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Topic “TAP30”  

Use two key word phrases to give instructions

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Barrier games

Felt sheets (e.g. "Funky Foam") in basic colours.

Digital camera.

Examples of other materials you could use:

small coloured bricks in different shapes with some proportionately sized cars or animals;

small soft toys with plastic food items.

How to make the game:

1. Choose your subject e.g. house & setting; face; person with top, trousers & shoes.

2. Make a simple pattern and cut the main features from the felt in two or more different colours e.g. 2 walls, 2 roofs, etc. (with garden items too if required).

3. Set up one house on a neutral background and photograph from above.

4. Change one feature and photograph again. Carry on until you have a set with a variety of combinations (10 cards or more). It is much easier to take the photos with extra background and edit them to fit 4 per A4 page afterwards. Avoid flash if any of your items are shiny.

5. Do not make the pictures too complicated and have some really simple ones, for example one just consisting of a red car, or one containing a flower and a tree;

6. Print your pictures on lightweight card.

7. Keep pictures and the materials used in a box together!

1. This game is best played in pairs;

2. Introduce the game by turning over a picture so the child/children can also see it;

3. Show them how to copy the picture using the materials: describe the picture using two word phrases as you do it;

4. Turn over another picture for a child to have a go;

5. Once you are sure the children understand how to make their "picture", turn over another card but this time describe what's on the card (with two word phrases) for them to make a picture/scene;

6. Players take it in turns to take a card and say what is on it so the other person can make it with their materials;

7. Many pictures can be described with two-word phrases e.g. blue eyes/ smiley mouth; green house/ yellow door; big brick/ car

Make sure that the children understand all the vocabulary you are using before starting this game.

A barrier game like this (where one player gives essential information to the other) demands that the speaker gives clear instructions. The listener has to understand, and do something (which the speaker can assess as being correct or not).

The game lets the adult judge just how clearly the child is speaking!

As the adult player, be careful you construct what the child is describing facing the child. Most young children cannot check the construction against their photo if it isn't facing them - the adult must make the adjustment!

This idea can be adapted to work on:

colour and noun;

size and noun;

number and shape;

preposition and shape;

and increased in complexity by adding in more detail e.g. if there are big blue eyes and small blue eyes; a metal car and a wooden car.

Use subject and verb in the correct order

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Small world people

Miniature figures

List of target action words e.g. run, jump, sit, sleep, stand, walk

1. Model making a figure run. Say 'Look. The boy's running!' , 'Look. Daddy's jumping!' etc.

2. Give the child the figures. Can he/she make the figures do the actions?

3. Help him/her label the actions and form sentences by saying 'Daddy's jumping/ sleeping/ running' etc.

4. Ask the child 'What's daddy doing?' You want the answer 'Daddy's running' or 'Dad run' etc. If the child does not provide this response model the response for them.

Use lots of repetition.

This can be a fun activity.

Children work well with small figures.

If the child makes a sentence and puts the words in the wrong order try to model the correct sentence in a conversational way rather than correcting them (e.g. if they say, 'Jumping he is' you say 'He's jumping').

The child may need to hear correct versions of the sentences many times before they are able to use them themselves.

Daily situations

No special equipment

If the child makes a sentence and puts the words in the wrong order try to model the correct sentence in a conversational way rather than correcting them (e.g. if they say, 'talk mum' you say 'aah, Mum's talking!').

The child may need to hear correct versions of the sentences many times before they are able to use them themselves.

Use two word phrase with an action word

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Learning early action words

e.g. cut, clap, eat, drink, brush etc

Digital camera

Play food, cutlery, brush, cup etc.

Start by playing with the cutlery and play food. Eat some food yourself and say ' eating banana/apple/bread' etc

Let the child play with the food. As he/she eats say 'Eating banana/apple/bread' etc

Take a photo of the child eating/You eating/soft toys eating etc. Look at the photo on the camera and say 'Look.......eating apple etc.'

Print the photo and put in a book. Show the child the book. Can he/she respond when you ask 'What's this?' You may need to model the answer for the child i.e. 'Eating apple/banana/bread' etc.

Keep language repetitive and at the two word phrase level.

It is OK to have silence between repeats of the phrases.

Using action words and playing with small world people.

Miniature figures

List of target action words e.g. run, jump, sit, sleep, stand, walk

Use lots of repetition.

This can be a fun activity. Children word well with small figures.

Using action pictures/cards
Generalise using two word phrases with an action word.

No special equipment

Combine two key words 2

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Playing in the water/sand with toy animals

Plastic animals and a water/sand tray/pots/cups/etc

Watch the child playing with an animal in the sand or water and comment on the play at the two word level e.g. 'dog's swimming' or 'cat's hiding' or 'horse gone'

Copy the child's activity and comment on what you are doing e,g, child makes dog jump........you make dog jump and comment by saying 'Dog jump!'

Choose activities that are motivating for the child.

Keep language to the 2-word level.

Allow processing time.

Silence is OK while you wait for a suitable action from the child to comment on. Only use the short 2 word phrases you want the child to start using

Bubbles
Action toys

Marble run

Cars and a car run

Spinning top

Jack-in-a-box

Cause and effect toys

Noise making

Drum

Cups

Boxes

Anything to bang with a beater

Combine two key words 1

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Non directive play

Play equipment such as tea set, teddies, dolls; cars, bricks, play people etc.

Could also be done with outdoor play equipment or in any other play situation.

  1. Allow the child to play with the toys freely with the minimum amount of help or intervention;
  2. Using one or two keywords only comment on what the child is doing. For example teddy's got the apple; the bricks fell over; Fred's swinging.

Don't expect the child to say anything in this activity. The purpose of the activity is for them to get used to hearing two keyword phrases, which directly relates to what they are doing.

Sorting games

(1) Sets of pictures and two places to sort them to e.g. clothes pictures, furniture pictures, picture of a house, picture of a wardrobe.

or (2) Sets of clothes pictures and outlines of a boy and a girl to stick them to

or (3) Sets of objects and two places to sort them to.

For example with the clothes and furniture pictures activity:

  1. Introduce the pictures first. (The child should already know the names of the objects you use).
  2. Mix up and turn the clothes and furniture pictures over.
  3. Take it in turns to turn over the picture and say its name, and the place it goes, for example 'TV... House'.

The child may need to hear the model a number of times before they are able to start saying both words themselves.

Kim's game

A selection of about four to six objects, cloth to cover them.

Symbols for the objects if required

You can get communication symbols for objects with the Commtap Symboliser for PowerPoint.

Giving instructions in a physical activity

(Small group)

Symbols for actions to support communication if required

You get communication symbols for actions with the Commtap Symboliser for PowerPoint.

As part of a range of classroom activities

No specific materials

Story

Favourite story and some toy figures or toy plastic animals from the story

Tea party

Plastic tea set and food and some soft toys

Combine two key ideas or concepts

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Dressing Up

Hats and scarves and socks and shoes

  1. Play a dressing up game;
  2. Put a hat on your head and say 'look.... Mary's hat';
  3. Then let the child choose a hat and (you) say 'look.... Mohammed's hat'.
Dressing toys up

Soft toys and clothing

Tidy up

As above and a tidy up bag

Story

Favourite story and some toy figures or toy plastic animals from the story

If the child does not make a response at step 6, you could:

  • Wait;
  • Start the sentence yourself, for example "Goldilocks is...";
  • Say something wrong and see if the child corrects you, for example "Goldilocks is sleeping" (and if the child does not correct you, you can correct yourself - e.g. look confused about what you just said and then say the correct thing;
  • Continue commenting on what the characters are doing.
Tea party

Plastic tea set and food and some soft toys

Asks who what where questions at 2 word level

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Sharing a familiar book

e.g. a pop-up or a picture book

When the child is familiar with a book, point to pictures and ask questions using a short phrase e.g. 'Where's Spot?','Who's that?', What's that?'. You want a two word answer e.g. 'under bed' etc.

Digital photos of school life

Digital camera

Book of photos taken at school

Home corner play

Dressing up cloths

Cooking toys

Dolls

Tea set

Story retelling when looking at books

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Favourite book

'wh' words (who, what, when, where) on symbol cards

You can make question symbol cards using the Commtap Symboliser for PowerPoint.

1. Share an attractive book with the child. Point to the pictures talk about what is happening in the picture, what the characters are doing etc

2. Let the child become very familiar with the book

3. Ask questions about the story and pictures and use one of the 'wh' word symbols to help focus the child's attention e.g. 'who is eating?' and show the 'who' symbol, or 'where is Spot hiding' and show the 'where' symbol. Help the child with model answers if needed. E.g. 'Look Spot is hiding here...under the rug.'

Shared enjoyment of a book

Use simple language

Reward all attempts to retell a story

Provide a model answer if the child is struggling.

Familiar stories

A 'wh' word retell sheet

A familiar book

Show curiosity about book content

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Sharing a book

Two attractive books - maybe pop-up or flap books.

1. Start by offering the child a choice of the 2 attractive books. Take as a choice the child reaching for a book or looking at a book.

2. Find a nice place to sit and open the book so the child can see the pages easily

3. Point to an object and name it - use lots of animation in your voice.

4. Direct the child attention if needed.

5. Use lots of repetition when you look at a book

6. Make 'reading' sessions short but enjoyable.

The object is to develop spontaneous interest in books. The child may want only to look at one book or to look at lots in a row , all of which is fine so long as it is a shared activity.

Keep the language you use to talk about the books to 2 word phrases. E.g. 'big apple', 'red bus' etc.

Answers basic two-key word questions about the book

Keep language simple

Keep it fun

Keep it short.

Match pictures to labels

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Pictures and Text

Pictures of familiar objects and their printed labels e.g. Picture of a dog and the label 'dog'

Maybe borrow a book from home which the child likes and photocopy and then use as a picture resource .

1. Cut out or photocopy 5 pictures of items the child is familiar with. E.g. animals/food items/objects or people from Peter and Jane books.

2. Print labels for the items

3. Give the child one picture and one label.

4. Put the two together - point to the print and read it.

Give a reward for this activity because it is not intrinsically rewarding.

Increase to two pictures and two printed labels.

Model the correct match. Reward each correct match.

Match objects to pictures to symbols

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Object to picture matching

Set of picture cards representing everyday objects.

Objects to match the things on the cards.

For the picture cards, you could use photos, or create using symbols

1. Start with the child's most familiar/favoured objects. Choose 2 and the two matching pictures. Match the object to the picture and say 'Look........sock/pen/flower it's the same'

2. Can the child put the object on a picture given 2 pictures and 2 objects.

3. Reward any success.

4. Start to increase the number of objects and pictures to 3 then 4 but go slowly.

5. Play a game by putting out 3 cards face down and 3 matching objects . Take it in turns to turn over a card and select the matching object

6. Use a puppet and see if the child can help the puppet match objects and cards.

7. Get a selection of cards of things in the room can you walk around with the child and find objects to match the cards

Reward!

Keep rewarding

Give enough time

Focus attention using one or two words only

Stop while the going is still good

Have fun!

understand verb plus noun

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Colour or cut

Simple outline drawings, e.g. pictures of food, everyday objects, or pictures related to the current class topic

Coloured crayons or pens

Safety scissors

1. Put three or four pictures in front of the child;

2. Make sure the child understands the names of the items in the pictures (e.g. ask them to "find the apple");

3. Ask the child to colour or cut out one of the items (for example "cut out the fish", "colour the house");

4. Guide or prompt the child if they are having difficulties working out what to do;

5. After a few goes, you can give the child a go at telling you what to do.

If the activity is too hard, you can make it easier by only having one picture out (so the child only needs to understand one word - "colour" or "cut"), or by only asking the child to colour in pictures to start with.

When the child gets it right (whether they needed prompting/help or not) give strong positive feedback using the words/sentence you are working on, e.g. "Mary's colouring the house!"

You can also support the child's development of this skill by using signs (e.g. Signalong/Makaton) with the underlined words.

Physical Education

Various PE activities, for example

ball and beanbag

or

Crawl tunnel or bench or mats etc.

Make sure the child understands the names of the various objects or actions you are using.

Other children who understand the language can be used as a model to help the child understand what to do.

If the activity is too hard, you can start off by only having one place to go to, but two possible actions; or only using one action word with two possible places to do it.

When the child gets it right (whether they needed prompting/help or not) give strong positive feedback using the words/sentence you are working on, e.g. "Sadia's jumping on the mat!"

Try to make sure that there is always a choice of at least two possible actions (e.g. walk or jump) and two possible places to do the action (e.g. hoop or mat).

You can use key word signs (e.g. Signalong/Makaton) to support the child's understanding.

This activity should be adaptable to many gymnastic type activities.

understand a negative and an action eg do not run

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Tell teddy to do the actions

A teddy or soft toy

1. Tell teddy to do something, e.g. "jump" and then make him do it;

2. Do this three or four times with different actions, e.g. "run", "sleep", "sit", "lie down";

3. Give the child the teddy and tell them to do one or two actions;

4. Take the teddy back and tell him to do an action again, e.g. "run";

5. Tell teddy "don't run" (make sure he stays still!);

6. Tell teddy to run, then tell him "don't run" (repeat);

7. Give the teddy to the child, and then give commands using just run (or another action you chose in "4"). Change between saying e.g. "run" and "don't run". Help the child to keep the teddy still when you say "don't run".

8. Repeat with different actions.

You may need to demonstrate this several times.

If you say an action with a negative, for example "Don't jump" and the child starts to make the teddy jump, you will need to keep the teddy still. Be ready to hold the teddy down as soon as you have said the command.

Support this activity with keyword signs if possible (such as Signalong or Makaton), or picture symbols.

To go further, you could get the children to give the instructions - use pictures or symbols as a prompt as to what instructions they can give.

Do the action

No materials required

It may be easier to make sure that the child is able to respond to the activity where you are telling teddy to do the actions (above).

You may need to help children to not move if you give an instruction containing a negative (for example "don't jump").

Support this activity with keyword signs if possible (such as Signalong or Makaton), or picture symbols.

To go further, you could get the children to give the instructions - use pictures or symbols as a prompt as to what instructions they can give.

Activities to develop understanding of instructions containing 2 key words - set 1 (noun + noun)

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Shopping game (noun + noun)

- printable shopping game pictures - click here

- You could substitute the printed pictures for real objects.

1. Print and cut out the pictures.

2. Put the bag and the trolley in front of the child.

3. Lay the shopping items out on the table.

4. Explain to your child you would like them to do some shopping and put the item in either the bag or the trolley.

5. Some examle instructions you could use:

- put the carrot in the bag

- put the pizza in the trolley

6. After a few turns, ask you child to give you an instruction.

To simplify to one key word instructions, use the food items with either the trolley or the basket, e.g. put the banana in the basket, put the apple in the basket.

 

To increase complexity, click here for activities focusing on three key word instructions.

Posting Game (noun + noun)

To simplify to one key word instructions, use the food items with either the lion or the tortoise, e.g. give the banana to the tortoise, give the yogurt to the tortoise.

 

 

Picnic (noun + noun)

- Toys - tea set, 2 different soft toys and play food.

To simplify to one key word instructions, use the food items with one of the soft toys, e.g. give the banana to the teddy, give the yogurt to the teddy.

 

To increase complexity, click here for activities focusing on three key word instructions.

Feed the puppets (noun + noun)

- 2 hand puppets

- Play food

Understand where

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Sharing a familiar book

e.g. a pop-up or a picture book

1. When the child is familiar with a book point to pictures and ask questions using short phrases beginning with "Where?" e.g. 'Where's Spot?'

2. The child should either point to the appropriate place, or say the name of the place where the object is on the picture (e.g. "basket", "car").

If the child is not able to respond to the question, find the object for them on the picture, and say for example "Oh! There he is."

Naughty puppet

Puppet or teddy or doll.

Items to hide and somewhere to hide them.

Choose items to hide which the children already know the names of.

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