity. 5. Take out two toys from different sensory categories and place them in front of the child - note which category of item the child chooses/reaches for and put the other item back in the suitcase. 6. Allow the child a short time to enjoy the item chosen then say 'Your name's turn' (e.g. "Mary's turn") and gently but firmly take the item for your turn. 7. Use the toy for a short time then offer it the child again. Say 'Child's name's turn'. 8. Repeat a few times but stop before the child gets bored. 9. Start the process again by offering the child a choice of toys from two different sensory categories and then follow the turn taking routine. 10. Continue with the activity for approximately 10 minutes - stop before the child gets bored. 11. Store the sensory suitcase in a secure place until the next session.
| These activities are based on a child's sensory preferences. Some children love visual toys but are frightened of noisy (auditory) toys. Accept these preferences and work with the sensory areas the child is comfortable with. Some children will choose some kinds of noisy toys and reject others or show fear when presented with others. Some children are frightened of feathers but love being tickled with a shaving brush. Experiment and observe! Sensory preferences can change over time as well! Keep the activity fun and show that you are enjoying it too! Make the activity time limited so that it stays special. Do the activity regularly and change the items used from time to time. |
| Create Colourful Patterns Use a selection of the following: Paint pots and brushes, felt tips, computer painting programme, pots with different coloured bits of paper to stick and a sheet of paper. | ||
| Messy Play Use, for example, one of the following sets of items: Sand tray with spades, pots etc. Water tray with pots, sieves, pourers etc Rice tray with pots and pourers etc |
| Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
|---|---|---|
| Says ‘Hello’ to 3 familiar people
If you don't already have a symbol for "hello" you can find one in the Commtap Symboliser.
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| The length of these instructions show that this is quite a difficult routine to learn! The object of the activity is give the child conventional politeness. Allow time to develop this skill.
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| Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
|---|---|---|
| Make choices between desirable and non-desirable things using language appropriately Attractive and non attractive food stuffs | 1. During snack time have crisps/fruit etc on table and raw onion. 2. Offer raw onion. Model shaking head and saying 'no' and 'I don't like it' when raw onion is offered. Praise child for making appropriate refusal and then offer more attractive food. Model saying 'yes' appropriately. 3. When the child is used to this activity can you offer an unattractive food and wait for a short time before offering an attractive food? 4. Incorporate another adult in this activity who can model accepting and rejecting in a good way and a bad way. Can the child comment on the adult's behaviour and say if it is good or bad accepting/rejecting behaviour. | Extend this skill to everyday experiences as the child gets better at it e.g. in the dinner hall, when choosing library books/videos. |
| Clothing choices going out to play Warm clothes Cool clothes | ||
| Toy choices during wet play Broken or very babyish toys Popular toys for the child's age group |
| Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
|---|---|---|
| Sabotage! - supported with a picture symbol A ‘HELP’ picture symbol Container the child can see into but can't open e.g. screw-top jar/zip-top bag etc which contains a motivating reward e.g. crisp, raisin, sticker. You can get symbols with the Commtap Symboliser.
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| When the child has successfully indicated they want help, give them that help - otherwise the child will become extremely frustrated. |
| Sabotage! - supported with a sign Container the child can see into but can't open e.g. screw-top jar/zip-top bag etc which contains a motivating reward e.g. crisp, raisin, sticker. Make sure you know the sign for help before doing the activity (e.g. Signalong, Makaton). | When the child has successfully indicated they want help, give them that help - otherwise the child will become extremely frustrated. Over time you will want to encourage the child to use a clearer indication that they want help. You can do this by:
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| Impossible task! Materials as needed, for example:
| See also: https://en.commtap.org/language-communication/initiate-request-items-do-task Note, for most of these examples the child could potentially ask you for a specific item, or ask you for help - both are valid! You can easily integrate this into many classroom activities without the need for any extra equipment. |
| Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments | |
|---|---|---|---|
| Using a visual timetable Home made visual timetable with 'finished' box or envelope and Velcro strip. Set of laminated symbols for timetable activities e.g. 'swimming', 'maths', 'carpet time' with scratchy Velcro on the back. You can create symbols cards in PowerPoint with the Commtap Symboliser. | 1. Make a long cardboard strip approximately 10cm wide and 60cm long. Attach a 'FINISHED' box or plastic envelop at the bottom of the strip. 2. Stick a strip of soft Velcro along the centre of the long laminated strip e.g.
3. Arrange symbols of the activities a child will cover for - say - a morning down the Velcro strip. 4. Just before an activity starts help the child put the relevant symbol into the 'I am doing this now' area at the top of the laminated strip. This shows the child what to expect to happen now. 5. When the activity is over help the child remove the symbol for the 'I am doing this now' area and post it into the 'FINISHED' box or envelope. Help the child take the next symbol and put it into the 'I am doing this now' area etc. | This technique helps children understand what is going to happen during the day. Use it with children who are anxious about change or find understanding class routines difficult. It is best to set up a visual timetable before the child comes into school and to set it up for a limited period say from arrival until the first play and then from after play until lunch and then a final set up for the afternoon period. Children sometimes try to alter the timetable to suit themselves e.g. putting play up near the top! This is not allowed! Only the adult in charge can change the order on a visual timetable. If following the set timetable for a given period is very difficult for a child you can make it easier by shortening the time a child must spend on each activity - but each activity must be done a little bit. You can try with just two activities (now/next) see the now/next visual timetable activity below. | |
| Now/next visual timetable "Now /next" visual timetable with 'finished' box or envelope and Velcro strip. Set of laminated photos for timetable activities e.g. 'story', 'outside', 'carpet time' with Velcro on the back. | If the child is resistant to some of the activities it's important to use clear consistent language e.g."first story, then sand". Being able to see a motivating activity coming up may mean that the child is happier to engage in less motivating activities. |
| Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
|---|---|---|
| At playtime puts on/off coat | Make a picture of child with coat on and coat off. Laminate if possible. Show the child the relevant picture before/after play and help take coat on/off. As you do use the same phrase to describe your action e.g. 'Coat on' or 'Coat off'. As child becomes used to this routine stand back a little and see if the child will do own coat? Will child do own coat if you just ask without using the pictures and eventually will the child follow the routine appropriately with no support? | Be consistent with using the picture supports and using the same phrases to describe actions. Allow the child time to make an attempt - even if the coat is wrong way round - if this happens - praise the child for trying e.g 'Good putting coat on - you want more help' |
| At tidy up time puts things away Tidy up box/bag Toys to tidy | ||
| Line up time Picture of line up time |
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