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Topic “Activities”  

This sheet contains activities.

Select a picture on an eye gaze frame

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Picture pairs

Plastic perspex sheet with hole in the middle, around 40cm x 30cm (e.g "E-tran frame");

Two sets of everyday picture cards - or whatever the student is interested in.

  1. Start with using just one picture at a time;
  2. Have the two sets of pictures face up;
  3. Take one picture and put it on the frame in one of the four corner positions;
  4. Show the student its matching card;
  5. Ask the student to find the matching card on the frame (e.g. "Where's the banana?");
  6. If they look at it, confirm what they have looked at ("Yes! The banana!"), and pair it with the other one, and put it in a "done" pile. To make it more fun, you could pretend to eat it (or whatever is relevant for the picture you have used).

If the student has difficulties, you can try pointing it at each position on the frame - starting from their top left and working across and down - say "is it here" at each position ("no!") - until you get to the right position, say "yes" "here's the....". Say "look at the....", then ask them and say "where was the....?" - taking your eyes slowly to the position - trying to take the student's eyes with you. When you get there, take it off, pretend to eat it (for example) and then put it on the "done" pile with the other card.

More ideas about this here from Call Scotland

Going further

When a student can do this with one picture, try adding more pictures on the frame (distractor pictures). Start with two, then three/four (one on each corner), then gradually up to seven (each corner and the middle of each side except the bottom side. Put the target card - the one you are working on - in one of the positions you are using.

Find the picture/item

Plastic perspex sheet with hole in the middle, around 40cm x 30cm (e.g "E-tran frame");

Two sets of everyday picture cards - or whatever the student is interested in.

If the student has difficulties, you can try pointing it at each position on the frame - starting from their top left and working across and down - say "is it here" at each position ("no!") - until you get to the right position, say "yes" "here's the....". Say "look at the....", then ask them and say "where was the....?" - taking your eyes slowly to the position - trying to take the student's eyes with you. When you get there, take it off, and pretend to eat it/drive it etc.

More ideas about this here from Call Scotland

Going further

When a student can do this with one picture, try adding more pictures on the frame (distractor pictures). Start with two, then three/four (one on each corner), working up to seven (each corner and the middle of each side except the bottom side. Put the target card - the one you are working on - in one of the positions you are using.

Confirmation using a "special spot"

Plastic perspex sheet with hole in the middle, around 40cm x 30cm (e.g "E-tran frame");

Two sets of everyday picture cards - or whatever the student is interested in.

The idea of this activity is for the student to learn how they can confirm a choice. It is necessary to have some way of them confirming a choice because:

  • They may look at the picture they want to communicate for a short period of time;
  • They may gaze to several pictures;
  • They may gaze at you to confirm a choice, or they may gaze for you to say something.

All these will make it difficult to be sure what they are trying to communicate.

The "special spot" (which could for example be a red circle stuck in the bottom middle of the frame) can be a point that a student to look to to:

  • confirm a selection;
  • to indicate starting or stopping the current communication exchange.

More ideas about this here from Call Scotland

Responds to who what and why

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
The who/what/why sheet

Sheet with 3 columns, one headed "who?", one headed "what?", one headed "why?"

Brick cube

'Wh' word symbols

You can make these resources using the Commtap Symboliser for PowerPoint.

  1. Use the sheet as you retell stories or events or activities that you have recently done with the child. Fill in the columns so that you can 'read' across the sheet and retell the story.
  2. Each time ask the child a 'wh' question and give any help needed with the answer so that the child feels successful.
  3. Stick the 'wh' word symbols to the sides of a brick cube. Have a picture available to discuss and play games rolling the cube and answering the 'wh' question that is uppermost on the dice.

Responds to why questions

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Emotions picture cards

Picture cards with emotions

Optional - choice of pictures showing possible reasons - for example a picture of a boy who has fallen over to go with a picture of a boy who is crying.

  1. Look at an emotion picture card - discuss what is happening, for example, "Look... the boy is crying.";
  2. Ask 'Why is he crying?' and give a model answer for example "because he is sad", "because he fell over".
Why is it....

One or more pictures showing scenes - for example someone running away, a hot beach.

Or...

Pictures in a book.

A desirable and a non-desirable toy

Two toys one desirable and one not.

Responds to what questions

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Familiar picture books
  • A familiar picture book;
  • If required, a symbol card to represent 'what' (for example a question mark).
  1. Ask "what" questions about familiar pictures in books. For example, ask 'What is this?';
  2. Model the answer if the child has difficulty answering, for example "What's this?". You could also use a "what" symbol card when you ask questions - pointing to it when you use the word 'what'.

WARNING: it can become a habit to keep asking a child "what's that" whenever you see a picture (a phenomenom that might be called "What's that-ing") - so use in moderation - and, in other situations, try leaving long pauses for a child to tell you about a picture rather than asking a specific question.

When the child is able to understand this question, you could try taking it in turns so that they get a go at asking you "what's that?".

Silly questions

One or more of these:

  • own photos from school or home;
  • pictures of things.

... and if required:

"What" symbol card

Responds to who questions

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Familiar picture books
  • A familiar picture book;
  • If required, a symbol card to represent 'who' (for example a question mark next to a picture of a face).
  1. Ask 'who' questions about familiar pictures in books. For example, ask 'Who is this?';
  2. Model the answer if the child has difficulty answering, for example "This is Sam". You could also use a "who" symbol card when you ask questions - pointing to it when you use the word 'who'.

Teach these concepts using repeated phrases and matching them as much as possible with the relevant symbol.

Allow thinking time.

Reward any attempts.

Photos of people

One or more of these:

  • own photos from home or school;
  • picture cards with people on.

...and if required:

  • a symbol card to represent 'who' (for example a question mark next to a picture of a face).

You may need to give the child a language model before he/she can ask a 'who' question.

Who is around?

A situation where there are other people - for example in class, in the playground.

"Who" symbol card if required.

Activities to develop the pronouns 'him' and 'her'.

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Play with dolls

A male doll

A female doll

2 identical sets of items, e.g. toy food, counters, any small items.

 

1. Explain to the child that you are going to play a game that will help them learn 'him and 'her.

2. Set out the dolls and the items. Explain that you call the male doll 'him' and the female doll, 'her'.

3. Give you child instructions - e.g. give the cup to him, give the plate to her.

4. After a few turns, ask your child to give you an instruction using the word 'him' or 'her'.

Before woring on him/her, make sure your child can understand and use he/she - click here for activities to develop these concepts.

Him/her sorting game

makes marks

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Imitates vertical strokes

Writing tools and paper

Washing up brush and bucket of water

Sand tray

Play dough

(1) Start by making big vertical strokes with a washing up brush and a pail of water outside on a fine day. Say "Down ... down"

(2) Give the brush to the child

(3) Reward any attempts to make a downward stroke for example with clapping, praise etc.

(4) Follow this procedure in the sand or in a rolled out piece of play dough etc.

(5) Use a chunky crayon (not too long) and a piece of paper. Say 'Down ......down.'

(6) Give the crayon to the child

(7) Reward success with praise or reward toys.

(8) Use a ruler to make two vertical tramlines on the page and then help the child draw between the lines in a downward motion.

(9) Draw two or three tramlines on a page well spaced - and see if the child can start at the top and draw down.

(10) Draw big dots in a downward line and make the starting off dot big and red. Model for the child drawing a downward line roughly along this line of dots. You may need to start the child off and stop half way down the line for the child to complete.

(11) Use different colours and writing tools to make the task more interesting. Reward attending to the task with social praise or a reward toy.

Recall a sequence of three or more activities in the right order

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Recall what happened in a lesson

The materials you had in the lesson.

Picture prompts for the activities that were carried out.

Piece of card to stick the prompts onto as you do the activities in the lesson.

  1. As you do the lesson, each time you do an activity, get the prompt card for the activity and put it on the card - so that the activities appear there in the same order that you did them;
  2. At the end of the lesson get the students to say what activities they did;
  3. Ask them which came first, then which was next, and which was next again (etc.);
  4. Use the prompt cards if students are having difficulty recalling the sequence.

You can work on recall of the main activities in the lesson, for example:

  1. Listening to the teacher/tutor;
  2. Draw a picture;
  3. Play the picture game;
  4. Sit in the circle.

Strategies you could use if the student is finding this difficult:

At the end of one activity say we were "listening", next we will draw a picture. Show a prompt card for each - so the student can see the progression from one activity to another. Ask them about these two activities at the end of the second one.

Describe a practical activity having three or more steps

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Breakfast

Breakfast food and implements, rough sketches or photos of each stage in the sequence to use as prompts.

Ideas for sequences:

Toast

  1. Get the bread
  2. Open the packet
  3. Take out two slices
  4. Put them in the toaster
  5. Push down the lever
  6. Wait for it to pop up
  7. Take it out
  8. Spread butter on them
  9. (Spread jam on them)
  10. Eat

Note: you can simplify the sequence - e.g. bread - toaster - spread butter. Or you could make it more complex.

Make a cup of tea

  1. Fill the kettle with water
  2. Switch it on
  3. Wait
  4. Put the teabag  the cup
  5. Pour in the water
  6. Wait
  7. Take out the teabag and put it in the bin
  8. Add milk
  9. Drink

As with the toast, you can simplify this or make it more complicated!

  1. Ensure that the student already knows how to do the activity - for example that they are able to make toast and spread it.
  2. Get them to tell you what to do/show you what to do: initially start with a simplified sequence with 3 or 4 steps (see ideas on the left);
  3. Respond to what the student indicates that you should do - but look confused if it won't work - for example if they ask you to put cold water in the tea (yuk!) to help encourage them to correct themselves: use the pictures or photos if necessary.
  4. Over time, see how much of the sequence they can describe without any prompts. 

This activity incorporates some automatic feedback - if the student gets it wrong, then it will probably not work and they will need to correct themself.

Developing awareness that an object exists when out of sight

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Peek-a-boo

- A toy that your child is motivated by.

- A small blanket.

  1. Show your child the toy and let them explore it.
  2. Cover the toy with the blanket.
  3. Pull the blanket off the toy - you could say 'peek a boo' or name the toy as you uncover it.
  4. Repeat this a few times and watch your child's reaction - do they anticipate you are going to pull the blanket off? Do they attempt to get to the hidden object?
  5. If your child is not looking towards the blanket when you hide the toy, try using a noisy toy so they can listen to the sound when it is hidden under the blanket.

Only do this activity when the child is interested in the toy and is likely to want to continue to play with it

Keep other distractions to a minimum - if there are other toys for them to play with they may not look for the hidden toy

If the child is not aware that the toy still exists, gain their attention and lift up the cloth. 'Here it is!' Let the child play with the toy again

sequences three pictures showing a practical activity

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Practical sequences

Camera to make the picture sequences (or alternatively you can draw them or use a commercial resource).

Resources as appropriate to carry out a simple sequence

Examples of sequences (with suggested steps to make pictures for):

Putting on a jumper (get jumper, put head through, put arms through);

Drinking a drink (jug and cup, pour water into the cup, drink it)

Peeling and eating a piece of fruit (fruit, peel fruit, eat it)

Sitting down and eating dinner

Drawing a picture (pencil and paper, child drawing, finished picture)

Looking at a book (get it, open it, look at it)

1. Carry out the activity without the pictures;

2. Do it again, showing the relevant picture for each part of the activity as you do it;

3. Get the child to do the sequence, tell them what to do by showing them a picture for each part of the sequence;

4. Get them to show you what to do by giving you a picture for each part of the sequence. Try to do exactly as the picture you are given indicates, for example if they give you a picture of someone blowing bubbles without having given you the step for opening the bubbles container, try to blow the bubbles anyway (and act being disappointed when you don't get any bubbles).

At this level children may often be able to learn particular sequences of pictures without understanding that they relate to a sequence of actions, these activities are designed to address this issue.

Seeing how the sequence goes wrong if the wrong picture is chosen (in step 4) will encourage the child to work out which should have been the right picture without you needing to give any further feedback.

think and talk about events in the past and future

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Which day?

Sheet of paper with 3 boxes drawn on them for yesterday, today and tomorrow.

A counter.

Optional: sets of symbol cards or pictures showing a variety of activities - including activities the student may have done.

You can create symbols cards using the Commtap Symboliser for PowerPoint.

1. Talk about each day, one at a time. Get the student to draw or write things they have done or will do in each box. Use the picture symbols if the student is having difficulty coming up with things.

2. When you have finished, explain that there is going to be a quiz. Describe an activity and the student must say if they did it yesterday, did it today or will do it tomorrow.

3. Have them step the counter over onto the right day.

This works best when there are key things which are different about each day!

The Story of Fred

Set of three pictures - one showing a picture of a child, one showing a picture (preferably of the same person!) at a similar age to the student and one a picture of an older person. These could be photographs or drawings.

Choose three ages which are appropriate/relevant for the student.

Large 'thought clouds ' on A3 or A4 paper:

Sticky tape

Pens

Picture symbol prompts if required.

You can create symbol prompts using the Commtap Symboliser for PowerPoint.

Calendar

Calendar

Pens

This is an ongoing activity.

You could take photos of the key events, and put them on the calendar.

Daily Schedule/Picture Schedule

Any activity or set of activities where the student might use a schedule or have a visual timetable.

You can create a visual timetable/schedule using the Commtap Symboliser for PowerPoint.

Sequence three pictures related to hygiene

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Self Care Activities

Camera to make the picture sequences (or alternatively you can draw them or use a commercial resource).

Resources as appropriate to carry out a simple sequence

Examples of sequences:

Clean teeth: get toothpaste, open lid, get brush, squeeze toothpaste onto brush, put lid back onto toothpaste, brush teeth, spit out, put brush under water, repeat, clean brush, put brush away.

Wash hands: turn on tap, rinse hands, put soap on hands, scrub hands, rinse under water, turn tap off, dry with towel.

Brush hair: get brush, brush hair, put brush away.

Deodorant: get deodorant, take off lid, spray at appropriate area, put lid back on, put away.

1. Carry out the sequence without the pictures;

2. Do it again, showing the relevant picture for each part of the activity as you do it;

3. Get the student to do the sequence, showing them a picture for each part of the sequence as they do it;

4. Get them to show you what to do by giving you a picture for each part of the sequence. Try to do exactly as the picture you are given indicates, for example if they give you a picture of scrubbing your hands before the tap is turned on/before you have the soap, try to do this - but appear confused when this doesn't work.

At this level students may often be able to learn particular sequences of pictures without understanding that they relate to a sequence of actions, these activities are designed to address this issue.

Seeing how the sequence goes wrong if the wrong picture is chosen (in step 4) will encourage the student to work out which should have been the right picture without you needing to give any further feedback.

Developing turn taking using sensory toys

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Sensory Suitcase

Use a small box or bag to collect toys which target different sensory areas

e.g.

Auditory (noisy toys) toys (rattles, squeakers, shakers, musical items, drums etc.)

Visual toys (flags, streamers, Slinkies, spinners, bubbles, flashing items, torches, pop-up toys, windmills etc.)

Tactile toys (toys that feel different) (balls of different textures to squeeze, brushes of different textures to be tickled with, materials e.g. velvet, sandpaper, feathers, pots of rice/macaroni to feel, Play dough to squeeze/cut )

Scented toys (play dough, Plasticine, some rubber toys)

1. Collect some toys from each of the sensory categories described.

2. Store the toys in a container which you use only for this specific activity and is otherwise stored away from children.

3. Find a quiet comfortable place to work either at a table or on the floor. Try to make sure the child cannot easily run off or get distracted.

4. Make a show of shaking the suitcase and seeming happy about the approaching activity.

5. Take out two toys from different sensory categories and place them in front of the child - note which category of item the child chooses/reaches for and put the other item back in the suitcase.

6. Allow the child a short time to enjoy the item chosen then say 'Your name's turn' (e.g. "Mary's turn") and gently but firmly take the item for your turn.

7. Use the toy for a short time then offer it the child again. Say 'Child's name's turn'.

8. Repeat a few times but stop before the child gets bored.

9. Start the process again by offering the child a choice of toys from two different sensory categories and then follow the turn taking routine.

10. Continue with the activity for approximately 10 minutes - stop before the child gets bored.

11. Store the sensory suitcase in a secure place until the next session.

These activities are based on a child's sensory preferences. Some children love visual toys but are frightened of noisy (auditory) toys. Accept these preferences and work with the sensory areas the child is comfortable with.

Some children will choose some kinds of noisy toys and reject others or show fear when presented with others. Some children are frightened of feathers but love being tickled with a shaving brush. Experiment and observe!

Sensory preferences can change over time as well!

Keep the activity fun and show that you are enjoying it too!

Make the activity time limited so that it stays special.

Do the activity regularly and change the items used from time to time.

Create Colourful Patterns

Use a selection of the following:

Paint pots and brushes, felt tips, computer painting programme, pots with different coloured bits of paper to stick and a sheet of paper.

Messy Play

Use, for example, one of the following sets of items:

Sand tray with spades, pots etc.

Water tray with pots, sieves, pourers etc

Rice tray with pots and pourers etc

Think through more complex social situations

Activity/strategy name and materials required How to do the activity Key principles for doing the activity and comments
Newspaper

Newspaper or children's paper or magazine

Large sheet of paper

Pens

Choose a page of a newspaper or children's paper, or cut out some stories from a newspaper. (You could also do this on line if you have access to a computer. It is very motivating for the children!)

Choose stories that will prompt discussion and are not simple right / wrong issues.

Put the main person in the story in a circle in the middle of a page. Draw lots of lines out of the circle, and think of different things the person could do. Have each child circle the one they think they would suggest . Help the children think about what will happen if the person takes their advice.

You're in charge!

Cards to write situations on.

Paper

Pens

Freeze frames

Short video clips from children's programmes

You could write individual or group letters to the programme makers suggesting an ending to this scene.

Alien bluff

Alien puppet or picture.

Cards to write situations on.

Everyday situations at school and home.

Use a variety of situations - in class, in whole school events, in the playground, at home, etc.

Social Sequences

LDA what's wrong social sequencing cards.

Paper or whiteboard

Pens

Use paper or a white board to keep the discussion focused.

Use facial emotions cards as visual prompts to help the children think about what people are feeling and why.

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