Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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What is wrong? pictures Pictures of everyday objects and situations with errors, for example a picture of a house with the front door on the second floor, a picture of a phone with a banana instead of a handset, a someone using an umbrella with holes in it in the rain Commercially produced "What's Wrong?" cards are available. If you have any of your own pictures appropriate for this activity or you know of a link, please consider adding them to the site at www.commtap.org | 1. Have a look at the card and get the child to identify what is wrong or unusual about what is depicted on the card. 2. Get the child to talk about what problems could arise from the situation in the picture and how they could be resolved. 3. Get the child to relate the picture to their own experience. | If the child has difficulties, you can look surprised or puzzled when you see the picture, make comments like "there's something wrong", or "my phone's not like that", or "Oh no! He's getting wet!" To keep the child motivated they could also post the card once the card has been discussed. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Find and match Pairs of related objects, for example: pencil and paper sock and a shoe bar of soap and a flannel, toothbrush and a tube of toothpaste hammer and nail knife and fork box | 1. Select pairs of related objects; 2. Place one member of each of the object pairs in front of the child (e.g. pencil, sock, soap, toothbrush); 3. Place the remaining objects (e.g. paper, shoe, flannel, toothpaste) in a box; 4. Have the child pick an object from the box and ask them to "Find the one we use with this"; 5. Repeat with the rest of the objects in the box. | If necessary, demonstrate how the objects go together, or get the child to show you. If the child chooses the wrong item, you can look puzzled and try and use those items together. For example try and write on the paper with a toothbrush. Then you can try and find the right item, and look pleased with yourself/ express happiness when you find you can make marks on the paper. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Cloth and Peek-a-boo Place cloth over Child's face | Place cloth on Child's face, wait and see if he makes any reaction, then pull it off saying 'peek-a-boo' | Child will need time to become familiar with the routine of the activity Use simple words like 'gone' and 'hello' |
Cloth and Song 'Where is Child? Where is Child? Here he is! Here he is!' To the tune of 'Frere Jaques' | Child will need time to become familiar with the routine of the activity |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Box and Bricks Box Bricks | Empty the bricks on the floor or table Help child pick up a brick and place it in the box... Remember to use simple words like 'in', 'more'... When all the bricks are in the box say 'all in, no more!' (or something similar!) Then help child take them out again - say 'out', 'more' etc | Initially he might need to be helped (hand-over-hand) to pick up brick, place hand in/near box and prompted to drop it The aim to develop child's ability to do this more and more independently... |
Post Box Commercial or home made post box, pictures or objects to post | Remember to use simple words and comment on what is happening... | |
Monkey Eating Monkey box and plastic food | Remember to use simple names ( 'apple') and 'in' and noises like 'mmm', 'yum yum' etc |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Tower Building - 4-5 bricks or other items that will stack. | - Show your child the items. - Stack them on top of each other - use words while you are stacking, this could be the number, e.g. 1, 2, 3..., or the colour, e.g. red, green yellow, or brick, more bricks. - Use 'ready steady...' or 'i, 2, 3 knock down' while you knock the tower down. - Rebuild the tower and carry out the sequence again. - When your child becomes familiar with this routine see if they copy you by knocking the tower down. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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What's wrong pictures What's wrong pictures (e.g. LDA, Colorcards) Pen and paper | 1. Choose a picture (or let the child choose one). Both people look at it. Take it in turns to describe the picture and say how it should look. Make sure you have a new picture to describe each time. 2. Take it in turns to choose a picture, which you keep hidden from the other person. Describe the picture while the other person tries to draw it based on your description. Compare the drawing to the original picture and say how the picture should look. If the drawing does not look very much like the picture, say why this went wrong. | |
Did I get it right? Large composite pictures (e.g. "passages a decouvrir"). Score sheet (2 columns - one with your name at the top, the other with the child's) Pen | Some children find it extremely difficult to correct adults, even if the adult's mistake means the child gets something wrong (for example colouring a banana blue because the adult passed the wrong pen). You may need to reassure the child that it's ok to correct you. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Play a game with adult supervision Marble run; Bricks for sharing building and knocking down a tower; Any lotto game where pictures have to be matched; Skittles; Pushing cars down a run/pipe. |
| Keep turns short and snappy so children don't need to wait too long. Keep the time spent on the whole game short and snappy so children don't get bored. Support good waiting by saying "you are waiting..." sometimes the child will find it easier to wait if they have something to hold while they wait. You might need to make a chart of your child's name and the friend's name and point to each name at the appropriate time to make the idea of turn taking more visible. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Items from a bag 1 Bag Set of objects which the child understands the names of | 1. Take the objects out of the bag one at a time, for each item say to the child "It's a [name of object]" for example "It's an apple". Look to the child for confirmation that it's an apple (as if you are not quite sure). Then, with certainty, say "Yes, it's an apple"; 2. After a few items, start to get the occasional item wrong (use exactly the same not-quite-sure facial expression you used before). E.g. "It's a pencil" (but it's a toy car). Can the child tell you that it isn't? If not, have a look at the item again and pretend to suddenly realise you were wrong, say "(oh) No, it's not a pencil. It's a car. 3. Repeat. | This activity requires a bit of play acting to work well. Over time you may be able to name/incorrectly name items more quickly, and be more positive about being right every time (even though you are not). |
Jemima and Polly Two toy animals or dolls (each with a name) (Optional) things that the dolls can use, e.g. tea set |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Turn taking in a circle Selection of highly motivating toys Squeeze ball/sponge | 1. Sit the children in a circle and take toys out of a bag. The child is allowed first choice of toys on the first occasion that toys are taken out of the bag but on subsequent occasions will have to wait. A squeeze ball or sponge may help a child to wait by giving the child something to fiddle with while they wait. 2. While the child is waiting for a go with a desirable toy praise good waiting. 3. Gradually extend the time the child must wait. | |
Sharing desk equipment during class. 'First......then' card - example Desk equipment e.g. glue, scissors, rulers. | ||
Situations where the child has to accept not having his/her own way straight away. A short 'story' specially written to explain the behaviour that is wanted in the situation. | Writing short stories to explain difficult situations and to help children manage their behaviour is a technique developed by Carol Grey. The stories are called Social Stories. Her books about writing social stories and how to use them include: 'My Social Story Book' and 'New Social Story Book'. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Marble run game Marble run Waiting cards (as required) | 1. Set up the track and pass the marbles round the children. When everyone has had one go say 'Who's turn next?' You want the children to name the next child in the circle and to pass the marbles with as little prompting as possible. Some children may need handover hand modelling to pass the marbles. 2. The target child may need to hold a waiting card to support waiting for their turn. | Keep this activity for the end of a small group work session. Keep the activity short and snappy so that the children keep motivated. Choose really interesting toys for this activity that the children don't have general access to. |
Any other high interest activity game that can be used in a small group | ||
Toys from a bag A bag with a selection of appealing toys inside. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Taking turns on the computer Computer 2 chairs simple computer programme e.g. a painting programme | Set up the computer with your chosen programme Sit next to the child Show the child how to take turns by: Saying 'My turn' ........'Your turn' etc Support this by using gesture/points Depending on the level of difficulties the child is having, you may also need to do the following: Use a visual timetable with your name in a (drawn) box and then the child's name in a box, then your name in a box and so on i.e. make a list of the turns with names written in boxes For example: As you take a turn, cross off one of the boxes with your name in it As the child takes a turn help him/her to cross off one of his/her names in a box. | It is important to take a turn even if the child finds sharing very difficult. Start by taking a very short turn for yourself and letting the child have a longer turn. As the child begins to understand that his/her turn will come around again you can lengthen the time of your turns. You can use similar strategies for taking turns in other activities. |
Taking turns with a computer game. Computer game and two chairs Egg timer |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Choose and give A variety of stickers or a variety of small pieces of fruit | Explain that each child will choose a sticker/piece of fruit to give to another person in the group. Give each child an opportunity to do this | Emphasise the importance of giving something the other person would like |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Make choices between desirable and non-desirable things using language appropriately Attractive and non attractive food stuffs | 1. During snack time have crisps/fruit etc on table and raw onion. 2. Offer raw onion. Model shaking head and saying 'no' and 'I don't like it' when raw onion is offered. Praise child for making appropriate refusal and then offer more attractive food. Model saying 'yes' appropriately. 3. When the child is used to this activity can you offer an unattractive food and wait for a short time before offering an attractive food? 4. Incorporate another adult in this activity who can model accepting and rejecting in a good way and a bad way. Can the child comment on the adult's behaviour and say if it is good or bad accepting/rejecting behaviour. | Extend this skill to everyday experiences as the child gets better at it e.g. in the dinner hall, when choosing library books/videos. |
Clothing choices going out to play Warm clothes Cool clothes | ||
Toy choices during wet play Broken or very babyish toys Popular toys for the child's age group |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Can I play Playground 1 or 2 other children | 1. When your child comes to you, talk about what the other children in the playground are doing. 2. Ask your child what looks 'fun'. 3. When your child decides say to them "Let's go and join them". 4. Take your child over and encourage them to join in with your support. 5. Next time, repeat steps 1 to 4 but after you've encouraged them to join in, stand back and let them play independently. 6. Next time, repeat steps 1 and 2 and then say "Let's go and ask to join in." 7. Take the child over and encourage them to say "Can I play" and then let them play independently. 8. Next time, repeat 1-2 and then say "you go and ask 'can I play'. I'll watch from here". | The aim of this activity is to encourage your child to start initiating interactions with a peer at play time, rather than talking only to adults. It may take your child longer to feel confident to play without your presence. Take it slowly so that your child knows you are there to support them if needed but also enable them to become more independent. If at steps 7 and 8 your child is extremely reluctant to ask, you can break it down and get them to copy the question word for word e.g. "Child's name, say 'Can......I......play....' ". |
Going on an errand together Another child An easy errand | Make the errands simple, which require just giving an object or a letter to another adult who is aware the child is coming. Praise the child for asking the other child. Give praise to both children for completing the task well. Encourage your child to ask different children. |
Activity/strategy name and materials required | How to do the activity | Key principles for doing the activity and comments |
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Structured snack activity | Sit 2/3 children round a table Prepare the things to eat in advance e.g. biscuits on a plate broken into small bits and juice and mugs near to hand. Offer the child the plate of biscuits and support taking one piece only. Say 'Good choosing'. Move onto next child. Follow same routine for drinks. | Give only small portions to get the maximum number of interactions before the supply of food and drink runs out. Keep the pace speedy during this activity so that children do not get too desperate for the food. Initially support the child to take only one piece of biscuit and fade the support over time. Keep a watchful eye for the child taking extra turns! Reward desired behaviour with social praise. |
Shared toys Fun toys | Choose high interest toys. Keep the pace of the activity snappy so children don't loose interest. Keep each child's turn short so children don't get impatient. | |
Banging on a drum Drum | Keep the activity snappy and turns short. Use lots of social praise for behaviour you want. Use a drum that you bang with a hand not a beater. |
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