Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Less food 3 soft toys Plastic tea set Plastic food |
| Avoid working on "less" and "more" together as there is a risk that the child may confuse them. When the child is able to use "less" and "more" on separate occasions in separate activities, you can then use both together in this activity - e.g. ask "More/less banana here?" and so on. |
Fruit Salad Two bowls and fruit to cut into fruit salad | You could do this activity at snack time - sharing some fruit between two or more children. | |
Using "less" with various materials See-through plastic cups Materials to put in them, for example: water beans sand pegs bricks pens Optional: symbol for 'less' - this can help to reinforce the concept for some children. If you don't already have one, you can get a symbol for "less" through the Commtap Symboliser. | You need to make the learning very visible. Allow the child to explore materials and give time to respond to questions. Give lots of opportunity for repetition. Provide a central group of items against which 'less' can be compared. Avoid working on "less" and "more" together as there is a risk that the child may confuse them. When the child is able to use "less" and "more" on separate occasions in separate activities, you can then use both together in this activity: use three beakers, have more in one beaker and less in another (than the central beaker). | |
Sharing out materials Materials, for example: beans sand pegs bricks pens Symbol for 'less' 2 different coloured sheets If you don't already have one, you can get a symbol for "less" through the Commtap Symboliser. | Avoid working on "less" and "more" together as there is a risk that the child may confuse them. When the child is able to use "less" and "more" on separate occasions in separate activities, you can then use both together in this activity: use three sheets, have more in one sheet and less on the other (than the central sheet). | |
Biscuit decorating Biscuits Something to sprinkle on to them | Avoid working on "less" and "more" together as there is a risk that the child may confuse them. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Playing with action toys Drum Jack in a box Pop-up toys Toys which need to be squeezed or a button pushed to produce an effect | Sit in the child's sight line in a quiet room and choose an action type toy to have on your lap. Gain the child's attention by stroking their face/clapping your hands or calling their name. Use the toy. Show happiness and/or surprise as you do so. Wait to see if the child makes a move to request a repeat. Repeat the action if the child requests. If the child does not request a repeat do the action again as above. After a few repeats take the child's hand and help the child activate the toy. Gradually reduce the amount of help you give the child to activate the toy. Can the child activate the toy independently if you show the child the toy? Move on to a different toy and follow the procedure above. | Work in short bursts. Keep the experience fun and light hearted. Give the child enough time to explore the toys and enough time to try to use the toy themselves. Give lots of praise for any success. |
Snack time Small edible treats (biscuits/fruit/crisps) Transparent container with a lid. | You want the child to be able to open the container independently and help themselves. Give lots of time to explore the objects and praise for any success. Give lots of opportunities to learn by repeating the activity. | |
Favourite toy Small toys e.g. car/squashy ball |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Storyteller Stories the child is unfamiliar with. They can be extracts from reading books or made up. Photocopy of the story (optional) | 1. Explain to the child that they are going to tell a story. You are going to tell it first and then it will be their turn. 2. Tell the story. It should be about 150 - 200 words. Make sure that there is enough detail in the section you have chosen or in the story you have made up. 3. Have the child tell the story back to you, or to another child. 4. Look at the photocopy of the story together and highlight all the details the child remembered (optional). | You can have the child use a puppet when they are telling the story |
Quiz Story, description or explanation the child is unfamiliar with. Photocopy of this (optional) | If the child is finding it very difficult, make your questions easier, so that the child finishes the activity with success. You can ask easier questions, give the child clues (e.g. multiple choice answers) or read part of the story / description / explanation again. | |
Messages Story, description or explanation the child is unfamiliar with. Photocopy of this (optional) Pens and paper or whiteboards | If you can, try and put yourselves at different ends of the room so the second child cannot hear the message when you say it! You could make the activity more interesting by setting the scene and sending the messages in character - e.g. shopping, an adventure story or something related to a literacy or history topic. | |
Comprehension Activities Curriculum topic activities |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Sequencing cards - sets of 3 picture sequencing cards - you will need to source these. | 1. Choose a set of three cards and mix them up. 2. Ask your child to sort the pictures in the order that they happened. If your child finds this hard, put them in order together. Match them to the symbols. 3. Describe what is happening in the pictures using the words first, next and last - you can point to the symbols as you say the words. 4. Encourage your child to describe what is happening using the words first, next and last. | If the child finds it difficult to remember whether to put the pictures in order from left to right, or right to left, you can draw a large arrow (→) on the sheet. Numbering the boxes 1-3 can also help. |
Photo sequencing |
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Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Story String String Pegs Who-what-where-what prompt sheet using symbols, colour-coded:
Who (orange) What (i.e. objects - green) Where (red) What (i.e. actions - yellow)
Picture cards in separate bags or envelopes follows: Who envelope: e.g. various people, animals, monsters, spacemen, football players What (objects) envelope: e.g. football, car, rocket, computer, stick, box, bicycle Where envelope: e.g. park, mountain, house, beach What (actions) envelope: e.g. jump, sleep, fly, fall, cry, drive You could also use the Commtap Symboliser for PowerPoint to get picture symbols for these items. | 1. Pick a card from each envelope and peg them onto the string. 2. Make up a simple story which has everything on the string in it. 3. Have the child recap the main parts of the story to you, using the prompt sheet. 4. Take it in turns to make up the story, but have the child do the retell of it every time. | |
Story Retell A familiar story, and key pictures of who, where, what and what happened in the story. (You might be able to photocopy this from a book). Who-what-where-what prompt sheet using symbols, colour-coded:
Who (orange) What (i.e. objects - green) Where (red) What (i.e. actions - yellow) You could use the Commtap Symboliser for PowerPoint to get symbols. | Example: Goldilocks - book Pictures: Who: Goldilocks, 3 bears Where: house, forest What things: porridge, chair, bed What happened: hot, walking, eating, breaking, sleeping, come back, run away You could vary this by watch short clips of film / computer programmes instead of having the book. | |
Walk the walk A wind up toy (e.g. Simon the Sheep) Pictures of things it might see or do on its walk Who-what-where-what prompt sheet using symbols, colour-coded:
Who (orange) What (i.e. objects - green) Where (red) What (i.e. actions - yellow) You could use the Commtap Symboliser for PowerPoint to get symbols. | ||
Any story or recount of an event Who-what-where-what prompt sheet using symbols, colour-coded:
Who (orange) What (i.e. objects - green) Where (red) What (i.e. actions - yellow) You could use the Commtap Symboliser for PowerPoint to get symbols. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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What would happen if? Selection of the following equipment as appropriate: Candle and matches/ lighter; Balloon and pin; Building bricks/ Jenga game; Jug and cups, access to sink; Glass, water and instant coffee granules | Using appropriate equipment, ask the child to predict what will happen, then carry out the action to see if they were right: What will happen if you... Touch a flame to the candle's wick? Hold the candle horizontally? Blow onto the candle's flame? Blow into the balloon? Touch the balloon with the blunt end of the pin? Touch the balloon with the sharp end? Put a large brick on top of a smaller brick? Build a tower using all the bricks? Pull out a brick from lower down the tower? Start the tower on an uneven surface? Put lots of water (more than it can hold) into a cup? Have the cup upside down when you try to fill it? Put some coffee granules in the glass, then add cold water? Fill the glass with water, then sprinkle coffee granules on the top? | |
Science activities Equipment as appropriate to the science activity. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Syllable Clapping - A mixture of words/objects containing different amounts of syllables. | 1. Explain to your child that you are going to think about the number of syllables (beats) in words. 2. Say your name. Then repeat your name, but clap each syllable as you say it. 3. Do the same for your child's name. 4. Ask your child to suggest the names of people they know, or objects around them. Clap out the syllables while you say the word together. 5. Move on to using pictures and/or objects. Ask the child to choose a picture and clap out the syllables. You could carry out this task with any turn taking game, i.e. clap out syllables in a word, then have a turn at the game. | If your child is finding this task challenging, work on one and two syllable words first before introducing longer words. If your child is happy for you to do so, you can gently place your hands over theirs to show them when to clap. |
Counting syllables with bricks - A mixture of words/objects containing different amounts of syllables. Printable syllable picture cards are available here - Building bricks - Optional syllable counting strip - print here or you can make your own.
| If your child is finding this task challenging, work on one and two syllable words first before introducing longer words. If your child is happy for you to do so, you can gently place your hands over theirs to show them when to clap. | |
Syllable Puzzle | If your child is finding this task challenging, work on one and two syllable words first before introducing longer words. If your child is happy for you to do so, you can gently place your hands over theirs to show them when to clap. | |
Syllable Sorting - A mixture of words/objects containing different amounts of syllables. | If your child is finding this task challenging, work on one and two syllable words first before introducing longer words. If your child is happy for you to do so, you can gently place your hands over theirs to show them when to clap. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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'Jenga' 'Jenga' or similar stacking game using wooden blocks. Pictures of words containing the target sound at the appropriate place in the word: these pictures should be stuck on the blocks. | Play Jenga by the normal rules, but as you pull a block out of the stack, say the name of the picture that's on it. You take turns with the child/children - when it's your turn you say the word, when it is the child's turn, they have a go at saying it. | If your child is able to do this activity you might like to try moving on to: saying a small phrase with the target word in, e.g target word = 'car', your phrase could be, 'a red car'. Some phrase level activities can be found by clicking here.
If your child is finding this activity challenging, try the following steps: - If your child finds it challenging to say the sound, praise them for trying and say the word back with the sound used correctly for them to hear. - Talk about the sound the word starts with, e.g. 'cat' starts with a 'c' sound. - Have a go at breaking the word up for the child to copy, e.g. 'let's try and say this together, 'c' 'at'. |
Building play 'Jenga' or other wooden blocks. Pictures of words containing the target sound at the appropriate place in the word: these pictures should be stuck on the blocks. | Build towers, walls and structures with the blocks, saying the name of the picture on the block as you add it. You take turns with the child/children - when it's your turn you say the word, when it is the child's turn, they have a go at saying it. | If your child is able to do this activity you might like to try moving on to: saying a small phrase with the target word in, e.g target word = 'car', your phrase could be, 'a red car'. Some phrase level activities can be found by clicking here.
If your child is finding this activity challenging, try the following steps: - If your child finds it challenging to say the sound, praise them for trying and say the word back with the sound used correctly for them to hear. - Talk about the sound the word starts with, e.g. 'cat' starts with a 'c' sound. - Have a go at breaking the word up for the child to copy, e.g. 'let's try and say this together, 'c' 'at'. |
Domino line 'Jenga' or similar stacking game using wooden blocks. Pictures of words containing the target sound at the appropriate place in the word: these pictures should be stuck on the blocks. | If your child is able to do this activity you might like to try moving on to: saying a small phrase with the target word in, e.g target word = 'car', your phrase could be, 'a red car'. Some phrase level activities can be found by clicking here.
If your child is finding this activity challenging, try the following steps: - If your child finds it challenging to say the sound, praise them for trying and say the word back with the sound used correctly for them to hear. - Talk about the sound the word starts with, e.g. 'cat' starts with a 'c' sound. - Have a go at breaking the word up for the child to copy, e.g. 'let's try and say this together, 'c' 'at'. | |
What's in the bag 'Jenga' or similar stacking game using wooden blocks. Pictures of words containing the target sound at the appropriate place in the word: these pictures should be stuck on the blocks. | If your child is able to do this activity you might like to try moving on to: saying a small phrase with the target word in, e.g target word = 'car', your phrase could be, 'a red car'. Some phrase level activities can be found by clicking here.
If your child is finding this activity challenging, try the following steps: - If your child finds it challenging to say the sound, praise them for trying and say the word back with the sound used correctly for them to hear. - Talk about the sound the word starts with, e.g. 'cat' starts with a 'c' sound. - Have a go at breaking the word up for the child to copy, e.g. 'let's try and say this together, 'c' 'at'. | |
Post the blocks 'Jenga' or similar stacking game using wooden blocks. Pictures of words containing the target sound at the appropriate place in the word: these pictures should be stuck on the blocks. Speech sound pictures can be found by clicking this link Posting box with a wide slot. | If your child is able to do this activity you might like to try moving on to: saying a small phrase with the target word in, e.g target word = 'car', your phrase could be, 'a red car'. Some phrase level activities can be found by clicking here.
If your child is finding this activity challenging, try the following steps: - If your child finds it challenging to say the sound, praise them for trying and say the word back with the sound used correctly for them to hear. - Talk about the sound the word starts with, e.g. 'cat' starts with a 'c' sound. - Have a go at breaking the word up for the child to copy, e.g. 'let's try and say this together, 'c' 'at'. | |
Skittles 'Jenga' or similar stacking game using wooden blocks. Small ball or marble. Pictures of words containing the target sound at the appropriate place in the word: these pictures should be stuck on the blocks. Speech sound pictures can be found by clicking this link
| If your child is able to do this activity you might like to try moving on to: saying a small phrase with the target word in, e.g target word = 'car', your phrase could be, 'a red car'. Some phrase level activities can be found by clicking here.
If your child is finding this activity challenging, try the following steps: - If your child finds it challenging to say the sound, praise them for trying and say the word back with the sound used correctly for them to hear. - Talk about the sound the word starts with, e.g. 'cat' starts with a 'c' sound. - Have a go at breaking the word up for the child to copy, e.g. 'let's try and say this together, 'c' 'at'. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Understanding the concepts of noisy/quiet | 1. Before working on the activities below, make sure your child has an understand of the concepts of noisy/quiet. Click on link under materials section for activities relating to these concepts.
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Noisy/Quiet Speech Sounds - printable noisy/quiet symbols - sound picture cards - you may have a set of phonic cards given to you by your speech and language therapist or education setting (e.g. Jolly Phonics, Nuffield Dyspraxia Resources) - Use these resources if you have them. If you do not have a set of phonic resources you can use click here to for a printable resource. - optional - you could use noisy/quiet characters from Mr Men books by Roger Hargreaves. | Once your child is able to recgonise the differene between noisy and quiet sounds you can move on to: 1. Listening to the difference between sounds in words 2. To add link - production of sounds | |
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Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Stick it - A piece of paper for each of the blend sounds you are working on, e.g. for 's' blends you would have 'sc/sk' 'sl' 'sm' 'sn' 'sp' 'st' 'sw' - Glue/Blu-tac - Pen/pencil - Feely-bag/ other container - A selection of picture cards with words starting with your target blends/clusters - this will either be 's' blends, 'l' blends or 'r' blends - click here for printable picture cards. | 1. Help the child to write a different sound blend in the centre of each sheet of paper. 2. Put all the pictures in the feely-bag or container. Shake it to mix them up. 3. Ask the child to pull one picture out of the feely-bag. 4. Ask them to say the name of the picture. Give them a clue if they are not sure what the picture shows. Model the correct pronunciation if the child says it wrong. 5. Ask the child to stick the picture on the correct piece of paper according to the blend at the start of the word. (Use Blu-tac if you want to be able to re-use the pictures). 6. Repeat until all the pictures have been used up. | If the child finds it hard to hear the cluster at the start of the word when they say it themselves, you could say it to them. If they still find it hard, say the word with a short break after the cluster, e.g. "sk...irt". If the child mispronounces the word say the word both correctly and the way the child says it, and ask them which is the correct one e.g. "is it 'stooter' or 'scooter'?" |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Classify the object 1
| 1. Decide on a common category e.g. "things which are round" or "things which are red". 2. Help the child to sort the items into 2 groups according to whether they fit the category or not (i.e. a 'red' group and a 'not red' group). | |
Classify the object 2 A selection of common objects (you could use pictures instead) 2 sorting rings (draw two overlapping circles on a large sheet of paper if these are not available) Category labels (optional) | 1. Decide on two common categories e.g. "things which are round" and "things which are red". 2. Place the sorting rings on the table so that they overlap. 3. Explain that one ring is for items that have one feature (e.g. "round"). Explain that the other ring is for items that have the other feature (e.g. "red"). Explain that where the rings overlap, is where things that have both features go (see diagram on the left). Items which do not fit either category are left outside the rings. 4. Add labels if you are using them. 5. Help the child to sort the items into groups according to which category they fit. | To make this activity more difficult, you could sort according to three categories. |
Spider chart
| Example of a spider chart: | |
What's in the bag?
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Nicknames No materials required | Works well as a group activity - could be used as an ice-breaker. | |
I spy adjectives No materials required. | ||
Books
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Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Categories Challenge Picture cards. These can be related to class topic vocabulary | Have each adult and child in the group take it in turns to make the cards into 2 groups (or 3 if necessary). The cards in each group must all share a property or a function e.g. made of metal / transport (encourage the children not to base their groups purely on appearance). Write down the categories that are thought of, so that the children can review them. | This is a very flexible activity, which can be used for a very wide range of vocabulary. If the children can read, you could use written words rather than pictures. |
Shopping List Flash cards with possible properties and functions written on them (e.g. hard, rough, things you wear, things you use to cut with, things you can read, etc.) A dice | If 6 items is too challenging, use a 1 - 3 dice. You could also extend the activity by having the other children in the group add more items to a group. You could stick the flash card into a notebook, and write / draw each item that is thought of around it. Each time you do the activity you will be building up a bank of words linked into categories. | |
Add One Assorted picture cards. (They can be linked to class topic vocabulary. Make sure there are cards from a range of different categories) | This activity should only be used with vocabulary items the children are familiar with. When the children have a number of cards, it will be easier if they can make more than 3 groups. If they are finding it challenging, remove the time pressure. This means that each child has as long as they need to make 2 or 3 groups. When each child has finished, everyone then takes an additional card. | |
Semantic Links This activity requires the purchasing of a commercial programme. SLTs/specialist teachers - help to further develop this sheet by providing an example or description of alternative resources to use in this activity. Worksheet from Semantic Links programme - available from Stass Publications Choose one with 3 choices. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Object properties race track game Pictures of everyday objects from classroom or home, or real objects. Cards with words and symbols of actions e.g. cut, stretch, squash Dice Counters You can create cards with symbols for actions using the Commtap Symboliser for PowerPoint. | Explain that you are going to be thinking about things you see around you, and what you can do to them. Discuss each of the action cards, and model each action. E.g. stretch - stretch a rubber band Lay the picture cards out in a simple race track. Put the action cards up where you can all see them. Take turns to throw a dice and move round the track. Turn over the picture card you land on and say which one of the actions can be done to that object. The first person to the end of the track wins. | It is important to check the child understands the actions, and knows what the objects are. |
Object properties card sorting game Cards with words and symbols of actions Bag / box Pictures of objects from school, or home / real objects Sandtimer You can create cards with symbols for actions using the Commtap Symboliser for PowerPoint. | It is important to check the child understands the actions, and knows what the objects are. | |
Actions with everyday objects Pictures of everyday objects from classroom or home, or real objects. Cards with words and symbols of activities e.g. eat, draw You can create cards with symbols for actions using the Commtap Symboliser for PowerPoint. | ||
Object properties four in a row game Pictures of everyday objects from classroom or home, or real objects. Cards with words and symbols of activities e.g. eat, draw Counters in 2 colours - 10 each. You can create cards with symbols for actions using the Commtap Symboliser for PowerPoint.
| To make this easier, put cards up where you can see them showing a range of activities to choose from. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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The Disastrous Day A Playmobil figure or similar Small world objects - some of them broken | 1. Explain that you are going to tell a story about the toy. 2. Tell a story about what the toy does in the day. Lots of things go wrong because the objects are broken e.g. 'want to go to work in the car but it won't move.' 3. Whenever there is a problem for the toy, ask the child 'why?' e.g. 'why won't the car move?' Answer: 'because there is no wheel!' | Give the child a turn at telling the story too. |
Freddy's Travels A toy character (called Freddy) Pictures of different locations, e.g. beach, mountains One or two items which go with each location e.g. bucket and swimming costume for the beach | ||
Animal Adventure Pictures of different locations with different 'hazards' or things of interest e.g. a jungle with a river and dinosaurs Two toy animals (wind up toys are ideal) | Use your imagination! | |
Problem solving Equipment to demonstrate an everyday problem and discuss it. Some examples of equipment you could use: Torch or toy with no batteries; Cup with a hole in it; Dry pasta; Pen with no nib and in; Broken pencil; Dry pen with no lid. | You will need to think of a problem in advance - see the list in the materials column. This activity is ideal to do throughout the child's day, whenever there is a problem to be solved! |
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